Player Matchup

Anubis
Anubis
Enriquez0502
Anubis
Level 29
God Stats
12W - 6L
1,873 SR
Queue Stats
48W - 37L
1,725 Elo+
Party 1
Apollo
Apollo
IBrivido
Apollo
Level 152
God Stats
8W - 0L
1,959 SR
Queue Stats
141W - 71L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
POTES0410
Cthulhu
Level 40
God Stats
84W - 34L
1,826 SR
Queue Stats
1,306W - 948L
1,735 Elo+
Party 1
Team Averages
Level 74
1,886 SR
1,720 Elo+

VS

Team Averages
Level 58
1,458 SR
1,545 Elo+
Bacchus
Bacchus
CaptainBooty483
Bacchus
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 115L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
Da B1unt
Xbalanque
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 112L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RealRawGary4610
Tsukuyomi
Level 5
God Stats
4W - 7L
1,375 SR
Queue Stats
26W - 13L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
11 / 5 / 10
9,680
880
11,165
9,549
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
IBrivido
Apollo
13
10 / 0 / 10
9,928
903
9,582
8,713
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
POTES0410
Cthulhu
13
4 / 1 / 17
9,250
841
8,357
10,315
7,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,736
794
6,868
11,053
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Da B1unt
Xbalanque
9
0 / 9 / 3
6,480
589
7,221
12,548
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
RealRawGary4610
Tsukuyomi
10
1 / 10 / 3
7,163
651
3,415
13,166
4,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
25
Kills
5
6
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Xbalanque
Da B1unt
Xbalanque
0
9
3
0.17
W
Anubis
11
5
10
3.2
W
Apollo
IBrivido
Apollo
10
0
10
15
W
Cthulhu
POTES0410
Cthulhu
4
1
17
12.5
L
Tsukuyomi
RealRawGary4610
Tsukuyomi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
17,504
28,577
Taken
36,767
15,127
Mitigated
19,343
8,121
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,868
982
0
811
11,053
9,546
0
4,768
5,986
15,895
0
L
Xbalanque
Da B1unt
Xbalanque
7,221
3,749
0
1,066
12,548
4,801
0
7,638
4,622
0
23,793
W
Anubis
11,165
505
0
1,818
9,549
4,610
356
2,592
6,957
29,925
0
W
Apollo
IBrivido
Apollo
9,582
6,480
0
3,609
8,713
2,959
2,228
2,679
6,034
0
33,899
W
Cthulhu
POTES0410
Cthulhu
8,357
595
985
1,709
10,315
7,558
248
1,637
8,678
31,561
0
L
Tsukuyomi
RealRawGary4610
Tsukuyomi
3,415
1,238
0
957
13,166
4,996
0
6,348
6,614
0
14,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
22,379
123
Minions Killed
63
0
Camps Cleared
0
580,013
Distance Traveled
502,665
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,736
794
19
2
0
197,894
2
L
Xbalanque
6,480
589
27
2
0
136,681
1
W
Anubis
9,680
880
35
3
0
171,437
1
W
Apollo
9,928
903
45
4
0
205,329
0
W
Cthulhu
9,250
841
43
4
0
203,247
2
L
Tsukuyomi
7,163
651
17
2
0
168,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role