Player Matchup

Amaterasu
Amaterasu
Elitefourben
Amaterasu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 97L
1,710 Elo+
Party 1
Hercules
Hercules
Killer-pro6265
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,673 Elo+
Party 1
Bellona
Bellona
Nova202
Bellona
Level 26
God Stats
2W - 4L
1,292 SR
Queue Stats
72W - 91L
1,668 Elo+
Party 1
Chaac
Chaac
Takokat16
Chaac
Level 27
God Stats
14W - 17L
1,629 SR
Queue Stats
204W - 225L
1,562 Elo+
Party 1
Odin
Odin
daniboy1
Odin
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 302L
1,617 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,646 Elo+

VS

Team Averages
Level 22
1,628 SR
1,695 Elo+
Arachne
Arachne
BelgicWaffle
Arachne
Level 28
God Stats
21W - 8L
1,795 SR
Queue Stats
255W - 177L
1,767 Elo+
Solo
Xbalanque
Xbalanque
Chaosmaster1223
Xbalanque
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,644 Elo+
Solo
Ares
Ares
Vehicular_Zebra
Ares
Level 29
God Stats
4W - 0L
1,720 SR
Queue Stats
75W - 58L
1,711 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 21
God Stats
303W - 285L
1,624 SR
Queue Stats
493W - 558L
1,637 Elo+
Solo
Janus
Janus
reaper333
Janus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 161L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elitefourben
Amaterasu
16
1 / 1 / 4
10,136
441
4,132
19,847
11,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
12
0 / 13 / 5
7,838
341
2,736
21,653
18,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Nova202
Bellona
12
0 / 10 / 4
7,573
329
4,455
21,192
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Takokat16
Chaac
16
3 / 9 / 5
10,405
452
5,981
24,685
17,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
17
7 / 10 / 3
11,790
513
16,049
23,950
11,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BelgicWaffle
Arachne
20
10 / 2 / 7
14,943
650
25,189
22,802
16,733
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Chaosmaster1223
Xbalanque
17
3 / 4 / 16
12,134
528
10,146
12,693
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 15
12,857
559
12,565
18,759
22,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
20
5 / 1 / 4
14,560
633
10,395
13,056
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
reaper333
Janus
20
20 / 2 / 13
15,798
687
34,165
11,252
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
11
Kills
42
43
Deaths
11
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
BelgicWaffle
Arachne
10
2
7
6.75
W
Xbalanque
Chaosmaster1223
Xbalanque
3
4
16
2.75
L
Amaterasu
Elitefourben
Amaterasu
1
1
4
3
L
Hercules
0
13
5
0.19
L
Bellona
Nova202
Bellona
0
10
4
0.2
L
Chaac
Takokat16
Chaac
3
9
5
0.61
W
4
2
15
5.75
W
Skadi
5
1
4
7
L
Odin
7
10
3
0.85
W
Janus
reaper333
Janus
20
2
13
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
92,460
111,327
Taken
78,562
79,682
Mitigated
54,597
21,419
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BelgicWaffle
Arachne
25,189
18,977
0
9,320
22,802
16,733
2,933
343
22,059
0
141,677
W
Xbalanque
Chaosmaster1223
Xbalanque
10,146
5,407
0
2,375
12,693
5,325
282
77
12,466
0
53,551
L
Amaterasu
Elitefourben
Amaterasu
4,132
2,046
0
6,468
19,847
11,810
0
5,810
14,037
0
45,535
L
Hercules
2,736
1,075
0
2,811
21,653
18,413
0
7,852
13,801
0
24,752
L
Bellona
Nova202
Bellona
4,455
593
0
2,508
21,192
19,854
0
11,069
10,123
0
28,825
L
Chaac
Takokat16
Chaac
5,981
581
0
6,200
24,685
17,624
0
14,219
10,466
0
49,079
W
12,565
934
0
4,803
18,759
22,994
173
323
18,202
45,427
0
W
Skadi
10,395
4,188
457
2,704
13,056
4,954
7,536
1,031
11,850
0
131,185
L
Odin
16,049
2,715
0
3,432
23,950
11,981
0
7,780
16,170
0
70,172
W
Janus
reaper333
Janus
34,165
2,448
86
3,221
11,252
4,591
2,146
357
10,595
122,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
70,292
365
Minions Killed
689
0
Camps Cleared
0
1,962,861
Distance Traveled
2,121,766
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,943
650
202
9
0
467,358
4
W
Xbalanque
12,134
528
90
4
0
395,729
3
L
Amaterasu
10,136
441
88
4
0
459,884
6
L
Hercules
7,838
341
41
2
0
385,493
1
L
Bellona
7,573
329
48
2
0
333,411
2
L
Chaac
10,405
452
78
3
0
394,727
0
W
Ares
12,857
559
32
1
0
413,318
5
W
Skadi
14,560
633
180
8
0
438,470
5
L
Odin
11,790
513
110
5
0
389,346
5
W
Janus
15,798
687
185
8
0
406,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role