Player Matchup

Heimdallr
Heimdallr
Marvel_BGR
Heimdallr
Level 26
God Stats
1W - 10L
1,508 SR
Queue Stats
135W - 185L
1,379 Elo+
Solo
Nemesis
Nemesis
TotoSlayer22
Nemesis
Level 11
God Stats
0W - 4L
1,748 SR
Queue Stats
3W - 5L
1,868 Elo+
Solo
Janus
Janus
Yingoy
Janus
Level 27
God Stats
1W - 13L
1,378 SR
Queue Stats
6W - 19L
1,429 Elo+
Solo
Freya
Freya
austinoo976
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Bellona
Bellona
legible_protein8
Bellona
Level 6
God Stats
6W - 5L
1,255 SR
Queue Stats
113W - 124L
1,764 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,588 Elo+

VS

Team Averages
Level 19
1,428 SR
1,453 Elo+
Anubis
Anubis
BoB1212
Anubis
Level 16
God Stats
6W - 6L
1,348 SR
Queue Stats
80W - 111L
1,620 Elo+
Solo
Neith
Neith
Dark_Wild99
Neith
Level 24
God Stats
1W - 1L
1,369 SR
Queue Stats
1W - 1L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
Dosalberdis
Erlang Shen
Level 7
God Stats
3W - 5L
1,403 SR
Queue Stats
11W - 20L
1,388 Elo+
Solo
Loki
Loki
LitPandaX
Loki
Level 29
God Stats
3W - 3L
1,522 SR
Queue Stats
44W - 40L
1,655 Elo+
Solo
Osiris
Osiris
NiglyBear
Osiris
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 33L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marvel_BGR
Heimdallr
14
5 / 11 / 4
9,193
438
12,577
18,438
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TotoSlayer22
Nemesis
16
5 / 7 / 3
10,834
516
6,672
14,107
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Yingoy
Janus
15
2 / 6 / 2
9,811
467
10,024
10,129
2,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 15 / 2
6,402
305
288
12,322
2,059
13
7 / 7 / 3
9,259
441
11,826
18,992
11,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoB1212
Anubis
10
4 / 9 / 5
9,022
430
5,292
12,006
6,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 0 / 2
11,212
534
14,501
16,640
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Dosalberdis
Erlang Shen
15
1 / 6 / 5
10,042
478
4,925
13,794
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
20
25 / 2 / 4
14,140
673
26,238
16,752
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
NiglyBear
Osiris
16
6 / 4 / 8
10,849
517
6,582
12,265
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
19
Kills
43
46
Deaths
21
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
BoB1212
Anubis
4
9
5
0.72
W
7
0
2
8
W
Erlang Shen
Dosalberdis
Erlang Shen
1
6
5
0.58
W
Loki
25
2
4
13.5
L
Heimdallr
Marvel_BGR
Heimdallr
5
11
4
0.64
W
Osiris
NiglyBear
Osiris
6
4
8
2.5
L
Nemesis
TotoSlayer22
Nemesis
5
7
3
0.93
L
Janus
Yingoy
Janus
2
6
2
0.5
L
0
15
2
0.07
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
57,538
73,988
Taken
71,457
31,284
Mitigated
41,616
7,839
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BoB1212
Anubis
5,292
156
0
1,079
12,006
6,046
730
1,406
10,600
19,140
0
W
14,501
9,268
0
8,920
16,640
6,944
5,501
6,040
10,600
0
67,913
W
Erlang Shen
Dosalberdis
Erlang Shen
4,925
2,830
0
1,804
13,794
11,729
1,636
0
13,794
0
50,748
W
Loki
26,238
10,189
0
5,852
16,752
7,093
412
693
16,059
0
113,789
L
Heimdallr
Marvel_BGR
Heimdallr
12,577
4,801
0
3,304
18,438
5,967
678
3,113
15,325
0
47,342
W
Osiris
NiglyBear
Osiris
6,582
2,570
0
2,931
12,265
9,804
689
2,173
10,092
0
52,915
L
Nemesis
TotoSlayer22
Nemesis
6,672
3,326
0
662
14,107
8,695
0
911
13,196
0
62,180
L
Janus
Yingoy
Janus
10,024
541
0
1,092
10,129
2,869
1,599
49
10,080
67,422
0
L
288
208
0
157
12,322
2,059
114
166
12,156
6,113
0
L
11,826
5,161
0
2,624
18,992
11,694
0
1,053
17,939
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,499
Gold Earned
55,265
350
Minions Killed
451
0
Camps Cleared
0
1,643,374
Distance Traveled
1,948,293
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,022
430
28
1
0
366,190
1
W
Neith
11,212
534
113
5
0
345,203
0
W
Erlang Shen
10,042
478
77
4
0
390,242
3
W
Loki
14,140
673
154
7
0
422,740
1
L
Heimdallr
9,193
438
64
3
0
324,361
0
W
Osiris
10,849
517
79
4
0
423,918
7
L
Nemesis
10,834
516
104
5
0
376,627
0
L
Janus
9,811
467
116
6
0
380,809
2
L
Freya
6,402
305
2
0
0
235,787
0
L
Bellona
9,259
441
64
3
0
325,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role