Player Matchup

Jormungandr
Jormungandr
AngelDeNava
Jormungandr
Level 6
God Stats
1W - 2L
1,249 SR
Queue Stats
5W - 9L
1,251 Elo+
Solo
Loki
Loki
BerryBones
Loki
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Sol
Sol
NotStevo
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,206 Elo+
Party 2
Baron Samedi
Baron Samedi
pixelnyx
Baron Samedi
Level 149
God Stats
42W - 43L
1,500 SR
Queue Stats
245W - 250L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xXMacDaveXx
Kukulkan
Level 4
God Stats
16W - 16L
1,394 SR
Queue Stats
18W - 26L
1,455 Elo+
Party 2
Team Averages
Level 33
1,428 SR
1,382 Elo+

VS

Team Averages
Level 20
1,462 SR
1,258 Elo+
Baron Samedi
Baron Samedi
HipsterGIR
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Danzaburou
Danzaburou
TheHon3ybadg3r
Danzaburou
Level 25
God Stats
1W - 3L
1,414 SR
Queue Stats
9W - 17L
1,276 Elo+
Party 1
Chang'e
Chang'e
alangee
Chang'e
Level 18
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Ymir
Ymir
cookie111monster
Ymir
Level 17
God Stats
2W - 3L
1,607 SR
Queue Stats
17W - 33L
1,327 Elo+
Party 3
Hel
Hel
kmmvsgaming
Hel
Level 13
God Stats
7W - 18L
1,548 SR
Queue Stats
16W - 32L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelDeNava
Jormungandr
20
10 / 2 / 25
14,143
1,179
16,696
15,719
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 3 / 24
12,750
1,063
16,487
13,025
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 4 / 18
11,439
953
16,832
14,844
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
pixelnyx
Baron Samedi
20
13 / 0 / 25
15,069
1,256
27,283
9,112
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
xXMacDaveXx
Kukulkan
20
16 / 4 / 18
13,994
1,166
23,203
10,846
5,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HipsterGIR
Baron Samedi
18
1 / 12 / 8
11,083
924
15,240
20,427
8,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheHon3ybadg3r
Danzaburou
18
8 / 9 / 3
13,512
1,126
21,060
19,198
7,038
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
alangee
Chang'e
16
0 / 6 / 5
10,103
842
2,339
13,825
5,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 8 / 8
10,996
916
8,702
30,514
21,902
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 14 / 5
11,148
929
11,337
23,967
8,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
42
49
Kills
13
13
Deaths
49
110
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngelDeNava
Jormungandr
10
2
25
11.25
W
7
3
24
6.33
L
Baron Samedi
HipsterGIR
Baron Samedi
1
12
8
0.42
W
3
4
18
3
L
Danzaburou
TheHon3ybadg3r
Danzaburou
8
9
3
1.06
L
Chang'e
alangee
Chang'e
0
6
5
0.42
L
1
8
8
0.63
L
3
14
5
0.39
W
Baron Samedi
pixelnyx
Baron Samedi
13
0
25
25.5
W
Kukulkan
xXMacDaveXx
Kukulkan
16
4
18
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,501
Damage
58,678
63,546
Taken
107,931
44,897
Mitigated
50,964
14,288
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngelDeNava
Jormungandr
16,696
4,301
0
694
15,719
21,145
0
9,578
6,141
33,335
0
W
16,487
5,899
0
1,112
13,025
5,502
0
9,123
3,902
0
29,478
L
Baron Samedi
HipsterGIR
Baron Samedi
15,240
1,009
1,276
1,755
20,427
8,456
0
16,300
3,877
37,590
0
W
16,832
4,661
0
4,303
14,844
5,609
0
10,463
4,381
27,793
0
L
Danzaburou
TheHon3ybadg3r
Danzaburou
21,060
11,743
329
1,737
19,198
7,038
0
15,589
3,517
0
55,578
L
Chang'e
alangee
Chang'e
2,339
666
4,716
2,278
13,825
5,102
0
10,651
3,099
11,146
0
L
8,702
1,024
0
969
30,514
21,902
0
25,626
4,696
31,178
0
L
11,337
1,827
1,605
3,504
23,967
8,466
0
15,039
8,728
21,678
0
W
Baron Samedi
pixelnyx
Baron Samedi
27,283
1,626
3,591
4,588
9,112
6,845
0
3,889
5,223
53,964
0
W
Kukulkan
xXMacDaveXx
Kukulkan
23,203
4,722
0
0
10,846
5,796
0
4,565
6,281
41,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,395
Gold Earned
56,842
207
Minions Killed
195
8
Camps Cleared
3
1,007,075
Distance Traveled
903,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,143
1,179
31
3
0
212,748
0
W
Loki
12,750
1,063
30
3
6
224,864
1
L
Baron Samedi
11,083
924
52
4
1
177,251
1
W
Sol
11,439
953
24
2
0
164,297
3
L
Danzaburou
13,512
1,126
69
6
0
176,431
0
L
Chang'e
10,103
842
19
2
0
212,279
0
L
Ymir
10,996
916
30
3
1
161,477
0
L
Hel
11,148
929
25
2
1
176,025
1
W
Baron Samedi
15,069
1,256
67
6
2
217,584
0
W
Kukulkan
13,994
1,166
55
5
0
187,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role