Player Matchup

Chang'e
Chang'e
DANCISKYRIM
Chang'e
Level 158
God Stats
2W - 0L
2,029 SR
Queue Stats
20W - 24L
1,698 Elo+
Party 2
Awilix
Awilix
calakota21
Awilix
Level 155
God Stats
2W - 0L
1,821 SR
Queue Stats
110W - 94L
1,756 Elo+
Party 2
Bellona
Bellona
nayeons_aSS
Bellona
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,684 Elo+
Party 2
Team Averages
Level 157
1,783 SR
1,712 Elo+

VS

Team Averages
Level 139
1,414 SR
1,705 Elo+
Cupid
Cupid
Jhorky
Cupid
Level 160
God Stats
1W - 1L
1,432 SR
Queue Stats
166W - 75L
1,712 Elo+
Party 1
Zeus
Zeus
MANUELOCO 0412
Zeus
Level 106
God Stats
1W - 1L
1,491 SR
Queue Stats
14W - 7L
1,713 Elo+
Party 1
Nox
Nox
abner08
Nox
Level 152
God Stats
6W - 5L
1,319 SR
Queue Stats
203W - 142L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DANCISKYRIM
Chang'e
18
4 / 4 / 11
13,580
679
18,696
19,735
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
calakota21
Awilix
18
9 / 4 / 7
14,418
721
15,464
18,538
8,874
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
nayeons_aSS
Bellona
17
7 / 6 / 10
14,267
713
19,848
21,521
15,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jhorky
Cupid
17
7 / 6 / 6
14,604
730
20,015
29,975
18,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 9 / 8
12,911
646
11,535
14,210
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
17
4 / 5 / 9
13,208
660
13,157
16,852
22,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
20
Kills
14
14
Deaths
20
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DANCISKYRIM
Chang'e
4
4
11
2.38
L
Cupid
Jhorky
Cupid
7
6
6
1.67
L
3
9
8
0.78
L
Nox
4
5
9
1.7
W
Awilix
calakota21
Awilix
9
4
7
3.13
W
Bellona
nayeons_aSS
Bellona
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,008
Damage
44,707
59,794
Taken
61,037
31,552
Mitigated
45,427
19,510
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DANCISKYRIM
Chang'e
18,696
1,437
3,048
10,633
19,735
7,371
1,598
6,734
12,907
64,297
0
L
Cupid
Jhorky
Cupid
20,015
11,438
145
4,631
29,975
18,233
53
9,685
19,850
0
62,452
L
11,535
1,223
0
1,714
14,210
5,032
205
3,780
10,280
66,029
0
L
Nox
13,157
2,532
0
280
16,852
22,162
702
4,428
12,102
47,884
0
W
Awilix
calakota21
Awilix
15,464
6,656
0
2,063
18,538
8,874
585
7,685
10,633
0
82,409
W
Bellona
nayeons_aSS
Bellona
19,848
10,509
0
3,766
21,521
15,307
1,827
10,029
11,244
0
67,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
40,723
262
Minions Killed
223
0
Camps Cleared
0
1,112,557
Distance Traveled
910,793
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,580
679
101
5
0
345,119
5
L
Cupid
14,604
730
57
3
0
323,791
5
L
Zeus
12,911
646
94
5
0
282,092
1
L
Nox
13,208
660
72
4
0
304,910
1
W
Awilix
14,418
721
102
5
0
399,386
5
W
Bellona
14,267
713
59
3
0
368,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role