Player Matchup

Cerberus
Cerberus
FartFace42069
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,765 Elo+
Party 2
Arachne
Arachne
KactusNerd
Arachne
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
182W - 174L
1,765 Elo+
Party 2
Horus
Horus
Rag_Nar2407
Horus
Level 147
God Stats
8W - 7L
1,789 SR
Queue Stats
387W - 315L
1,583 Elo+
Party 1
Neith
Neith
hichem_Dixneuf
Neith
Level 27
God Stats
10W - 8L
1,427 SR
Queue Stats
80W - 51L
1,425 Elo+
Party 1
Freya
Freya
purplereaper7
Freya
Level 115
God Stats
34W - 33L
1,638 SR
Queue Stats
152W - 142L
1,609 Elo+
Party 2
Team Averages
Level 83
1,571 SR
1,629 Elo+

VS

Team Averages
Level 95
1,640 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BigWheat69420
Nu Wa
Level 16
God Stats
8W - 5L
1,551 SR
Queue Stats
36W - 25L
1,547 Elo+
Party 3
Mulan
Mulan
Flatpup68176351
Mulan
Level 137
God Stats
4W - 1L
1,833 SR
Queue Stats
279W - 252L
1,640 Elo+
Party 3
Ullr
Ullr
Loggie1996
Ullr
Level 142
God Stats
3W - 4L
1,782 SR
Queue Stats
124W - 113L
1,636 Elo+
Party 3
Yemoja
Yemoja
NsMoodyPark3
Yemoja
Level 48
God Stats
1W - 2L
1,533 SR
Queue Stats
640W - 707L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FartFace42069
Cerberus
13
3 / 1 / 3
7,300
608
6,968
11,129
8,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
KactusNerd
Arachne
12
4 / 0 / 1
6,900
575
3,351
8,960
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 4
6,417
535
4,824
6,997
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 1
6,039
503
2,551
6,098
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,639
553
3,840
9,062
3,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 5 / 0
6,025
502
4,996
9,454
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 0
6,577
548
8,087
3,631
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,993
499
6,126
10,010
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 0
5,922
494
5,275
4,329
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
0 / 4 / 1
5,374
448
2,599
7,285
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
4
4
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
0
0.4
L
1
1
0
1
W
Cerberus
FartFace42069
Cerberus
3
1
3
4.5
L
0
3
0
0
W
Arachne
KactusNerd
Arachne
4
0
1
4.5
L
1
1
0
1
L
Yemoja
0
4
1
0.13
W
1
0
4
3
W
3
2
1
1.75
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
27,083
42,246
Taken
34,709
19,673
Mitigated
12,946
23,445
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,996
1,547
0
2,437
9,454
2,844
26
2,440
7,014
0
30,861
L
8,087
2,091
0
678
3,631
1,141
0
2,139
1,492
39,644
0
W
Cerberus
FartFace42069
Cerberus
6,968
396
0
6,083
11,129
8,649
0
425
10,189
44,008
0
L
6,126
1,354
0
3,881
10,010
5,269
0
5,419
4,591
0
33,692
W
Arachne
KactusNerd
Arachne
3,351
2,274
0
5,400
8,960
2,719
0
1,591
7,202
0
38,152
L
5,275
2,470
0
420
4,329
1,206
27
735
3,594
0
35,511
L
Yemoja
2,599
801
536
1,189
7,285
2,486
46
75
7,210
12,686
0
W
4,824
2,850
1,037
2,846
6,997
3,352
0
2,018
4,919
0
21,419
W
2,551
1,087
0
1,908
6,098
1,894
0
1,283
4,755
0
27,907
W
3,840
1,164
0
6,171
9,062
3,059
0
4,691
3,990
40,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
29,891
360
Minions Killed
324
0
Camps Cleared
0
1,123,213
Distance Traveled
1,088,025
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,025
502
69
6
0
235,789
0
L
Nu Wa
6,577
548
85
7
0
232,396
1
W
Cerberus
7,300
608
110
9
0
236,535
3
L
Mulan
5,993
499
76
6
0
225,124
3
W
Arachne
6,900
575
89
7
0
243,356
1
L
Ullr
5,922
494
69
6
0
201,313
3
L
Yemoja
5,374
448
25
2
0
193,403
0
W
Horus
6,417
535
29
2
0
225,373
2
W
Neith
6,039
503
56
5
0
217,825
0
W
Freya
6,639
553
76
6
0
200,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role