Player Matchup

Khepri
Khepri
DemosthenesIF
Khepri
Level 28
God Stats
7W - 0L
1,871 SR
Queue Stats
15W - 27L
1,327 Elo+
Party 3
Bakasura
Bakasura
Denvark
Bakasura
Level 17
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 2
Heimdallr
Heimdallr
Iaincognito
Heimdallr
Level 29
God Stats
4W - 7L
1,577 SR
Queue Stats
31W - 51L
1,460 Elo+
Party 3
Ra
Ra
MillerBTW
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 2
Bellona
Bellona
Th3RealMisfit
Bellona
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 2
Team Averages
Level 18
1,512 SR
1,345 Elo+

VS

Team Averages
Level 14
1,561 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
MrDarcy455
Tsukuyomi
Level 29
God Stats
10W - 8L
1,803 SR
Queue Stats
40W - 43L
1,399 Elo+
Solo
Guan Yu
Guan Yu
Raito21
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TyphoonPie
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
bdoghoff
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,654 Elo+
Party 1
Ymir
Ymir
morbidviolet
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
10,882
518
7,082
14,907
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Denvark
Bakasura
19
7 / 1 / 2
11,655
555
6,692
16,934
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Iaincognito
Heimdallr
15
5 / 3 / 12
9,905
472
14,966
12,144
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 4
9,888
471
4,023
9,255
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
9 / 0 / 3
10,083
480
11,905
11,076
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrDarcy455
Tsukuyomi
16
4 / 3 / 2
10,078
480
8,433
13,953
5,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Raito21
Guan Yu
12
0 / 7 / 2
7,886
376
3,090
14,436
8,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 3
9,698
462
19,300
8,662
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
bdoghoff
Neith
13
0 / 5 / 4
8,463
403
5,011
11,609
3,228
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 10 / 3
8,099
386
4,998
15,330
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
29
Kills
9
9
Deaths
30
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Bakasura
Denvark
Bakasura
7
1
2
8
W
Heimdallr
Iaincognito
Heimdallr
5
3
12
3.67
W
1
3
4
1
L
Tsukuyomi
MrDarcy455
Tsukuyomi
4
3
2
1.67
L
Guan Yu
Raito21
Guan Yu
0
7
2
0.14
W
Bellona
9
0
3
10.5
L
5
5
3
1.3
L
Neith
bdoghoff
Neith
0
5
4
0.4
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
40,832
64,316
Taken
63,990
35,697
Mitigated
25,865
16,219
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,082
1,757
0
1,114
14,907
10,631
249
8,925
5,982
33,346
0
W
Bakasura
Denvark
Bakasura
6,692
4,608
0
9,737
16,934
8,140
718
4,736
12,173
0
77,544
W
Heimdallr
Iaincognito
Heimdallr
14,966
5,169
0
2,927
12,144
4,988
1,243
5,373
6,746
0
58,444
W
4,023
820
385
872
9,255
3,311
1,906
2,609
6,596
51,050
0
L
Tsukuyomi
MrDarcy455
Tsukuyomi
8,433
2,210
318
4,889
13,953
5,242
0
2,373
11,480
0
58,713
L
Guan Yu
Raito21
Guan Yu
3,090
380
690
2,296
14,436
8,335
0
1,456
12,630
264
26,608
W
Bellona
11,905
3,143
0
1,184
11,076
8,627
1,576
2,818
8,183
0
40,489
L
19,300
2,175
0
1,158
8,662
1,921
772
617
7,054
64,668
0
L
Neith
bdoghoff
Neith
5,011
2,723
0
2,349
11,609
3,228
344
1,487
9,887
0
54,462
L
4,998
1,985
0
847
15,330
7,139
318
5,172
10,090
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,413
Gold Earned
44,224
452
Minions Killed
399
0
Camps Cleared
0
1,984,240
Distance Traveled
1,848,763
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,882
518
49
2
0
394,035
3
W
Bakasura
11,655
555
155
7
0
451,881
0
W
Heimdallr
9,905
472
78
4
0
381,558
3
W
Ra
9,888
471
122
6
0
329,287
0
L
Tsukuyomi
10,078
480
110
5
0
406,789
3
L
Guan Yu
7,886
376
59
3
0
333,152
3
W
Bellona
10,083
480
48
2
0
427,479
0
L
Zeus
9,698
462
106
5
0
364,741
5
L
Neith
8,463
403
107
5
0
405,628
1
L
Ymir
8,099
386
17
1
0
338,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role