Player Matchup

Chang'e
Chang'e
Hythee
Chang'e
Level 27
God Stats
11W - 7L
1,713 SR
Queue Stats
75W - 63L
1,596 Elo+
Solo
Loki
Loki
Manoosh
Loki
Level 17
God Stats
20W - 8L
1,825 SR
Queue Stats
27W - 13L
1,764 Elo+
Party 1
Anhur
Anhur
Seanzyx
Anhur
Level 47
God Stats
6W - 3L
1,695 SR
Queue Stats
136W - 92L
1,726 Elo+
Party 1
Janus
Janus
Seulgі
Janus
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 17L
1,790 Elo+
Party 1
Ymir
Ymir
Shin4y
Ymir
Level 17
God Stats
8W - 2L
1,833 SR
Queue Stats
29W - 14L
1,771 Elo+
Party 1
Team Averages
Level 27
1,756 SR
1,729 Elo+

VS

Team Averages
Level 19
1,487 SR
1,547 Elo+
Hel
Hel
ChibaddieBread
Hel
Level 18
God Stats
3W - 3L
1,427 SR
Queue Stats
98W - 103L
1,664 Elo+
Solo
Ares
Ares
IronHorseArmor
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KaydyK
Thanatos
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 145L
1,680 Elo+
Solo
Bakasura
Bakasura
gumb0
Bakasura
Level 17
God Stats
4W - 4L
1,627 SR
Queue Stats
24W - 22L
1,579 Elo+
Solo
Neith
Neith
sbvidar
Neith
Level 24
God Stats
2W - 4L
1,380 SR
Queue Stats
6W - 10L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hythee
Chang'e
17
2 / 1 / 6
10,882
518
12,114
14,051
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Manoosh
Loki
15
4 / 5 / 11
10,143
483
8,521
16,009
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Seanzyx
Anhur
18
7 / 4 / 7
11,598
552
15,765
16,449
7,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Seulgі
Janus
20
9 / 2 / 7
13,179
628
20,160
8,556
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Shin4y
Ymir
14
1 / 2 / 14
9,588
457
6,667
15,125
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,915
520
11,064
15,667
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 6
9,236
440
16,515
24,236
24,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KaydyK
Thanatos
17
5 / 4 / 1
11,295
538
8,254
16,662
14,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
gumb0
Bakasura
16
2 / 4 / 4
10,022
477
7,819
18,485
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
sbvidar
Neith
14
3 / 7 / 5
9,509
453
6,576
15,437
7,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
23
Kills
14
14
Deaths
23
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Chang'e
Hythee
Chang'e
2
1
6
5
L
2
5
6
1
L
Thanatos
KaydyK
Thanatos
5
4
1
1.38
W
Loki
Manoosh
Loki
4
5
11
1.9
W
Anhur
Seanzyx
Anhur
7
4
7
2.63
W
Janus
Seulgі
Janus
9
2
7
6.25
W
Ymir
Shin4y
Ymir
1
2
14
4
L
Bakasura
gumb0
Bakasura
2
4
4
1
L
Neith
sbvidar
Neith
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,227
Damage
50,228
70,190
Taken
90,487
42,542
Mitigated
60,318
22,554
Healing
38,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,064
0
4,633
9,095
15,667
6,725
761
6,826
8,585
79,249
0
W
Chang'e
Hythee
Chang'e
12,114
1,044
2,781
7,551
14,051
9,872
451
3,419
10,384
66,918
0
L
16,515
583
673
2,828
24,236
24,209
760
8,203
15,803
44,447
0
L
Thanatos
KaydyK
Thanatos
8,254
1,574
0
12,279
16,662
14,499
1,543
9,475
7,065
0
52,669
W
Loki
Manoosh
Loki
8,521
2,223
0
3,912
16,009
9,018
451
5,351
9,838
0
47,662
W
Anhur
Seanzyx
Anhur
15,765
8,524
0
3,338
16,449
7,434
0
7,487
8,706
0
83,603
W
Janus
Seulgі
Janus
20,160
847
265
2,876
8,556
3,268
610
3,086
5,394
113,055
0
W
Ymir
Shin4y
Ymir
6,667
1,608
0
1,831
15,125
12,950
90
7,579
7,056
29,661
0
L
Bakasura
gumb0
Bakasura
7,819
6,489
0
6,806
18,485
7,210
560
7,746
10,569
0
43,961
L
Neith
sbvidar
Neith
6,576
2,240
72
1,809
15,437
7,675
234
5,785
9,524
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,390
Gold Earned
50,977
578
Minions Killed
475
0
Camps Cleared
0
2,097,346
Distance Traveled
1,944,301
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,915
520
151
7
0
439,064
6
W
Chang'e
10,882
518
128
6
0
435,326
5
L
Ares
9,236
440
40
2
0
346,091
2
L
Thanatos
11,295
538
91
4
0
361,611
4
W
Loki
10,143
483
87
4
0
423,666
1
W
Anhur
11,598
552
145
7
0
347,871
2
W
Janus
13,179
628
190
9
0
442,155
4
W
Ymir
9,588
457
28
1
0
448,328
2
L
Bakasura
10,022
477
125
6
0
449,102
6
L
Neith
9,509
453
68
3
0
348,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role