Player Matchup

Yemoja
Yemoja
BlacktronicaPart
Yemoja
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 132L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Mlocke2
Kukulkan
Level 83
God Stats
4W - 2L
1,287 SR
Queue Stats
114W - 102L
1,505 Elo+
Party 2
Osiris
Osiris
Nova0129
Osiris
Level 122
God Stats
9W - 7L
1,703 SR
Queue Stats
94W - 84L
1,656 Elo+
Party 2
Izanami
Izanami
SlimeTime93
Izanami
Level 39
God Stats
63W - 55L
1,554 SR
Queue Stats
119W - 115L
1,539 Elo+
Party 1
Ravana
Ravana
ll DIAM0ND ll
Ravana
Level 119
God Stats
5W - 1L
1,555 SR
Queue Stats
120W - 108L
1,575 Elo+
Party 2
Team Averages
Level 90
1,520 SR
1,557 Elo+

VS

Team Averages
Level 75
1,499 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Applesauce666
Tsukuyomi
Level 27
God Stats
17W - 14L
1,521 SR
Queue Stats
32W - 31L
1,381 Elo+
Party 3
King Arthur
King Arthur
CrZy
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,369 Elo+
Party 3
Anubis
Anubis
FearAicecream
Anubis
Level 118
God Stats
2W - 2L
1,715 SR
Queue Stats
58W - 62L
1,567 Elo+
Solo
Cthulhu
Cthulhu
MintyGT
Cthulhu
Level 18
God Stats
1W - 5L
1,260 SR
Queue Stats
11W - 15L
1,413 Elo+
Party 3
Neith
Neith
YosepHalibel
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 14
6,746
519
3,095
5,527
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Mlocke2
Kukulkan
13
8 / 1 / 7
7,893
607
11,221
6,222
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Nova0129
Osiris
13
5 / 1 / 2
7,695
592
5,569
9,120
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SlimeTime93
Izanami
14
2 / 0 / 4
7,918
609
6,186
7,419
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 7
7,534
580
5,531
7,241
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Applesauce666
Tsukuyomi
10
0 / 5 / 1
6,138
472
4,513
9,161
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CrZy
King Arthur
12
1 / 2 / 1
7,119
548
5,235
9,510
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 0
6,030
464
4,825
9,668
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
MintyGT
Cthulhu
8
0 / 4 / 0
5,396
415
1,773
7,855
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 0
7,035
541
5,225
8,267
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
3
3
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Applesauce666
Tsukuyomi
0
5
1
0.1
W
0
1
14
7
L
King Arthur
CrZy
King Arthur
1
2
1
0.75
L
1
6
0
0.17
L
Cthulhu
MintyGT
Cthulhu
0
4
0
0
W
Kukulkan
Mlocke2
Kukulkan
8
1
7
11.5
W
Osiris
Nova0129
Osiris
5
1
2
6
W
Izanami
SlimeTime93
Izanami
2
0
4
4
L
1
2
0
0.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
21,571
35,529
Taken
44,461
18,556
Mitigated
18,166
13,032
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Applesauce666
Tsukuyomi
4,513
816
0
2,802
9,161
3,218
0
3,148
5,963
0
31,318
W
3,095
433
1,402
2,009
5,527
3,564
0
1,397
4,130
13,330
0
L
King Arthur
CrZy
King Arthur
5,235
625
0
4,215
9,510
5,240
72
1,033
8,120
0
39,395
L
4,825
238
0
3,037
9,668
4,410
0
4,337
4,906
31,815
0
L
Cthulhu
MintyGT
Cthulhu
1,773
93
0
784
7,855
3,073
0
4,905
2,815
10,904
0
W
Kukulkan
Mlocke2
Kukulkan
11,221
1,431
0
955
6,222
2,051
0
1,901
4,296
43,084
0
W
Osiris
Nova0129
Osiris
5,569
2,465
0
2,264
9,120
6,911
767
1,017
7,719
0
38,184
W
Izanami
SlimeTime93
Izanami
6,186
3,397
0
2,822
7,419
3,628
0
290
7,129
0
58,603
L
5,225
1,498
0
4,390
8,267
2,225
0
293
7,949
0
46,606
W
5,531
1,703
0
3,580
7,241
2,402
0
1,993
5,173
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
31,718
353
Minions Killed
301
0
Camps Cleared
0
1,246,300
Distance Traveled
1,212,467
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,138
472
65
5
0
281,216
5
W
Yemoja
6,746
519
15
1
0
238,775
0
L
King Arthur
7,119
548
77
6
0
258,971
3
L
Anubis
6,030
464
51
4
0
223,330
7
L
Cthulhu
5,396
415
14
1
0
228,027
0
W
Kukulkan
7,893
607
79
6
0
245,295
1
W
Osiris
7,695
592
73
6
0
244,725
2
W
Izanami
7,918
609
115
9
0
227,101
4
L
Neith
7,035
541
94
7
0
220,923
1
W
Ravana
7,534
580
71
5
0
290,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role