Player Matchup

Eset
Eset
Crestan
Eset
Level 99
God Stats
27W - 26L
1,657 SR
Queue Stats
311W - 289L
1,524 Elo+
Party 2
Hachiman
Hachiman
LingLingOii
Hachiman
Level 7
God Stats
8W - 4L
1,394 SR
Queue Stats
8W - 6L
1,445 Elo+
Party 4
Fenrir
Fenrir
hagridsbutqwack
Fenrir
Level 9
God Stats
6W - 14L
1,500 SR
Queue Stats
265W - 303L
1,613 Elo+
Party 2
Bacchus
Bacchus
nleaf
Bacchus
Level 14
God Stats
2W - 0L
1,254 SR
Queue Stats
10W - 13L
1,395 Elo+
Party 4
Aphrodite
Aphrodite
rramentut
Aphrodite
Level 16
God Stats
25W - 12L
1,608 SR
Queue Stats
30W - 16L
1,587 Elo+
Solo
Team Averages
Level 29
1,483 SR
1,513 Elo+

VS

Team Averages
Level 23
1,520 SR
1,466 Elo+
Bellona
Bellona
FuneralCircle12
Bellona
Level 20
God Stats
2W - 6L
1,449 SR
Queue Stats
15W - 25L
1,473 Elo+
Party 3
Nox
Nox
QiangWei
Nox
Level 22
God Stats
3W - 10L
1,306 SR
Queue Stats
43W - 45L
1,449 Elo+
Party 1
Freya
Freya
Rain丷
Freya
Level 27
God Stats
9W - 8L
1,677 SR
Queue Stats
167W - 182L
1,541 Elo+
Party 1
Cerberus
Cerberus
TheGodsBreaker
Cerberus
Level 42
God Stats
3W - 4L
1,668 SR
Queue Stats
69W - 96L
1,368 Elo+
Party 3
Neith
Neith
snake476
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Crestan
Eset
19
14 / 2 / 13
13,171
1,197
33,625
14,250
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LingLingOii
Hachiman
17
5 / 2 / 16
10,993
999
17,902
7,845
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 4
9,975
907
4,308
8,637
3,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
nleaf
Bacchus
19
5 / 2 / 21
12,536
1,140
16,129
17,305
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
rramentut
Aphrodite
17
2 / 2 / 18
10,698
973
14,287
13,785
11,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

243

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
10,098
918
10,022
24,635
20,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
7 / 7 / 4
11,593
1,054
16,662
17,277
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Rain丷
Freya
15
1 / 9 / 6
9,458
860
10,653
16,547
6,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
16
1 / 3 / 9
9,909
901
10,685
22,898
22,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
snake476
Neith
15
1 / 5 / 8
9,698
882
4,999
11,087
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
29
Kills
12
12
Deaths
29
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
Crestan
Eset
14
2
13
10.25
L
2
5
9
1.3
W
Hachiman
LingLingOii
Hachiman
5
2
16
6.5
L
7
7
4
1.29
L
Freya
Rain丷
Freya
1
9
6
0.44
L
Cerberus
1
3
9
1.83
W
3
4
4
1.25
W
Bacchus
nleaf
Bacchus
5
2
21
7.75
W
Aphrodite
rramentut
Aphrodite
2
2
18
5.5
L
Neith
snake476
Neith
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,251
Damage
53,021
61,822
Taken
92,444
42,708
Mitigated
61,877
22,680
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Crestan
Eset
33,625
1,218
1,633
3,821
14,250
6,461
0
8,628
5,622
52,440
0
L
10,022
2,522
0
1,697
24,635
20,548
0
16,459
7,778
0
26,337
W
Hachiman
LingLingOii
Hachiman
17,902
10,130
0
0
7,845
2,798
0
4,323
3,522
0
38,204
L
16,662
1,758
474
1,078
17,277
7,188
0
12,801
4,203
42,778
0
L
Freya
Rain丷
Freya
10,653
3,736
0
1,492
16,547
6,869
0
11,253
4,990
19,066
0
L
Cerberus
10,685
748
0
4,064
22,898
22,956
0
14,453
8,044
28,441
0
W
4,308
440
0
174
8,637
3,123
0
5,263
3,374
0
10,445
W
Bacchus
nleaf
Bacchus
16,129
2,415
0
1,091
17,305
19,122
0
9,861
6,451
25,687
0
W
Aphrodite
rramentut
Aphrodite
14,287
809
8,323
7,638
13,785
11,204
0
9,925
3,860
28,377
0
L
Neith
snake476
Neith
4,999
2,365
0
407
11,087
4,316
0
7,475
3,388
0
8,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
50,756
164
Minions Killed
177
3
Camps Cleared
4
962,471
Distance Traveled
880,921
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,171
1,197
50
5
0
213,215
0
L
Bellona
10,098
918
33
3
0
202,220
6
W
Hachiman
10,993
999
41
4
1
171,370
0
L
Nox
11,593
1,054
64
6
0
174,725
2
L
Freya
9,458
860
20
2
3
171,642
0
L
Cerberus
9,909
901
53
5
1
203,271
0
W
Fenrir
9,975
907
16
1
1
198,990
0
W
Bacchus
12,536
1,140
21
2
1
183,918
2
W
Aphrodite
10,698
973
36
3
0
194,978
0
L
Neith
9,698
882
7
1
0
129,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role