Player Matchup

Pele
Pele
AtzeboPack
Pele
Level 27
God Stats
6W - 25L
1,453 SR
Queue Stats
157W - 230L
1,245 Elo+
Party 1
Izanami
Izanami
CrazyUtsu13
Izanami
Level 24
God Stats
1W - 5L
1,305 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 1
Ares
Ares
aguslive30
Ares
Level 43
God Stats
1W - 9L
1,520 SR
Queue Stats
22W - 62L
1,296 Elo+
Party 1
Achilles
Achilles
juanseaven
Achilles
Level 37
God Stats
22W - 40L
1,535 SR
Queue Stats
102W - 155L
1,155 Elo+
Party 1
Ao Kuang
Ao Kuang
patanen
Ao Kuang
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 247L
1,296 Elo+
Party 1
Team Averages
Level 45
1,463 SR
1,244 Elo+

VS

Team Averages
Level 117
1,596 SR
1,508 Elo+
Osiris
Osiris
Jasck27
Osiris
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
VNCZZZIUSS
Mercury
Level 85
God Stats
27W - 22L
1,477 SR
Queue Stats
116W - 105L
1,532 Elo+
Solo
Vulcan
Vulcan
XhinJack
Vulcan
Level 143
God Stats
11W - 8L
1,758 SR
Queue Stats
368W - 509L
1,552 Elo+
Solo
Jormungandr
Jormungandr
XxFrAnCo_SSJ
Jormungandr
Level 104
God Stats
3W - 1L
1,648 SR
Queue Stats
391W - 401L
1,447 Elo+
Solo
Izanami
Izanami
Ézii
Izanami
Level 121
God Stats
8W - 5L
1,595 SR
Queue Stats
44W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,160
510
7,323
13,444
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CrazyUtsu13
Izanami
12
1 / 4 / 1
6,998
437
3,974
9,129
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 3
6,813
426
2,270
12,087
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
juanseaven
Achilles
12
0 / 5 / 1
6,930
433
3,913
11,785
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
patanen
Ao Kuang
13
1 / 5 / 5
8,155
510
7,815
14,825
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jasck27
Osiris
17
6 / 1 / 4
10,191
637
12,696
11,005
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
VNCZZZIUSS
Mercury
15
1 / 2 / 4
9,064
567
5,651
10,207
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
XhinJack
Vulcan
15
6 / 0 / 1
9,468
592
7,678
5,750
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
XxFrAnCo_SSJ
Jormungandr
13
5 / 2 / 9
9,044
565
9,376
13,609
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Ézii
Izanami
16
4 / 2 / 3
9,678
605
9,948
12,841
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
22
22
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Izanami
CrazyUtsu13
Izanami
1
4
1
0.38
W
Osiris
Jasck27
Osiris
6
1
4
8
W
Mercury
VNCZZZIUSS
Mercury
1
2
4
1.5
W
Vulcan
XhinJack
Vulcan
6
0
1
6.5
W
Jormungandr
XxFrAnCo_SSJ
Jormungandr
5
2
9
4.75
L
1
4
3
0.63
L
Achilles
juanseaven
Achilles
0
5
1
0.1
L
Ao Kuang
patanen
Ao Kuang
1
5
5
0.7
W
Izanami
Ézii
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
45,349
61,270
Taken
53,412
31,216
Mitigated
33,822
15,128
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,323
1,522
0
3,861
13,444
4,849
0
3,925
9,397
0
46,684
L
Izanami
CrazyUtsu13
Izanami
3,974
2,429
0
3,669
9,129
2,434
817
1,400
7,729
0
39,410
W
Osiris
Jasck27
Osiris
12,696
4,869
0
3,530
11,005
11,562
0
563
10,119
66
60,238
W
Mercury
VNCZZZIUSS
Mercury
5,651
3,051
0
5,050
10,207
3,852
571
1,417
8,685
0
65,948
W
Vulcan
XhinJack
Vulcan
7,678
3,415
126
2,256
5,750
2,299
523
1,496
4,172
55,652
0
W
Jormungandr
XxFrAnCo_SSJ
Jormungandr
9,376
2,595
0
2,435
13,609
11,212
470
2,991
10,413
25,970
0
L
2,270
215
0
1,722
12,087
8,443
0
3,029
9,058
13,276
0
L
Achilles
juanseaven
Achilles
3,913
1,337
0
1,396
11,785
10,437
270
2,960
8,793
0
30,235
L
Ao Kuang
patanen
Ao Kuang
7,815
1,863
0
4,480
14,825
5,053
0
5,504
9,173
44,571
0
W
Izanami
Ézii
Izanami
9,948
5,831
0
6,421
12,841
4,897
5,824
3,129
9,568
0
80,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
47,445
303
Minions Killed
519
0
Camps Cleared
0
1,471,778
Distance Traveled
1,601,785
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,160
510
71
4
0
330,132
2
L
Izanami
6,998
437
78
5
0
257,698
0
W
Osiris
10,191
637
106
7
0
321,358
4
W
Mercury
9,064
567
123
8
0
387,829
4
W
Vulcan
9,468
592
114
7
0
311,222
5
W
Jormungandr
9,044
565
31
2
0
302,406
2
L
Ares
6,813
426
17
1
0
294,914
0
L
Achilles
6,930
433
58
4
0
279,707
0
L
Ao Kuang
8,155
510
79
5
0
309,327
0
W
Izanami
9,678
605
145
9
0
278,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role