Player Matchup

Rama
Rama
Brainlogic
Rama
Level 28
God Stats
0W - 3L
1,157 SR
Queue Stats
114W - 93L
1,565 Elo+
Party 2
Khepri
Khepri
EliteSchokokeks
Khepri
Level 10
God Stats
20W - 11L
1,859 SR
Queue Stats
27W - 18L
1,698 Elo+
Party 2
Loki
Loki
YasuoWindGod
Loki
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 13L
1,629 Elo+
Party 2
Anubis
Anubis
evenengel
Anubis
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
55W - 46L
1,517 Elo+
Solo
Fenrir
Fenrir
ixShiryu
Fenrir
Level 29
God Stats
12W - 5L
1,818 SR
Queue Stats
164W - 156L
1,616 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,605 Elo+

VS

Team Averages
Level 40
1,582 SR
1,567 Elo+
Horus
Horus
Nieto1998
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 161L
1,537 Elo+
Party 1
Neith
Neith
SaltyBadDog
Neith
Level 29
God Stats
21W - 10L
1,703 SR
Queue Stats
84W - 88L
1,534 Elo+
Solo
Hades
Hades
SorryADConly
Hades
Level 28
God Stats
4W - 1L
1,742 SR
Queue Stats
43W - 21L
1,934 Elo+
Solo
Artemis
Artemis
Spe11Hunt
Artemis
Level 8
God Stats
3W - 1L
1,464 SR
Queue Stats
32W - 44L
1,364 Elo+
Solo
Eset
Eset
VenturaTD
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
555W - 630L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
8,280
487
11,655
12,694
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 5
7,085
417
3,134
12,126
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 9 / 3
8,848
520
8,617
14,329
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
evenengel
Anubis
14
3 / 6 / 2
8,161
480
7,594
12,473
6,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ixShiryu
Fenrir
13
0 / 4 / 4
7,268
428
5,259
15,097
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Nieto1998
Horus
15
11 / 2 / 6
10,390
611
12,897
14,776
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 6
8,837
520
6,555
9,488
3,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 1 / 9
11,202
659
13,579
15,159
7,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Spe11Hunt
Artemis
13
5 / 4 / 7
8,644
508
8,303
9,395
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
16
2 / 6 / 9
9,701
571
8,951
12,701
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
14
Kills
30
30
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
0
7
5
0.36
W
Horus
Nieto1998
Horus
11
2
6
7
W
2
1
6
5
W
10
1
9
14.5
W
Artemis
Spe11Hunt
Artemis
5
4
7
2.13
W
Eset
2
6
9
1.08
L
7
9
3
0.94
L
Anubis
evenengel
Anubis
3
6
2
0.67
L
Fenrir
ixShiryu
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
50,285
66,719
Taken
61,519
29,778
Mitigated
26,504
18,206
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,655
9,609
0
3,829
12,694
4,498
2,051
3,086
9,568
0
50,141
L
3,134
456
0
1,042
12,126
6,641
0
1,936
10,150
19,210
0
W
Horus
Nieto1998
Horus
12,897
6,027
852
6,223
14,776
8,298
91
2,661
12,115
0
35,834
W
6,555
1,578
0
3,465
9,488
3,424
2,832
121
9,242
0
48,083
W
13,579
2,930
599
9,616
15,159
7,692
1,012
3,929
11,130
89,277
0
W
Artemis
Spe11Hunt
Artemis
8,303
3,084
0
2,019
9,395
2,863
2,972
905
8,490
0
35,036
W
Eset
8,951
1,322
591
2,181
12,701
4,227
504
3,161
9,490
50,377
0
L
8,617
2,108
0
1,806
14,329
4,154
0
4,315
9,968
0
32,966
L
Anubis
evenengel
Anubis
7,594
236
0
4,299
12,473
6,819
383
7,711
4,268
42,624
0
L
Fenrir
ixShiryu
Fenrir
5,259
1,806
0
7,230
15,097
7,666
0
4,810
10,235
59
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
48,774
313
Minions Killed
414
0
Camps Cleared
0
1,382,472
Distance Traveled
1,485,527
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,280
487
92
5
0
252,005
0
L
Khepri
7,085
417
26
2
0
314,145
3
W
Horus
10,390
611
39
2
0
335,500
2
W
Neith
8,837
520
76
4
0
270,616
3
W
Hades
11,202
659
154
9
0
328,323
1
W
Artemis
8,644
508
54
3
0
258,710
1
W
Eset
9,701
571
91
5
0
292,378
4
L
Loki
8,848
520
44
3
0
288,017
0
L
Anubis
8,161
480
83
5
0
221,183
1
L
Fenrir
7,268
428
68
4
0
307,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role