Player Matchup

Chaac
Chaac
Hazimus
Chaac
Level 121
God Stats
7W - 3L
1,561 SR
Queue Stats
62W - 71L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Intense Delay
Danzaburou
Level 62
God Stats
85W - 53L
1,596 SR
Queue Stats
184W - 137L
1,567 Elo+
Party 2
Raijin
Raijin
SimplyGains
Raijin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 64L
1,556 Elo+
Party 2
Team Averages
Level 85
1,552 SR
1,547 Elo+

VS

Team Averages
Level 106
1,541 SR
1,600 Elo+
Nox
Nox
BADWOLF RYCBAR
Nox
Level 113
God Stats
5W - 10L
1,624 SR
Queue Stats
83W - 83L
1,459 Elo+
Party 1
Artio
Artio
Yoh Wasabi
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,441 Elo+
Party 1
Neith
Neith
xPARK ON MARSx
Neith
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 24L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hazimus
Chaac
17
4 / 5 / 7
14,556
633
19,639
32,070
33,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Intense Delay
Danzaburou
18
3 / 6 / 4
15,209
661
16,375
17,399
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
18
5 / 5 / 4
14,379
625
15,908
15,823
5,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 10
14,364
625
15,962
15,004
6,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
18
6 / 4 / 9
14,847
646
9,814
31,292
36,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 4 / 8
14,587
634
20,384
17,791
7,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
16
16
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
W
Chaac
Hazimus
Chaac
4
5
7
1.5
W
Danzaburou
Intense Delay
Danzaburou
3
6
4
0.83
W
Raijin
5
5
4
1.4
L
Artio
6
4
9
2.63
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,922
Damage
46,160
65,292
Taken
64,087
44,999
Mitigated
51,008
27,401
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,962
1,139
0
549
15,004
6,613
995
2,889
12,115
65,936
0
W
Chaac
Hazimus
Chaac
19,639
3,565
762
14,667
32,070
33,258
657
11,175
20,895
0
78,573
W
Danzaburou
Intense Delay
Danzaburou
16,375
7,286
758
4,114
17,399
6,105
3,311
7,827
9,572
0
98,311
W
Raijin
15,908
2,037
2,002
5,098
15,823
5,636
831
7,198
8,625
64,115
0
L
Artio
9,814
1,799
1,190
8,731
31,292
36,851
198
9,298
21,994
33,102
0
L
20,384
7,209
0
4,000
17,791
7,544
1,790
4,007
13,784
0
86,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
43,798
276
Minions Killed
241
0
Camps Cleared
0
1,183,989
Distance Traveled
1,302,468
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,364
625
93
4
0
442,165
3
W
Chaac
14,556
633
77
3
0
423,819
2
W
Danzaburou
15,209
661
121
5
0
403,575
5
W
Raijin
14,379
625
78
3
0
356,595
3
L
Artio
14,847
646
37
2
0
459,636
8
L
Neith
14,587
634
111
5
0
400,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role