Player Matchup

Neith
Neith
AlexRais0094
Neith
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,232 Elo+
Solo
Osiris
Osiris
BoSs-LuNaTiiK
Osiris
Level 26
God Stats
5W - 2L
1,734 SR
Queue Stats
55W - 44L
1,633 Elo+
Solo
Apollo
Apollo
LaMaiinDuDiiable
Apollo
Level 19
God Stats
63W - 31L
1,670 SR
Queue Stats
77W - 45L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
O_Magkas_7
Zhong Kui
Level 15
God Stats
4W - 0L
1,890 SR
Queue Stats
9W - 3L
1,641 Elo+
Party 1
Da Ji
Da Ji
shooter-6211
Da Ji
Level 21
God Stats
3W - 5L
1,683 SR
Queue Stats
30W - 40L
1,415 Elo+
Solo
Team Averages
Level 17
1,695 SR
1,513 Elo+

VS

Team Averages
Level 13
1,562 SR
1,453 Elo+
Kuzenbo
Kuzenbo
Jefe0911
Kuzenbo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,093 Elo+
Solo
Guan Yu
Guan Yu
Mcdiabetus
Guan Yu
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 7L
1,330 Elo+
Solo
Loki
Loki
SimmeSimao
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,657 Elo+
Solo
Anubis
Anubis
SpareQuasar9400
Anubis
Level 24
God Stats
11W - 11L
1,885 SR
Queue Stats
136W - 120L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
Squid_Shot
Danzaburou
Level 27
God Stats
5W - 6L
1,639 SR
Queue Stats
36W - 36L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,949
471
3,850
10,164
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 0
11,396
600
14,345
18,629
15,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 1 / 4
11,928
628
12,480
14,881
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
O_Magkas_7
Zhong Kui
16
3 / 5 / 2
9,915
522
9,616
16,792
10,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 1
7,648
403
1,653
7,891
4,763
Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jefe0911
Kuzenbo
10
1 / 3 / 0
7,161
377
1,882
11,644
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Mcdiabetus
Guan Yu
12
0 / 2 / 4
7,369
388
6,049
13,489
11,919
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 11 / 2
6,277
330
804
12,317
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 3 / 3
11,201
590
23,103
11,894
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Squid_Shot
Danzaburou
18
8 / 1 / 1
11,379
599
10,453
12,586
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
18
Kills
19
20
Deaths
20
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
3
1
0
3
L
Kuzenbo
Jefe0911
Kuzenbo
1
3
0
0.33
W
9
1
4
11
L
Guan Yu
Mcdiabetus
Guan Yu
0
2
4
1
W
Zhong Kui
O_Magkas_7
Zhong Kui
3
5
2
0.8
L
0
11
2
0.09
L
10
3
3
3.83
L
Danzaburou
Squid_Shot
Danzaburou
8
1
1
8.5
W
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,944
Damage
42,291
68,357
Taken
61,930
37,896
Mitigated
36,133
29,918
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,850
1,263
0
1,310
10,164
2,342
1,038
8,680
1,484
0
20,183
W
14,345
6,157
0
12,907
18,629
15,148
0
1,847
16,782
6,753
87,807
L
Kuzenbo
Jefe0911
Kuzenbo
1,882
1,181
0
225
11,644
8,539
48
607
11,037
22,500
0
W
12,480
7,756
0
9,044
14,881
5,596
4,433
5,478
9,403
0
88,061
L
Guan Yu
Mcdiabetus
Guan Yu
6,049
2,053
828
5,554
13,489
11,919
0
1,228
12,261
0
28,401
W
Zhong Kui
O_Magkas_7
Zhong Kui
9,616
906
0
6,657
16,792
10,047
91
8,288
8,504
58,723
0
L
804
660
0
274
12,317
3,547
0
2,151
10,166
0
6,273
L
23,103
1,642
0
5,794
11,894
6,528
987
3,911
7,983
86,755
0
L
Danzaburou
Squid_Shot
Danzaburou
10,453
4,242
0
6,417
12,586
5,600
1,768
3,006
9,580
0
82,651
W
1,653
415
0
0
7,891
4,763
0
692
7,199
0
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
43,387
500
Minions Killed
372
0
Camps Cleared
0
1,510,517
Distance Traveled
1,685,774
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,949
471
36
2
0
262,965
2
W
Osiris
11,396
600
184
10
0
353,704
0
L
Kuzenbo
7,161
377
32
2
0
323,678
0
W
Apollo
11,928
628
155
8
0
338,821
0
L
Guan Yu
7,369
388
48
3
0
397,846
0
W
Zhong Kui
9,915
522
95
5
0
326,455
0
L
Loki
6,277
330
16
1
0
341,198
0
L
Anubis
11,201
590
143
8
0
292,058
3
L
Danzaburou
11,379
599
133
7
0
330,994
1
W
Da Ji
7,648
403
30
2
0
228,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role