Player Matchup

Nu Wa
Nu Wa
ChaseHD
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
ColonelSchwartz
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
Marvelaid
Sun Wukong
Level 127
God Stats
4W - 2L
1,693 SR
Queue Stats
28W - 31L
1,369 Elo+
Party 1
Ymir
Ymir
Truetruex
Ymir
Level 29
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Loki
Loki
peppapig4555
Loki
Level 33
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 64
1,523 SR
1,436 Elo+

VS

Team Averages
Level 61
1,570 SR
1,487 Elo+
Vamana
Vamana
Hectic Honcho
Vamana
Level 24
God Stats
4W - 8L
1,479 SR
Queue Stats
22W - 26L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
Hectic Pyrex
Sylvanus
Level 18
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 6L
1,715 Elo+
Party 2
Raijin
Raijin
Hectic Virtue
Raijin
Level 69
God Stats
1W - 2L
1,653 SR
Queue Stats
14W - 10L
1,611 Elo+
Party 2
Hades
Hades
HecticContr0l
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
King17jr
Danzaburou
Level 89
God Stats
1W - 2L
1,734 SR
Queue Stats
96W - 77L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChaseHD
Nu Wa
16
2 / 3 / 8
9,605
800
9,038
6,197
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 6
11,387
949
8,222
7,511
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Marvelaid
Sun Wukong
16
8 / 3 / 8
10,777
898
13,444
16,019
10,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
3 / 1 / 11
10,022
835
9,151
10,708
8,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 9
8,829
736
8,347
6,859
2,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,830
736
4,057
10,983
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Hectic Pyrex
Sylvanus
14
0 / 4 / 3
7,788
649
1,971
12,971
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 3 / 4
7,545
629
7,821
9,240
3,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 9 / 2
9,814
818
12,116
15,795
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
King17jr
Danzaburou
15
2 / 2 / 3
9,108
759
7,196
8,242
3,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
20
Kills
11
11
Deaths
20
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ChaseHD
Nu Wa
2
3
8
2
W
6
1
6
9
L
3
2
3
2.25
L
Sylvanus
Hectic Pyrex
Sylvanus
0
4
3
0.38
L
1
3
4
1
L
5
9
2
0.67
L
Danzaburou
King17jr
Danzaburou
2
2
3
1.75
W
Sun Wukong
Marvelaid
Sun Wukong
8
3
8
4
W
Ymir
3
1
11
8.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
33,161
47,294
Taken
57,231
26,071
Mitigated
27,687
6,411
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ChaseHD
Nu Wa
9,038
2,411
0
0
6,197
1,886
1,390
4,453
1,744
23,648
0
W
8,222
4,534
0
1,321
7,511
2,871
4,733
3,337
4,174
0
46,399
L
4,057
1,666
0
2,928
10,983
5,074
0
3,847
6,956
0
17,668
L
Sylvanus
Hectic Pyrex
Sylvanus
1,971
209
2,238
3,928
12,971
7,750
0
4,909
7,640
9,559
0
L
7,821
543
0
1,079
9,240
3,994
1
2,649
6,455
25,967
0
L
12,116
1,129
415
2,185
15,795
7,448
1
4,839
10,808
31,904
0
L
Danzaburou
King17jr
Danzaburou
7,196
2,168
0
1,500
8,242
3,421
0
1,247
6,949
0
27,734
W
Sun Wukong
Marvelaid
Sun Wukong
13,444
2,232
0
2,617
16,019
10,370
0
3,471
12,295
448
28,195
W
Ymir
9,151
1,737
914
1,115
10,708
8,886
273
6,557
4,151
24,318
0
W
8,347
1,920
0
444
6,859
2,058
0
4,175
2,684
0
19,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
43,085
245
Minions Killed
187
8
Camps Cleared
4
1,108,024
Distance Traveled
1,042,847
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,605
800
46
4
0
205,918
0
W
Anhur
11,387
949
102
9
1
222,528
1
L
Vamana
8,830
736
27
2
2
244,703
2
L
Sylvanus
7,788
649
18
2
0
203,381
2
L
Raijin
7,545
629
28
2
0
196,495
0
L
Hades
9,814
818
60
5
0
180,949
0
L
Danzaburou
9,108
759
54
5
2
217,319
3
W
Sun Wukong
10,777
898
32
3
1
223,951
0
W
Ymir
10,022
835
47
4
2
218,120
1
W
Loki
8,829
736
18
2
4
237,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role