Player Matchup

Nike
Nike
Itsyobui
Nike
Level 17
God Stats
17W - 19L
1,744 SR
Queue Stats
57W - 76L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Radgoku95532
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
RustlingFire
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,573 Elo+
Solo
Bakasura
Bakasura
madera-uzumaki
Bakasura
Level 28
God Stats
15W - 11L
1,300 SR
Queue Stats
580W - 560L
1,407 Elo+
Solo
Nemesis
Nemesis
saKrayZne
Nemesis
Level 15
God Stats
26W - 24L
1,631 SR
Queue Stats
101W - 110L
1,524 Elo+
Party 1
Team Averages
Level 14
1,535 SR
1,491 Elo+

VS

Team Averages
Level 19
1,549 SR
1,472 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bega990
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,454 Elo+
Solo
Neith
Neith
Elotes
Neith
Level 15
God Stats
10W - 12L
1,408 SR
Queue Stats
484W - 529L
1,442 Elo+
Solo
Bellona
Bellona
J1MTBRUH69
Bellona
Level 1
God Stats
5W - 5L
1,500 SR
Queue Stats
67W - 57L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JohnnyClaws
Aphrodite
Level 27
God Stats
5W - 2L
1,836 SR
Queue Stats
132W - 159L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 5 / 2
6,526
435
4,601
10,164
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Radgoku95532
Sun Wukong
4
0 / 5 / 0
4,846
323
282
4,860
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
10
0 / 10 / 2
6,128
409
5,501
12,731
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
10
3 / 5 / 2
6,766
451
6,618
16,316
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
saKrayZne
Nemesis
13
7 / 3 / 0
8,831
589
8,018
13,417
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
12 / 2 / 3
9,858
657
14,197
11,379
4,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Bega990
Agni
15
3 / 3 / 2
8,989
599
6,862
6,630
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Elotes
Neith
11
0 / 4 / 1
7,557
504
1,955
5,143
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
J1MTBRUH69
Bellona
13
6 / 3 / 2
8,480
565
8,930
10,063
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
JohnnyClaws
Aphrodite
13
4 / 1 / 7
8,856
590
6,140
7,927
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
25
28
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
3
6.75
W
Agni
Bega990
Agni
3
3
2
1.33
W
Neith
Elotes
Neith
0
4
1
0.13
L
Nike
2
5
2
0.6
W
Bellona
J1MTBRUH69
Bellona
6
3
2
2.33
W
Aphrodite
JohnnyClaws
Aphrodite
4
1
7
7.5
L
Sun Wukong
Radgoku95532
Sun Wukong
0
5
0
0
L
Apollo
0
10
2
0.1
L
Bakasura
3
5
2
0.8
L
Nemesis
saKrayZne
Nemesis
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
38,084
57,488
Taken
41,142
21,115
Mitigated
21,901
9,849
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,197
4,626
614
2,225
11,379
4,655
2,418
0
11,249
0
64,881
W
Agni
Bega990
Agni
6,862
723
0
1,415
6,630
2,418
2,469
0
6,480
51,085
0
W
Neith
Elotes
Neith
1,955
915
0
169
5,143
1,626
1,289
0
4,813
0
30,113
L
Nike
4,601
812
0
350
10,164
4,698
19
3,216
6,873
0
23,889
W
Bellona
J1MTBRUH69
Bellona
8,930
3,026
0
1,528
10,063
7,362
122
0
9,471
0
39,294
W
Aphrodite
JohnnyClaws
Aphrodite
6,140
1,161
3,170
5,129
7,927
5,840
995
0
7,877
30,066
0
L
Sun Wukong
Radgoku95532
Sun Wukong
282
0
0
287
4,860
2,119
0
97
4,738
0
10,717
L
Apollo
5,501
3,211
0
2,072
12,731
3,585
0
5,582
7,149
0
26,028
L
Bakasura
6,618
5,093
135
3,915
16,316
4,861
0
1,402
14,664
0
19,441
L
Nemesis
saKrayZne
Nemesis
8,018
2,986
0
3,090
13,417
5,852
0
2,705
10,637
0
35,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
43,740
201
Minions Killed
378
0
Camps Cleared
0
1,294,610
Distance Traveled
1,323,506
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,858
657
88
6
0
312,240
4
W
Agni
8,989
599
98
7
0
221,145
0
W
Neith
7,557
504
58
4
0
235,101
1
L
Nike
6,526
435
42
3
0
310,722
0
W
Bellona
8,480
565
74
5
0
279,171
3
W
Aphrodite
8,856
590
60
4
0
275,849
0
L
Sun Wukong
4,846
323
14
1
0
139,353
0
L
Apollo
6,128
409
34
2
0
263,688
0
L
Bakasura
6,766
451
52
3
0
291,453
0
L
Nemesis
8,831
589
59
4
0
289,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role