Player Matchup

Scylla
Scylla
Groddtek
Scylla
Level 50
God Stats
0W - 3L
1,650 SR
Queue Stats
97W - 110L
1,392 Elo+
Party 2
Chaac
Chaac
McJiggley
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 2
Ratatoskr
Ratatoskr
Ryanwiest
Ratatoskr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Sunshineland
Jormungandr
Level 10
God Stats
1W - 1L
1,522 SR
Queue Stats
13W - 15L
1,460 Elo+
Party 2
Artemis
Artemis
rgreenawalt44
Artemis
Level 14
God Stats
2W - 10L
1,216 SR
Queue Stats
23W - 36L
1,337 Elo+
Party 2
Team Averages
Level 34
1,478 SR
1,430 Elo+

VS

Team Averages
Level 21
1,680 SR
1,498 Elo+
Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GLOPETONGO
Izanami
Level 14
God Stats
2W - 0L
1,788 SR
Queue Stats
13W - 14L
1,429 Elo+
Solo
Vulcan
Vulcan
Punishmepapa
Vulcan
Level 23
God Stats
5W - 1L
1,891 SR
Queue Stats
28W - 30L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Tebbie007
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
WantSumBUK
Erlang Shen
Level 28
God Stats
6W - 2L
1,720 SR
Queue Stats
49W - 38L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Groddtek
Scylla
14
9 / 5 / 2
9,200
541
8,693
12,059
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
McJiggley
Chaac
12
0 / 7 / 0
7,131
419
4,682
18,189
11,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
Ryanwiest
Ratatoskr
12
6 / 5 / 4
8,167
480
7,639
11,545
6,348
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Sunshineland
Jormungandr
9
0 / 7 / 0
5,743
338
3,431
14,942
5,728
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
10
1 / 5 / 2
7,107
418
2,597
9,031
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
12 / 2 / 2
11,299
665
12,030
14,252
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GLOPETONGO
Izanami
14
1 / 4 / 7
8,642
508
3,478
9,314
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
14
5 / 3 / 2
8,703
512
11,675
6,440
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Tebbie007
Nu Wa
13
0 / 7 / 8
7,822
460
8,911
10,433
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WantSumBUK
Erlang Shen
17
11 / 0 / 4
10,313
607
16,117
10,174
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
16
Kills
29
29
Deaths
16
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
2
6.5
W
Izanami
GLOPETONGO
Izanami
1
4
7
1.13
L
Scylla
Groddtek
Scylla
9
5
2
2
L
Chaac
McJiggley
Chaac
0
7
0
0
W
Vulcan
5
3
2
2
L
Ratatoskr
Ryanwiest
Ratatoskr
6
5
4
1.6
L
Jormungandr
Sunshineland
Jormungandr
0
7
0
0
W
Nu Wa
Tebbie007
Nu Wa
0
7
8
0.57
W
Erlang Shen
WantSumBUK
Erlang Shen
11
0
4
13
L
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
52,211
65,766
Taken
50,613
31,083
Mitigated
23,617
13,447
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,030
3,646
0
13,606
14,252
6,099
1,958
2,736
11,516
0
81,713
W
Izanami
GLOPETONGO
Izanami
3,478
2,515
0
3,732
9,314
3,151
2,763
2,507
6,807
0
48,203
L
Scylla
Groddtek
Scylla
8,693
400
0
2,414
12,059
3,187
331
3,392
8,667
35,652
0
L
Chaac
McJiggley
Chaac
4,682
1,237
0
8,064
18,189
11,866
748
4,278
13,911
354
34,340
W
Vulcan
11,675
2,646
0
1,267
6,440
2,432
43
3,042
3,398
44,451
0
L
Ratatoskr
Ryanwiest
Ratatoskr
7,639
2,598
0
1,250
11,545
6,348
0
1,788
9,757
0
37,852
L
Jormungandr
Sunshineland
Jormungandr
3,431
443
0
0
14,942
5,728
0
6,499
8,443
21,042
0
W
Nu Wa
Tebbie007
Nu Wa
8,911
3,860
8
1,332
10,433
3,526
1,105
3,413
6,895
30,879
0
W
Erlang Shen
WantSumBUK
Erlang Shen
16,117
10,238
0
4,438
10,174
8,409
1,005
675
9,331
0
61,626
L
Artemis
2,597
918
0
1,719
9,031
3,954
0
4,629
4,402
0
24,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
46,779
277
Minions Killed
439
0
Camps Cleared
0
1,450,889
Distance Traveled
1,553,271
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,299
665
140
8
0
345,802
2
W
Izanami
8,642
508
104
6
0
261,104
1
L
Scylla
9,200
541
61
4
0
293,931
2
L
Chaac
7,131
419
67
4
0
289,486
6
W
Vulcan
8,703
512
55
3
0
345,004
1
L
Ratatoskr
8,167
480
61
4
0
321,824
0
L
Jormungandr
5,743
338
38
2
0
263,233
5
W
Nu Wa
7,822
460
44
3
0
278,960
0
W
Erlang Shen
10,313
607
96
6
0
322,401
2
L
Artemis
7,107
418
50
3
0
282,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role