Player Matchup

Da Ji
Da Ji
Silver I
Berserker2040
Da Ji
Silver I
Level 155
God Stats
2W - 3L
1,534 SR
Queue Stats
85W - 82L
1,574 MMR
Party 4
Chiron
Chiron
Gold III
CandyCoatedCat
Chiron
Gold III
Level 100
God Stats
1W - 1L
1,851 SR
Queue Stats
60W - 60L
1,636 MMR
Party 2
Chaac
Chaac
Gold III
ahomelessrat
Chaac
Gold III
Level 160
God Stats
9W - 15L
1,609 SR
Queue Stats
241W - 229L
1,580 MMR
Party 2
Artio
Artio
Platinum V
dino_mite_2
Artio
Platinum V
Level 140
God Stats
12W - 13L
1,660 SR
Queue Stats
81W - 80L
1,607 MMR
Solo
Nu Wa
Nu Wa
Gold II
vLIZARv
Nu Wa
Gold II
Level 108
God Stats
3W - 3L
1,593 SR
Queue Stats
27W - 22L
1,639 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,649 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,707 SR
1,609 MMR
Hun Batz
Hun Batz
Platinum III
Mythic Freeze
Hun Batz
Platinum III
Level 120
God Stats
10W - 6L
1,847 SR
Queue Stats
427W - 418L
1,685 MMR
Party 1
Izanami
Izanami
Gold I
Ryca Does It
Izanami
Gold I
Level 149
God Stats
37W - 18L
1,612 SR
Queue Stats
50W - 31L
1,725 MMR
Party 3
Geb
Geb
Gold V
Spirited_Demon_
Geb
Gold V
Level 148
God Stats
1W - 1L
1,653 SR
Queue Stats
38W - 32L
1,488 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
l100-31l
Cu Chulainn
Gold II
Level 106
God Stats
16W - 19L
1,578 SR
Queue Stats
340W - 317L
1,541 MMR
Party 1
Scylla
Scylla
Gold IV
sallis2003
Scylla
Gold IV
Level 120
God Stats
2W - 0L
1,843 SR
Queue Stats
19W - 18L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
9,032
502
3,560
8,285
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 1
7,196
400
2,841
9,874
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
8,271
460
8,504
21,438
9,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 1
7,552
420
5,322
18,445
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
vLIZARv
Nu Wa
8
0 / 2 / 2
6,406
356
1,538
4,056
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HeraSetPersephoneJanusCthulhu

VS

Bans
ApolloSobekNe ZhaAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mythic Freeze
Hun Batz
18
10 / 2 / 1
11,510
639
9,052
9,687
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Ryca Does It
Izanami
15
1 / 1 / 3
9,644
536
6,381
9,925
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 4
9,046
503
4,216
7,659
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
l100-31l
Cu Chulainn
17
0 / 0 / 5
10,785
599
11,712
18,843
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
sallis2003
Scylla
17
1 / 2 / 6
10,779
599
12,640
7,691
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
12
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
0
3
1
0.17
W
Hun Batz
Mythic Freeze
Hun Batz
10
2
1
5.25
W
Izanami
Ryca Does It
Izanami
1
1
3
2.5
W
0
0
4
2
L
1
4
1
0.38
L
0
3
1
0.17
W
Cu Chulainn
l100-31l
Cu Chulainn
0
0
5
2.5
W
Scylla
sallis2003
Scylla
1
2
6
2
L
Nu Wa
vLIZARv
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
44,001
62,098
Taken
53,805
31,636
Mitigated
29,700
20,583
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
822
0
1,250
8,285
4,721
0
1,734
6,474
0
48,286
L
2,841
984
498
2,913
9,874
2,575
0
2,057
7,771
0
39,975
W
Hun Batz
Mythic Freeze
Hun Batz
9,052
1,929
0
5,021
9,687
3,529
1,937
622
8,132
0
76,616
W
Izanami
Ryca Does It
Izanami
6,381
3,640
0
6,183
9,925
4,184
5,178
1,933
7,972
0
90,004
W
4,216
1,494
0
1,821
7,659
5,123
33
1,640
5,999
21,045
0
L
8,504
1,727
0
9,162
21,438
9,691
0
3,796
17,043
0
49,155
L
5,322
275
484
5,466
18,445
13,721
0
8,027
10,039
28,385
0
W
Cu Chulainn
l100-31l
Cu Chulainn
11,712
2,580
0
10,974
18,843
14,117
523
2,361
16,462
0
74,364
W
Scylla
sallis2003
Scylla
12,640
783
0
2,730
7,691
2,747
518
2,683
4,924
82,015
0
L
Nu Wa
vLIZARv
Nu Wa
1,538
474
0
810
4,056
928
17
719
3,265
21,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
51,764
363
Minions Killed
545
0
Camps Cleared
0
1,227,595
Distance Traveled
1,726,655
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,032
502
99
6
0
293,617
3
L
Chiron
7,196
400
93
5
0
258,767
2
W
Hun Batz
11,510
639
124
7
0
397,266
2
W
Izanami
9,644
536
111
6
0
307,181
9
W
Geb
9,046
503
23
1
0
338,548
8
L
Chaac
8,271
460
93
5
0
272,703
2
L
Artio
7,552
420
40
2
0
292,388
6
W
Cu Chulainn
10,785
599
130
7
0
366,393
3
W
Scylla
10,779
599
157
9
0
317,267
2
L
Nu Wa
6,406
356
38
2
0
110,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role