Player Matchup

Danzaburou
Danzaburou
Bts0
Danzaburou
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,583 Elo+
Party 2
Fenrir
Fenrir
LVLUPdragon
Fenrir
Level 45
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 13L
1,420 Elo+
Party 3
Chronos
Chronos
PrinceCutty
Chronos
Level 77
God Stats
3W - 4L
1,347 SR
Queue Stats
198W - 167L
1,382 Elo+
Solo
Ganesha
Ganesha
p0sitive1
Ganesha
Level 62
God Stats
4W - 2L
1,684 SR
Queue Stats
132W - 117L
1,636 Elo+
Party 2
Cupid
Cupid
xkimi23
Cupid
Level 28
God Stats
2W - 2L
1,541 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 3
Team Averages
Level 67
1,559 SR
1,463 Elo+

VS

Team Averages
Level 53
1,473 SR
1,532 Elo+
Chaac
Chaac
Bimini
Chaac
Level 27
God Stats
3W - 1L
1,345 SR
Queue Stats
8W - 4L
1,550 Elo+
Party 1
Ra
Ra
Godmalcolm1
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
SnideCrowd
Heimdallr
Level 88
God Stats
5W - 5L
1,443 SR
Queue Stats
126W - 119L
1,488 Elo+
Solo
Cthulhu
Cthulhu
XxKBestxX
Cthulhu
Level 48
God Stats
4W - 2L
1,579 SR
Queue Stats
50W - 57L
1,571 Elo+
Party 1
Discordia
Discordia
suttan
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bts0
Danzaburou
20
10 / 7 / 17
16,923
1,128
29,697
24,943
11,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
20
12 / 11 / 17
16,609
1,107
21,230
28,643
20,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
PrinceCutty
Chronos
20
10 / 7 / 16
15,949
1,063
24,059
31,543
14,154
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
p0sitive1
Ganesha
20
0 / 6 / 32
14,733
982
22,587
34,099
53,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
xkimi23
Cupid
20
2 / 7 / 20
13,821
921
9,299
19,699
13,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bimini
Chaac
20
5 / 6 / 25
14,614
974
20,930
25,500
28,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 9 / 23
16,438
1,096
25,251
19,967
8,102
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SnideCrowd
Heimdallr
20
4 / 8 / 23
14,390
959
24,484
25,387
10,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
XxKBestxX
Cthulhu
20
16 / 7 / 21
18,570
1,238
39,558
32,027
38,096
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
suttan
Discordia
20
3 / 4 / 21
14,002
933
22,062
11,324
3,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
151
34
Kills
38
38
Deaths
34
102
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bimini
Chaac
5
6
25
2.92
L
Danzaburou
Bts0
Danzaburou
10
7
17
2.64
W
10
9
23
2.39
L
Fenrir
12
11
17
1.86
L
Chronos
PrinceCutty
Chronos
10
7
16
2.57
W
Heimdallr
SnideCrowd
Heimdallr
4
8
23
1.94
W
Cthulhu
XxKBestxX
Cthulhu
16
7
21
3.79
L
Ganesha
p0sitive1
Ganesha
0
6
32
2.67
W
Discordia
suttan
Discordia
3
4
21
3.38
L
Cupid
xkimi23
Cupid
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,872
Damage
132,285
138,927
Taken
114,205
113,715
Mitigated
89,771
19,429
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bimini
Chaac
20,930
4,132
0
3,990
25,500
28,995
0
13,683
11,817
0
38,953
L
Danzaburou
Bts0
Danzaburou
29,697
14,538
0
2,691
24,943
11,843
0
15,850
8,698
0
82,149
W
25,251
3,173
6,617
2,611
19,967
8,102
0
7,804
12,163
59,493
0
L
Fenrir
21,230
5,889
0
1,599
28,643
20,756
0
15,588
12,530
0
39,544
L
Chronos
PrinceCutty
Chronos
24,059
16,292
0
9,664
31,543
14,154
0
23,303
7,816
37,787
0
W
Heimdallr
SnideCrowd
Heimdallr
24,484
11,115
834
2,440
25,387
10,940
0
7,050
17,845
0
52,271
W
Cthulhu
XxKBestxX
Cthulhu
39,558
2,779
494
989
32,027
38,096
0
13,690
18,337
61,077
0
L
Ganesha
p0sitive1
Ganesha
22,587
1,216
0
0
34,099
53,516
0
18,687
14,811
49,895
0
W
Discordia
suttan
Discordia
22,062
2,692
0
921
11,324
3,638
0
4,419
6,905
42,301
0
L
Cupid
xkimi23
Cupid
9,299
6,040
2,365
3,110
19,699
13,446
0
12,007
7,398
0
29,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,035
Gold Earned
78,014
266
Minions Killed
277
11
Camps Cleared
2
1,502,346
Distance Traveled
1,369,361
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,614
974
42
3
0
255,618
0
L
Danzaburou
16,923
1,128
117
8
7
267,522
0
W
Ra
16,438
1,096
87
6
0
263,945
1
L
Fenrir
16,609
1,107
62
4
0
368,390
1
L
Chronos
15,949
1,063
32
2
3
284,300
0
W
Heimdallr
14,390
959
53
4
1
260,921
3
W
Cthulhu
18,570
1,238
55
4
1
294,843
2
L
Ganesha
14,733
982
1
0
0
315,738
2
W
Discordia
14,002
933
40
3
0
294,034
3
L
Cupid
13,821
921
54
4
1
266,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role