Player Matchup

Scylla
Scylla
JingleBae
Scylla
Level 14
God Stats
10W - 0L
1,982 SR
Queue Stats
21W - 0L
1,971 Elo+
Party 1
Mulan
Mulan
Jinglewei
Mulan
Level 74
God Stats
12W - 2L
1,587 SR
Queue Stats
100W - 30L
1,761 Elo+
Party 1
Jing Wei
Jing Wei
Kur0Wei
Jing Wei
Level 4
God Stats
104W - 32L
1,982 SR
Queue Stats
360W - 176L
1,971 Elo+
Party 1
Ganesha
Ganesha
Søcky
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,898 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheTaffer
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
440W - 288L
1,685 Elo+
Party 1
Team Averages
Level 51
1,757 SR
1,857 Elo+

VS

Team Averages
Level 35
1,650 SR
1,607 Elo+
Artemis
Artemis
FreakingErick
Artemis
Level 114
God Stats
3W - 1L
1,887 SR
Queue Stats
88W - 79L
1,510 Elo+
Party 3
Bellona
Bellona
Gunwbdz
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Ganesha
Ganesha
HomieSides
Ganesha
Level 6
God Stats
5W - 4L
1,724 SR
Queue Stats
28W - 26L
1,728 Elo+
Party 3
Hun Batz
Hun Batz
LeachGoat
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,620 Elo+
Party 2
Anubis
Anubis
Seetj925
Anubis
Level 28
God Stats
42W - 37L
1,637 SR
Queue Stats
46W - 42L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JingleBae
Scylla
20
18 / 1 / 10
18,424
682
33,357
14,386
6,518
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Jinglewei
Mulan
20
6 / 6 / 6
14,951
554
14,077
19,262
12,691
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Kur0Wei
Jing Wei
20
10 / 1 / 10
17,785
659
31,819
29,257
14,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Søcky
Ganesha
18
0 / 3 / 19
14,357
532
8,417
14,470
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
TheTaffer
Ah Muzen Cab
20
9 / 2 / 7
19,015
704
28,199
19,769
8,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
5 / 14 / 0
11,544
428
19,560
31,649
13,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Gunwbdz
Bellona
18
3 / 4 / 4
11,606
430
5,250
20,700
14,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
HomieSides
Ganesha
16
0 / 9 / 8
10,742
398
6,623
32,535
34,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
LeachGoat
Hun Batz
20
2 / 7 / 5
12,764
473
10,489
34,330
16,790
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Seetj925
Anubis
19
3 / 9 / 3
12,622
467
8,723
17,100
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
43
Kills
13
13
Deaths
43
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
5
14
0
0.36
L
Bellona
Gunwbdz
Bellona
3
4
4
1.25
L
Ganesha
HomieSides
Ganesha
0
9
8
0.44
W
Scylla
JingleBae
Scylla
18
1
10
23
W
Mulan
Jinglewei
Mulan
6
6
6
1.5
W
Jing Wei
Kur0Wei
Jing Wei
10
1
10
15
L
Hun Batz
LeachGoat
Hun Batz
2
7
5
0.64
L
Anubis
Seetj925
Anubis
3
9
3
0.5
W
Ganesha
Søcky
Ganesha
0
3
19
3.17
W
Ah Muzen Cab
TheTaffer
Ah Muzen Cab
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,869
Damage
50,645
97,144
Taken
136,314
56,351
Mitigated
86,668
51,097
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
19,560
9,222
0
6,395
31,649
13,627
869
10,238
20,867
0
74,134
L
Bellona
Gunwbdz
Bellona
5,250
1,487
0
989
20,700
14,092
861
4,667
15,589
149
43,996
L
Ganesha
HomieSides
Ganesha
6,623
675
0
1,245
32,535
34,171
179
10,632
21,518
28,212
0
W
Scylla
JingleBae
Scylla
33,357
4,779
290
8,131
14,386
6,518
332
1,053
13,333
142,830
0
W
Mulan
Jinglewei
Mulan
14,077
2,424
0
6,779
19,262
12,691
464
3,498
15,764
0
75,628
W
Jing Wei
Kur0Wei
Jing Wei
31,819
29,431
0
20,068
29,257
14,640
9,037
2,425
26,832
0
167,466
L
Hun Batz
LeachGoat
Hun Batz
10,489
3,070
0
7,648
34,330
16,790
0
11,003
22,295
0
88,551
L
Anubis
Seetj925
Anubis
8,723
324
194
4,700
17,100
7,988
0
4,426
12,674
79,459
0
W
Ganesha
Søcky
Ganesha
8,417
446
0
2,483
14,470
13,742
213
2,699
11,144
29,148
0
W
Ah Muzen Cab
TheTaffer
Ah Muzen Cab
28,199
21,392
0
13,346
19,769
8,760
7,242
7,094
12,541
0
233,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,532
Gold Earned
59,278
860
Minions Killed
580
0
Camps Cleared
0
2,520,911
Distance Traveled
2,091,732
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,544
428
147
5
0
363,283
5
L
Bellona
11,606
430
101
4
0
485,057
9
L
Ganesha
10,742
398
7
0
0
474,994
4
W
Scylla
18,424
682
215
8
0
515,975
4
W
Mulan
14,951
554
118
4
0
462,884
3
W
Jing Wei
17,785
659
236
9
0
506,160
2
L
Hun Batz
12,764
473
178
7
0
421,530
4
L
Anubis
12,622
467
147
5
0
346,868
0
W
Ganesha
14,357
532
9
0
0
488,756
4
W
Ah Muzen Cab
19,015
704
282
10
0
547,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role