Player Matchup

Ymir
Ymir
ItzDrizzy3213
Ymir
Level 24
God Stats
9W - 7L
1,439 SR
Queue Stats
23W - 26L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
LokiAdon
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MEandthisJ
Neith
Level 5
God Stats
1W - 1L
1,848 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 1
Arachne
Arachne
RemiWemi
Arachne
Level 60
God Stats
8W - 5L
1,634 SR
Queue Stats
93W - 77L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
UnusedBicycle23
Kukulkan
Level 28
God Stats
30W - 24L
1,614 SR
Queue Stats
67W - 67L
1,633 Elo+
Party 3
Team Averages
Level 29
1,607 SR
1,569 Elo+

VS

Team Averages
Level 29
1,532 SR
1,545 Elo+
Izanami
Izanami
BruhWithMyBalls
Izanami
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 8L
1,610 Elo+
Party 2
Zeus
Zeus
HugeBadonkers
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,636 Elo+
Party 2
Nemesis
Nemesis
cremecheese
Nemesis
Level 27
God Stats
9W - 7L
1,877 SR
Queue Stats
100W - 84L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
iLazerFoolz
Cu Chulainn
Level 89
God Stats
2W - 1L
1,498 SR
Queue Stats
14W - 18L
1,519 Elo+
Party 2
Fafnir
Fafnir
lose4thewin
Fafnir
Level 8
God Stats
13W - 8L
1,285 SR
Queue Stats
24W - 16L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,435
418
1,654
9,805
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
LokiAdon
Guan Yu
13
3 / 1 / 0
7,239
557
2,489
9,855
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
9
1 / 8 / 0
6,306
485
3,937
7,912
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
RemiWemi
Arachne
11
4 / 3 / 2
7,243
557
7,035
11,533
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
11
1 / 6 / 0
6,610
508
2,172
7,507
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 2
9,152
704
9,617
7,885
3,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 1 / 2
9,127
702
11,781
5,625
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
cremecheese
Nemesis
11
0 / 4 / 4
6,634
510
2,039
9,387
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
iLazerFoolz
Cu Chulainn
13
1 / 2 / 1
7,862
605
5,518
5,621
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
11
1 / 1 / 6
7,495
577
2,360
6,547
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
9
Kills
23
23
Deaths
10
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
W
10
1
2
11
L
0
5
0
0
L
Guan Yu
LokiAdon
Guan Yu
3
1
0
3
L
Neith
1
8
0
0.13
L
Arachne
RemiWemi
Arachne
4
3
2
1.67
L
Kukulkan
1
6
0
0.17
W
Nemesis
cremecheese
Nemesis
0
4
4
0.5
W
Cu Chulainn
iLazerFoolz
Cu Chulainn
1
2
1
0.75
W
Fafnir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
31,315
46,612
Taken
35,065
17,623
Mitigated
17,315
9,227
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,617
6,447
0
1,701
7,885
3,453
3,895
681
7,204
0
67,709
W
11,781
1,225
0
2,370
5,625
2,053
826
908
4,717
60,302
0
L
1,654
456
0
235
9,805
3,846
0
2,963
6,796
17,411
0
L
Guan Yu
LokiAdon
Guan Yu
2,489
239
0
3,052
9,855
5,890
638
305
9,550
0
36,182
L
Neith
3,937
1,365
0
726
7,912
1,764
32
2,568
5,276
0
24,682
L
Arachne
RemiWemi
Arachne
7,035
5,006
0
4,176
11,533
3,725
0
3,583
7,790
0
25,595
L
Kukulkan
2,172
50
0
1,038
7,507
2,398
0
4,257
3,059
38,097
0
W
Nemesis
cremecheese
Nemesis
2,039
787
0
893
9,387
2,623
748
849
8,513
0
37,579
W
Cu Chulainn
iLazerFoolz
Cu Chulainn
5,518
1,516
0
873
5,621
3,749
579
0
5,445
1,449
41,051
W
Fafnir
2,360
864
0
2,343
6,547
5,437
9
1,388
5,134
7,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
40,270
283
Minions Killed
431
0
Camps Cleared
0
1,284,414
Distance Traveled
1,268,057
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,152
704
131
10
0
231,694
5
W
Zeus
9,127
702
129
10
0
240,015
3
L
Ymir
5,435
418
34
3
0
248,257
0
L
Guan Yu
7,239
557
77
6
0
271,350
1
L
Neith
6,306
485
40
3
0
222,187
0
L
Arachne
7,243
557
47
4
0
306,489
2
L
Kukulkan
6,610
508
85
7
0
236,131
0
W
Nemesis
6,634
510
64
5
0
291,437
3
W
Cu Chulainn
7,862
605
92
7
0
243,130
2
W
Fafnir
7,495
577
15
1
0
261,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role