Player Matchup

Neith
Neith
GinaStoneJett
Neith
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dabomb-1211
Cthulhu
Level 3
God Stats
4W - 13L
1,231 SR
Queue Stats
4W - 15L
1,101 Elo+
Party 1
Ra
Ra
ezislit
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
spiky_panda
Apollo
Level 4
God Stats
8W - 14L
1,231 SR
Queue Stats
15W - 23L
1,260 Elo+
Party 1
Medusa
Medusa
sumo_leprechaun0
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,260 Elo+
Party 1
Team Averages
Level 4
1,392 SR
1,324 Elo+

VS

Team Averages
Level 31
1,526 SR
1,433 Elo+
Ra
Ra
Heketike
Ra
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,546 Elo+
Party 3
Medusa
Medusa
LadyGoth166
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Lucyfer761603
Cthulhu
Level 6
God Stats
25W - 18L
1,500 SR
Queue Stats
33W - 35L
1,371 Elo+
Party 2
Ares
Ares
Re-Icculus
Ares
Level 18
God Stats
28W - 21L
1,629 SR
Queue Stats
47W - 43L
1,455 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wasbip
Tsukuyomi
Level 70
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 39L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
8,781
878
9,470
18,961
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
dabomb-1211
Cthulhu
14
0 / 15 / 1
8,507
851
12,354
26,592
16,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 11 / 2
8,987
899
4,915
14,138
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
2 / 9 / 1
9,972
997
8,459
21,315
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 9 / 2
9,250
925
3,982
15,069
5,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 25
12,133
1,213
14,440
7,138
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
12 / 4 / 24
11,760
1,176
22,642
10,938
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
18
5 / 0 / 28
11,007
1,101
11,480
9,234
7,585
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
8 / 0 / 30
11,721
1,172
15,505
9,044
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Wasbip
Tsukuyomi
18
17 / 0 / 14
12,270
1,227
23,354
7,484
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
175
4
Kills
54
55
Deaths
4
8
Assists
121
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
12
0
25
24.5
W
Medusa
12
4
24
6
W
Cthulhu
5
0
28
19
W
8
0
30
23
W
Tsukuyomi
Wasbip
Tsukuyomi
17
0
14
24
L
Cthulhu
dabomb-1211
Cthulhu
0
15
1
0.03
L
0
11
2
0.09
L
Apollo
2
9
1
0.28
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
87,421
96,075
Taken
43,838
44,952
Mitigated
25,054
5,024
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,470
6,039
0
2,241
18,961
7,538
0
4,819
14,121
0
26,905
W
14,440
1,640
2,864
2,392
7,138
3,228
0
3,710
3,428
25,492
0
W
Medusa
22,642
13,369
349
2,425
10,938
5,126
0
2,693
8,245
0
42,220
W
Cthulhu
11,480
949
233
0
9,234
7,585
0
4,853
4,381
17,944
0
W
15,505
640
1,045
499
9,044
5,459
0
4,436
4,608
20,139
0
W
Tsukuyomi
Wasbip
Tsukuyomi
23,354
8,142
459
527
7,484
3,656
0
1,577
5,907
0
39,144
L
Cthulhu
dabomb-1211
Cthulhu
12,354
1,835
0
0
26,592
16,857
0
15,313
10,955
17,777
0
L
4,915
1,358
0
0
14,138
5,797
0
6,736
7,246
24,087
0
L
Apollo
8,459
6,059
0
2,783
21,315
9,098
0
8,148
12,915
0
39,551
L
3,982
2,499
0
0
15,069
5,662
0
5,496
9,413
0
9,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
58,891
152
Minions Killed
147
1
Camps Cleared
0
837,914
Distance Traveled
977,288
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,781
878
27
3
0
163,568
0
W
Ra
12,133
1,213
48
5
0
208,465
0
W
Medusa
11,760
1,176
46
5
0
162,726
2
W
Cthulhu
11,007
1,101
15
2
0
185,817
0
W
Ares
11,721
1,172
11
1
0
214,309
0
W
Tsukuyomi
12,270
1,227
27
3
0
205,971
0
L
Cthulhu
8,507
851
8
1
0
152,998
2
L
Ra
8,987
899
48
5
1
145,449
0
L
Apollo
9,972
997
59
6
0
181,127
0
L
Medusa
9,250
925
10
1
0
194,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role