Player Matchup

Discordia
Discordia
RagingStrike12
Discordia
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
Tephry
Ne Zha
Level 102
God Stats
1W - 0L
1,808 SR
Queue Stats
26W - 18L
1,481 Elo+
Party 1
Horus
Horus
iiExsy
Horus
Level 66
God Stats
1W - 1L
1,136 SR
Queue Stats
23W - 35L
1,349 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,406 Elo+

VS

Team Averages
Level 44
1,272 SR
1,359 Elo+
Kukulkan
Kukulkan
Exodus Fatal
Kukulkan
Level 17
God Stats
0W - 4L
1,075 SR
Queue Stats
9W - 24L
1,265 Elo+
Party 2
Bellona
Bellona
Synthetiseren
Bellona
Level 102
God Stats
7W - 4L
1,211 SR
Queue Stats
111W - 103L
1,479 Elo+
Party 2
Neith
Neith
TotemicBear822
Neith
Level 14
God Stats
8W - 10L
1,530 SR
Queue Stats
16W - 33L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RagingStrike12
Discordia
17
6 / 0 / 9
12,207
678
15,623
8,161
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Tephry
Ne Zha
16
7 / 0 / 7
12,235
680
14,965
14,490
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
iiExsy
Horus
15
6 / 1 / 9
12,202
678
5,510
13,813
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exodus Fatal
Kukulkan
14
1 / 5 / 0
10,208
567
10,586
14,308
5,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
11
0 / 5 / 0
9,064
504
3,736
13,146
9,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 9 / 0
9,748
542
5,937
14,145
4,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
19
Kills
1
1
Deaths
19
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Exodus Fatal
Kukulkan
1
5
0
0.2
W
Discordia
RagingStrike12
Discordia
6
0
9
10.5
L
Bellona
0
5
0
0
W
Ne Zha
Tephry
Ne Zha
7
0
7
10.5
L
0
9
0
0
W
Horus
iiExsy
Horus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,098
Damage
20,259
36,464
Taken
41,599
23,567
Mitigated
19,090
15,447
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Exodus Fatal
Kukulkan
10,586
877
0
1,334
14,308
5,180
477
4,375
9,269
45,805
0
W
Discordia
RagingStrike12
Discordia
15,623
698
320
3,652
8,161
3,255
204
3,838
4,323
70,857
0
L
Bellona
3,736
632
465
2,161
13,146
9,878
258
5,442
7,239
0
18,062
W
Ne Zha
Tephry
Ne Zha
14,965
2,950
0
5,101
14,490
12,817
436
3,628
10,862
62
70,156
L
5,937
2,638
0
1,631
14,145
4,032
770
4,873
8,569
0
45,694
W
Horus
iiExsy
Horus
5,510
3,007
1,531
4,843
13,813
7,495
1,399
4,053
9,760
0
32,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
29,020
224
Minions Killed
162
0
Camps Cleared
0
1,021,712
Distance Traveled
818,447
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,208
567
66
4
0
321,692
3
W
Discordia
12,207
678
121
7
0
349,706
4
L
Bellona
9,064
504
27
2
0
232,240
1
W
Ne Zha
12,235
680
65
4
0
350,742
2
L
Neith
9,748
542
69
4
0
264,515
3
W
Horus
12,202
678
38
2
0
321,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role