Player Matchup

Danzaburou
Danzaburou
CardiBNips
Danzaburou
Level 58
God Stats
13W - 12L
1,739 SR
Queue Stats
225W - 216L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
MarcSteezy
Zhong Kui
Level 67
God Stats
2W - 1L
1,758 SR
Queue Stats
410W - 384L
1,467 Elo+
Party 1
Set
Set
McLuvnBoy1
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,590 Elo+
Party 3
Sun Wukong
Sun Wukong
McWasteland ICE
Sun Wukong
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,590 Elo+
Party 3
Khepri
Khepri
muffin slapper
Khepri
Level 89
God Stats
6W - 6L
1,240 SR
Queue Stats
1,018W - 954L
1,524 Elo+
Party 1
Team Averages
Level 73
1,548 SR
1,525 Elo+

VS

Team Averages
Level 89
1,466 SR
1,447 Elo+
Anubis
Anubis
Claytvn
Anubis
Level 68
God Stats
2W - 3L
1,507 SR
Queue Stats
325W - 293L
1,477 Elo+
Party 4
Skadi
Skadi
EOgamer26
Skadi
Level 122
God Stats
2W - 6L
1,453 SR
Queue Stats
24W - 28L
1,447 Elo+
Party 2
Artio
Artio
Sizzle69859
Artio
Level 112
God Stats
6W - 5L
1,682 SR
Queue Stats
23W - 28L
1,420 Elo+
Party 2
Thanatos
Thanatos
Targus03
Thanatos
Level 18
God Stats
7W - 2L
1,563 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 4
Ganesha
Ganesha
lon3ywolf
Ganesha
Level 123
God Stats
3W - 4L
1,123 SR
Queue Stats
308W - 291L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CardiBNips
Danzaburou
17
1 / 6 / 2
10,946
476
6,890
16,414
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MarcSteezy
Zhong Kui
18
11 / 3 / 2
12,470
542
22,987
19,529
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 6 / 8
11,303
491
12,388
18,063
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
McWasteland ICE
Sun Wukong
17
4 / 6 / 1
10,599
461
16,008
18,859
11,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 7
9,926
432
4,763
16,211
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Claytvn
Anubis
20
11 / 5 / 2
13,993
608
26,770
18,852
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
EOgamer26
Skadi
18
8 / 4 / 6
12,215
531
13,853
13,783
5,498
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 4 / 3
12,821
557
14,714
27,396
16,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Targus03
Thanatos
18
1 / 5 / 4
10,879
473
4,002
15,509
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
lon3ywolf
Ganesha
17
0 / 4 / 11
10,750
467
9,695
19,355
14,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
22
Kills
27
27
Deaths
22
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CardiBNips
Danzaburou
1
6
2
0.33
W
Anubis
Claytvn
Anubis
11
5
2
2.4
W
Skadi
EOgamer26
Skadi
8
4
6
2.75
L
Zhong Kui
MarcSteezy
Zhong Kui
11
3
2
4
L
5
6
8
1.5
L
Sun Wukong
McWasteland ICE
Sun Wukong
4
6
1
0.75
W
7
4
3
2.13
W
Thanatos
Targus03
Thanatos
1
5
4
0.6
W
Ganesha
lon3ywolf
Ganesha
0
4
11
1.38
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,036
Damage
69,034
89,076
Taken
94,895
47,009
Mitigated
52,719
20,160
Healing
38,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CardiBNips
Danzaburou
6,890
1,690
330
2,192
16,414
4,666
1,053
6,271
10,143
0
76,740
W
Anubis
Claytvn
Anubis
26,770
801
0
11,059
18,852
10,510
998
8,355
9,997
126,267
0
W
Skadi
EOgamer26
Skadi
13,853
5,746
0
500
13,783
5,498
2,174
6,798
6,760
0
66,535
L
Zhong Kui
MarcSteezy
Zhong Kui
22,987
2,318
420
5,922
19,529
16,541
528
11,358
8,171
60,637
0
L
12,388
5,177
0
5,467
18,063
5,578
0
10,055
8,008
0
58,810
L
Sun Wukong
McWasteland ICE
Sun Wukong
16,008
3,625
0
4,010
18,859
11,303
742
13,854
5,005
0
58,913
W
14,714
382
197
11,158
27,396
16,026
1,396
2,962
23,734
72,474
0
W
Thanatos
Targus03
Thanatos
4,002
568
0
13,038
15,509
6,061
1,172
2,587
12,747
0
73,822
W
Ganesha
lon3ywolf
Ganesha
9,695
1,584
645
2,194
19,355
14,624
343
6,173
13,082
49,440
0
L
4,763
482
0
1,819
16,211
8,921
0
9,641
6,570
32,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,244
Gold Earned
60,658
411
Minions Killed
647
0
Camps Cleared
0
2,032,309
Distance Traveled
2,226,509
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,946
476
116
5
0
364,376
3
W
Anubis
13,993
608
198
9
0
390,884
5
W
Skadi
12,215
531
149
6
0
475,244
0
L
Zhong Kui
12,470
542
79
3
0
413,293
5
L
Set
11,303
491
87
4
0
448,241
1
L
Sun Wukong
10,599
461
96
4
0
398,823
2
W
Artio
12,821
557
131
6
0
414,112
1
W
Thanatos
10,879
473
121
5
0
490,181
5
W
Ganesha
10,750
467
48
2
0
456,088
2
L
Khepri
9,926
432
33
1
0
407,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role