Player Matchup

Ullr
Ullr
Gold V
schno0p
Ullr
Gold V
Level 88
God Stats
3W - 2L
1,648 SR
Queue Stats
7W - 7L
1,605 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,648 SR
1,605 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,500 SR
1,600 MMR
Sol
Sol
Bronze III
USSEnrique
Sol
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
schno0p
Ullr
20
2 / 2 / 0
16,411
714
17,749
26,203
18,296
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
OsirisBakasuraErlang ShenSetCu Chulainn

VS

Bans
ChronosDanzaburouAnubisSkadiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
15,844
689
19,711
21,705
15,402
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ullr
schno0p
Ullr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
19,711
26,203
Taken
21,705
18,296
Mitigated
15,402
14,874
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,711
5,291
0
11,787
21,705
15,402
2,468
90
21,615
125,511
0
W
Ullr
schno0p
Ullr
17,749
9,155
0
14,874
26,203
18,296
2,790
18,817
6,428
0
163,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,411
Gold Earned
15,844
200
Minions Killed
197
0
Camps Cleared
0
442,467
Distance Traveled
356,235
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,844
689
197
9
0
356,235
0
W
Ullr
16,411
714
200
9
0
442,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role