Player Matchup

Guan Yu
Guan Yu
Dr_RubberDucky
Guan Yu
Level 65
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
basicallyapotato
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
thatOneGideon
Ymir
Level 52
God Stats
2W - 1L
1,540 SR
Queue Stats
19W - 11L
1,675 Elo+
Party 2
Team Averages
Level 46
1,589 SR
1,558 Elo+

VS

Team Averages
Level 30
1,589 SR
1,521 Elo+
Ymir
Ymir
ItzDrizzy3213
Ymir
Level 24
God Stats
15W - 18L
1,384 SR
Queue Stats
35W - 53L
1,469 Elo+
Party 1
Fenrir
Fenrir
MEandthisJ
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
RemiWemi
Jormungandr
Level 60
God Stats
2W - 2L
1,883 SR
Queue Stats
91W - 98L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
8,745
795
7,420
9,488
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 2 / 7
9,096
827
12,357
8,853
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 13
7,944
722
8,098
12,189
9,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
7,214
656
4,950
11,309
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MEandthisJ
Fenrir
9
0 / 8 / 3
6,749
614
2,887
9,336
2,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
RemiWemi
Jormungandr
11
2 / 3 / 1
7,385
671
14,895
12,559
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
15
Kills
3
3
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
1
5
2
0.4
L
Fenrir
MEandthisJ
Fenrir
0
8
3
0.19
L
Jormungandr
RemiWemi
Jormungandr
2
3
1
0.83
W
8
2
7
5.75
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
22,732
30,530
Taken
33,204
20,596
Mitigated
11,900
16,259
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,420
1,481
2,830
4,329
9,488
7,173
1,111
5,304
3,681
0
38,629
L
4,950
612
0
347
11,309
5,871
0
7,463
3,479
10,291
0
L
Fenrir
MEandthisJ
Fenrir
2,887
513
0
391
9,336
2,461
0
5,099
3,837
0
16,269
L
Jormungandr
RemiWemi
Jormungandr
14,895
1,955
0
1,600
12,559
3,568
0
7,207
5,040
39,446
0
W
12,357
3,276
5,727
3,373
8,853
4,145
814
6,044
2,352
31,138
0
W
8,098
1,979
0
0
12,189
9,278
238
7,561
4,115
21,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
21,348
124
Minions Killed
105
0
Camps Cleared
0
568,287
Distance Traveled
519,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,745
795
48
4
0
235,388
1
L
Ymir
7,214
656
12
1
0
158,932
0
L
Fenrir
6,749
614
28
3
0
160,568
0
L
Jormungandr
7,385
671
65
6
0
200,209
2
W
Sylvanus
9,096
827
48
4
0
165,062
1
W
Ymir
7,944
722
28
3
0
167,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role