Player Matchup

Jormungandr
Jormungandr
JustForks
Jormungandr
Level 7
God Stats
3W - 1L
1,729 SR
Queue Stats
9W - 11L
1,592 Elo+
Party 1
Chang'e
Chang'e
Kiimmaayy
Chang'e
Level 16
God Stats
5W - 4L
1,345 SR
Queue Stats
95W - 57L
1,516 Elo+
Party 1
Serqet
Serqet
LordCera
Serqet
Level 101
God Stats
8W - 4L
1,634 SR
Queue Stats
299W - 162L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
VerySexyPoison
Jing Wei
Level 121
God Stats
23W - 6L
1,776 SR
Queue Stats
500W - 300L
1,539 Elo+
Party 1
Agni
Agni
mangmonster
Agni
Level 28
God Stats
9W - 2L
1,919 SR
Queue Stats
185W - 150L
1,778 Elo+
Solo
Team Averages
Level 55
1,681 SR
1,597 Elo+

VS

Team Averages
Level 21
1,486 SR
1,598 Elo+
Tyr
Tyr
GU1N3R
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,452 Elo+
Solo
Yemoja
Yemoja
ProDadii
Yemoja
Level 27
God Stats
5W - 6L
1,441 SR
Queue Stats
38W - 40L
1,507 Elo+
Solo
Ganesha
Ganesha
asdfgh1212
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,821 Elo+
Solo
Neith
Neith
kolacho
Neith
Level 27
God Stats
11W - 11L
1,491 SR
Queue Stats
71W - 71L
1,595 Elo+
Solo
Ra
Ra
熟练的魔法师
Ra
Level 30
God Stats
9W - 16L
1,500 SR
Queue Stats
269W - 270L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustForks
Jormungandr
16
2 / 2 / 16
10,243
1,024
12,784
15,658
14,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Kiimmaayy
Chang'e
16
4 / 0 / 7
10,161
1,016
5,813
7,322
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LordCera
Serqet
17
9 / 1 / 13
11,872
1,187
11,674
7,555
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
17
3 / 2 / 16
10,650
1,065
13,332
10,523
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 14
11,636
1,164
21,360
6,979
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GU1N3R
Tyr
16
2 / 11 / 4
9,703
970
7,037
22,159
14,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
ProDadii
Yemoja
15
2 / 1 / 4
10,409
1,041
4,823
7,470
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
asdfgh1212
Ganesha
16
0 / 4 / 7
9,415
942
7,661
15,850
15,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
kolacho
Neith
15
0 / 4 / 5
9,336
934
10,607
12,622
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 6 / 4
10,469
1,047
12,966
11,508
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
26
Kills
7
7
Deaths
26
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
GU1N3R
Tyr
2
11
4
0.36
W
Jormungandr
JustForks
Jormungandr
2
2
16
5
W
Chang'e
Kiimmaayy
Chang'e
4
0
7
7.5
W
Serqet
LordCera
Serqet
9
1
13
15.5
L
Yemoja
ProDadii
Yemoja
2
1
4
4
W
Jing Wei
3
2
16
5.5
L
Ganesha
asdfgh1212
Ganesha
0
4
7
0.88
L
Neith
kolacho
Neith
0
4
5
0.63
W
8
2
14
7.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,963
Damage
43,094
48,037
Taken
69,609
28,998
Mitigated
46,025
11,246
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
GU1N3R
Tyr
7,037
1,173
0
1,685
22,159
14,318
0
14,643
6,197
0
22,483
W
Jormungandr
JustForks
Jormungandr
12,784
2,534
0
450
15,658
14,417
0
7,773
7,885
28,630
0
W
Chang'e
Kiimmaayy
Chang'e
5,813
400
4,788
3,449
7,322
2,424
0
5,706
1,616
15,377
0
W
Serqet
LordCera
Serqet
11,674
2,283
0
175
7,555
5,436
0
4,045
3,510
82
16,180
L
Yemoja
ProDadii
Yemoja
4,823
529
2,490
692
7,470
6,961
0
2,590
3,963
11,629
0
W
Jing Wei
13,332
11,704
0
1,884
10,523
4,245
0
5,127
5,396
0
34,970
L
Ganesha
asdfgh1212
Ganesha
7,661
1,165
0
0
15,850
15,879
0
9,006
6,300
14,337
0
L
Neith
kolacho
Neith
10,607
7,230
0
2,845
12,622
4,581
0
7,025
5,266
0
35,172
W
21,360
1,734
0
500
6,979
2,476
0
2,799
4,180
47,246
0
L
12,966
669
4,583
1,461
11,508
4,286
0
5,665
5,672
49,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
49,332
186
Minions Killed
195
11
Camps Cleared
5
1,033,988
Distance Traveled
948,932
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,703
970
32
3
0
179,298
1
W
Jormungandr
10,243
1,024
34
3
0
184,523
0
W
Chang'e
10,161
1,016
30
3
0
199,901
0
W
Serqet
11,872
1,187
11
1
3
247,204
0
L
Yemoja
10,409
1,041
23
2
2
205,097
0
W
Jing Wei
10,650
1,065
48
5
5
205,927
0
L
Ganesha
9,415
942
0
0
0
192,213
0
L
Neith
9,336
934
49
5
3
166,849
0
W
Agni
11,636
1,164
63
6
3
196,433
0
L
Ra
10,469
1,047
91
9
0
205,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role