Player Matchup

Athena
Athena
Avoid Windy
Athena
Level 25
God Stats
2W - 0L
1,751 SR
Queue Stats
46W - 30L
1,559 Elo+
Party 3
Persephone
Persephone
CelestialFox00
Persephone
Level 24
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Merlin
Merlin
PinconeSlayer69
Merlin
Level 18
God Stats
3W - 5L
1,405 SR
Queue Stats
23W - 28L
1,416 Elo+
Party 3
Guan Yu
Guan Yu
Zoldyck07
Guan Yu
Level 26
God Stats
15W - 2L
1,935 SR
Queue Stats
48W - 27L
1,649 Elo+
Solo
Heimdallr
Heimdallr
alienovel
Heimdallr
Level 17
God Stats
9W - 12L
1,321 SR
Queue Stats
469W - 523L
1,536 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,525 Elo+

VS

Team Averages
Level 20
1,551 SR
1,620 Elo+
Danzaburou
Danzaburou
Blomsom
Danzaburou
Level 14
God Stats
3W - 5L
1,693 SR
Queue Stats
14W - 15L
1,555 Elo+
Party 1
Fenrir
Fenrir
IGL_SHEA
Fenrir
Level 13
God Stats
1W - 1L
1,787 SR
Queue Stats
18W - 17L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
XXrossdaniel
Cthulhu
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,773 Elo+
Party 1
Baron Samedi
Baron Samedi
lennin280777
Baron Samedi
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
12W - 11L
1,754 Elo+
Party 1
Bellona
Bellona
xXOBJXx8853
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
6 / 2 / 6
13,818
432
10,406
24,204
26,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
CelestialFox00
Persephone
18
7 / 10 / 10
12,983
406
23,739
20,113
7,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 10 / 8
12,924
404
17,444
22,567
9,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Zoldyck07
Guan Yu
20
11 / 1 / 12
15,836
495
25,158
39,982
38,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
alienovel
Heimdallr
20
4 / 11 / 4
16,015
500
17,108
29,090
13,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blomsom
Danzaburou
20
8 / 4 / 8
13,863
433
19,317
19,831
8,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
IGL_SHEA
Fenrir
17
1 / 11 / 1
11,675
365
5,406
24,885
8,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XXrossdaniel
Cthulhu
20
8 / 2 / 12
15,322
479
21,587
32,792
28,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
lennin280777
Baron Samedi
20
16 / 2 / 8
17,794
556
48,894
31,781
16,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
xXOBJXx8853
Bellona
13
0 / 14 / 2
9,572
299
3,502
19,363
7,349
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
33
Kills
33
34
Deaths
33
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
6
2
6
4.5
L
Danzaburou
Blomsom
Danzaburou
8
4
8
3
W
Persephone
CelestialFox00
Persephone
7
10
10
1.2
L
Fenrir
IGL_SHEA
Fenrir
1
11
1
0.14
W
5
10
8
0.9
L
Cthulhu
XXrossdaniel
Cthulhu
8
2
12
7
W
Guan Yu
Zoldyck07
Guan Yu
11
1
12
17
W
Heimdallr
alienovel
Heimdallr
4
11
4
0.55
L
Baron Samedi
lennin280777
Baron Samedi
16
2
8
10
L
Bellona
xXOBJXx8853
Bellona
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,855
Damage
98,706
135,956
Taken
128,652
95,111
Mitigated
68,919
43,086
Healing
42,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,406
3,851
0
2,534
24,204
26,359
98
13,331
10,617
32,270
0
L
Danzaburou
Blomsom
Danzaburou
19,317
10,825
0
6,141
19,831
8,345
2,707
6,074
13,649
0
79,151
W
Persephone
CelestialFox00
Persephone
23,739
1,288
0
484
20,113
7,176
1,224
13,726
6,085
77,341
0
L
Fenrir
IGL_SHEA
Fenrir
5,406
1,900
0
1,830
24,885
8,513
340
8,468
16,142
0
36,950
W
17,444
2,826
0
2,488
22,567
9,852
1,052
13,487
8,649
82,425
0
L
Cthulhu
XXrossdaniel
Cthulhu
21,587
2,583
1,681
11,323
32,792
28,682
420
12,471
20,156
78,389
0
W
Guan Yu
Zoldyck07
Guan Yu
25,158
5,909
5,888
23,025
39,982
38,052
1,203
17,385
22,051
552
88,860
W
Heimdallr
alienovel
Heimdallr
17,108
5,079
0
8,667
29,090
13,672
6,714
10,823
18,072
0
121,036
L
Baron Samedi
lennin280777
Baron Samedi
48,894
3,330
4,718
16,980
31,781
16,030
632
14,293
17,227
159,510
0
L
Bellona
xXOBJXx8853
Bellona
3,502
897
0
32
19,363
7,349
0
10,283
8,787
0
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,576
Gold Earned
68,226
570
Minions Killed
539
0
Camps Cleared
0
2,759,449
Distance Traveled
3,005,900
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,818
432
49
2
0
626,165
3
L
Danzaburou
13,863
433
107
3
0
606,779
2
W
Persephone
12,983
406
111
3
0
508,006
0
L
Fenrir
11,675
365
73
2
0
588,762
0
W
Merlin
12,924
404
95
3
0
472,368
0
L
Cthulhu
15,322
479
104
3
0
669,232
1
W
Guan Yu
15,836
495
124
4
0
623,318
1
W
Heimdallr
16,015
500
191
6
0
529,592
5
L
Baron Samedi
17,794
556
220
7
0
596,666
0
L
Bellona
9,572
299
35
1
0
544,461
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role