Player Matchup

Baba Yaga
Baba Yaga
Aminitie
Baba Yaga
Level 125
God Stats
2W - 2L
1,397 SR
Queue Stats
29W - 34L
1,475 Elo+
Party 2
Neith
Neith
Nekrotanos
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,497 Elo+
Party 2
Ymir
Ymir
SoupyGoodness
Ymir
Level 54
God Stats
19W - 10L
1,561 SR
Queue Stats
206W - 183L
1,521 Elo+
Party 3
King Arthur
King Arthur
Tanderae
King Arthur
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
97W - 75L
1,652 Elo+
Party 3
Fenrir
Fenrir
thewhitemule
Fenrir
Level 103
God Stats
4W - 2L
1,575 SR
Queue Stats
216W - 196L
1,535 Elo+
Party 3
Team Averages
Level 66
1,507 SR
1,536 Elo+

VS

Team Averages
Level 44
1,424 SR
1,475 Elo+
Cthulhu
Cthulhu
BlutigRoz
Cthulhu
Level 38
God Stats
5W - 5L
1,542 SR
Queue Stats
68W - 111L
1,357 Elo+
Solo
The Morrigan
The Morrigan
DylanWehausen
The Morrigan
Level 105
God Stats
22W - 16L
1,371 SR
Queue Stats
256W - 258L
1,486 Elo+
Party 1
Bastet
Bastet
Narlems
Bastet
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 160L
1,493 Elo+
Party 1
Ymir
Ymir
SnailKing18
Ymir
Level 25
God Stats
12W - 18L
1,490 SR
Queue Stats
21W - 38L
1,496 Elo+
Party 1
Izanami
Izanami
kaiserschmid
Izanami
Level 29
God Stats
1W - 6L
1,218 SR
Queue Stats
45W - 56L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aminitie
Baba Yaga
11
1 / 0 / 7
6,531
594
3,903
4,365
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
1 / 0 / 0
5,512
501
6,090
2,906
763
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

10
5 / 2 / 2
6,610
601
5,686
7,781
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tanderae
King Arthur
10
1 / 2 / 3
5,965
542
5,967
6,058
3,312
Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
11
5 / 1 / 2
6,562
597
3,286
5,741
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlutigRoz
Cthulhu
9
3 / 2 / 0
5,567
506
3,742
6,745
2,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
DylanWehausen
The Morrigan
9
0 / 5 / 0
5,310
483
2,983
5,868
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Narlems
Bastet
8
1 / 4 / 2
5,361
487
3,070
9,679
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,542
413
1,123
7,765
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
kaiserschmid
Izanami
10
1 / 1 / 0
5,095
463
1,997
5,807
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aminitie
Baba Yaga
1
0
7
4.5
L
Cthulhu
BlutigRoz
Cthulhu
3
2
0
1.5
L
The Morrigan
DylanWehausen
The Morrigan
0
5
0
0
L
Bastet
Narlems
Bastet
1
4
2
0.5
W
Neith
1
0
0
1
L
0
2
0
0
W
5
2
2
3
W
King Arthur
Tanderae
King Arthur
1
2
3
1.25
L
Izanami
kaiserschmid
Izanami
1
1
0
1
W
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
12,915
26,851
Taken
35,864
12,014
Mitigated
11,655
8,321
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aminitie
Baba Yaga
3,903
307
0
1,350
4,365
1,475
357
1,509
2,673
34,767
0
L
Cthulhu
BlutigRoz
Cthulhu
3,742
269
76
1,320
6,745
2,820
0
985
5,722
17,116
0
L
The Morrigan
DylanWehausen
The Morrigan
2,983
928
0
900
5,868
1,742
0
2,743
2,896
27,290
364
L
Bastet
Narlems
Bastet
3,070
1,168
0
2,489
9,679
2,688
0
1,572
8,013
0
21,802
W
Neith
6,090
3,196
0
1,415
2,906
763
136
0
2,906
0
25,810
L
1,123
295
0
1,516
7,765
3,053
0
3,198
4,505
9,083
0
W
5,686
1,942
0
2,702
7,781
4,462
0
2,225
5,503
27,180
0
W
King Arthur
Tanderae
King Arthur
5,967
1,415
0
0
6,058
3,312
154
2,442
3,616
0
29,384
L
Izanami
kaiserschmid
Izanami
1,997
1,360
0
2,208
5,807
1,352
0
668
5,139
0
26,903
W
Fenrir
3,286
497
0
2,854
5,741
2,002
630
1,012
4,669
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
25,875
281
Minions Killed
203
0
Camps Cleared
0
1,015,115
Distance Traveled
951,408
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,531
594
65
6
0
220,255
4
L
Cthulhu
5,567
506
31
3
0
216,702
2
L
The Morrigan
5,310
483
57
5
0
178,960
3
L
Bastet
5,361
487
49
4
0
210,908
0
W
Neith
5,512
501
55
5
0
176,592
0
L
Ymir
4,542
413
18
2
0
175,990
0
W
Ymir
6,610
601
27
2
0
196,347
4
W
King Arthur
5,965
542
61
6
0
183,558
1
L
Izanami
5,095
463
48
4
0
168,848
3
W
Fenrir
6,562
597
73
7
0
238,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role