Player Matchup

Danzaburou
Danzaburou
Maple05
Danzaburou
Level 22
God Stats
25W - 22L
1,473 SR
Queue Stats
531W - 534L
1,409 Elo+
Party 3
Ares
Ares
Red914
Ares
Level 45
God Stats
16W - 13L
1,380 SR
Queue Stats
464W - 455L
1,409 Elo+
Party 3
Scylla
Scylla
Ryees
Scylla
Level 126
God Stats
10W - 9L
1,708 SR
Queue Stats
228W - 222L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Scathanna
Sun Wukong
Level 48
God Stats
4W - 3L
1,335 SR
Queue Stats
4W - 4L
1,293 Elo+
Party 1
Bakasura
Bakasura
Tsair
Bakasura
Level 65
God Stats
15W - 9L
1,699 SR
Queue Stats
25W - 23L
1,558 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,444 Elo+

VS

Team Averages
Level 60
1,433 SR
1,402 Elo+
Tyr
Tyr
BearerOfIon2814
Tyr
Level 107
God Stats
0W - 3L
1,265 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 2
Nemesis
Nemesis
GooseBear
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,367 Elo+
Party 2
Sylvanus
Sylvanus
Impr1m1s
Sylvanus
Level 60
God Stats
68W - 90L
1,400 SR
Queue Stats
104W - 155L
1,390 Elo+
Solo
Skadi
Skadi
RedGalaxxy
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
Sirtod15
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Maple05
Danzaburou
11
3 / 1 / 3
7,060
588
6,091
6,420
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Red914
Ares
10
0 / 3 / 5
6,418
535
4,569
7,838
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Ryees
Scylla
14
9 / 1 / 3
8,493
708
8,307
4,334
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Scathanna
Sun Wukong
10
1 / 4 / 0
6,352
529
3,519
7,254
2,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Tsair
Bakasura
14
6 / 0 / 1
7,936
661
5,477
9,866
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,514
543
3,351
8,322
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
GooseBear
Nemesis
10
1 / 2 / 1
5,932
494
1,801
8,489
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Impr1m1s
Sylvanus
7
1 / 5 / 1
5,035
420
2,223
9,306
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
11
4 / 3 / 1
6,919
577
8,898
7,642
2,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Sirtod15
Kukulkan
9
0 / 6 / 1
5,410
451
1,824
6,154
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
8
9
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Nemesis
GooseBear
Nemesis
1
2
1
0.75
L
Sylvanus
Impr1m1s
Sylvanus
1
5
1
0.3
W
Danzaburou
Maple05
Danzaburou
3
1
3
4.5
W
Ares
Red914
Ares
0
3
5
0.83
L
Skadi
4
3
1
1.5
W
Scylla
Ryees
Scylla
9
1
3
10.5
W
Sun Wukong
Scathanna
Sun Wukong
1
4
0
0.25
L
Kukulkan
Sirtod15
Kukulkan
0
6
1
0.08
W
Bakasura
Tsair
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
18,097
35,712
Taken
39,913
14,837
Mitigated
17,911
13,179
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
162
0
2,503
8,322
5,486
327
1,850
6,148
0
30,067
L
Nemesis
GooseBear
Nemesis
1,801
397
0
3,861
8,489
2,549
0
1,394
6,297
0
27,471
L
Sylvanus
Impr1m1s
Sylvanus
2,223
479
468
1,650
9,306
5,889
52
2,908
6,279
8,619
1,801
W
Danzaburou
Maple05
Danzaburou
6,091
3,663
0
2,710
6,420
2,242
893
585
5,835
0
26,864
W
Ares
Red914
Ares
4,569
38
0
1,521
7,838
5,075
413
1,225
6,613
18,026
0
L
Skadi
8,898
4,747
0
375
7,642
2,099
0
3,264
4,246
0
40,690
W
Scylla
Ryees
Scylla
8,307
1,218
0
968
4,334
1,316
179
1,826
2,483
43,793
0
W
Sun Wukong
Scathanna
Sun Wukong
3,519
708
0
1,003
7,254
2,899
714
0
7,054
0
27,312
L
Kukulkan
Sirtod15
Kukulkan
1,824
443
111
111
6,154
1,888
0
2,915
2,928
27,527
0
W
Bakasura
Tsair
Bakasura
5,477
4,140
0
6,977
9,866
3,305
359
267
9,574
0
53,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
29,810
334
Minions Killed
277
0
Camps Cleared
0
1,186,613
Distance Traveled
1,096,639
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,514
543
72
6
0
220,183
3
L
Nemesis
5,932
494
55
5
0
242,925
1
L
Sylvanus
5,035
420
30
3
0
199,436
0
W
Danzaburou
7,060
588
57
5
0
214,660
4
W
Ares
6,418
535
23
2
0
246,246
1
L
Skadi
6,919
577
71
6
0
209,948
4
W
Scylla
8,493
708
89
7
0
243,945
4
W
Sun Wukong
6,352
529
50
4
0
217,376
0
L
Kukulkan
5,410
451
49
4
0
224,147
3
W
Bakasura
7,936
661
115
10
0
264,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role