Player Matchup

Thoth
Thoth
Celairon
Thoth
Level 68
God Stats
5W - 10L
1,557 SR
Queue Stats
352W - 334L
1,551 Elo+
Party 2
Tyr
Tyr
Demon4354
Tyr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 105L
1,297 Elo+
Party 4
Apollo
Apollo
Falenheim
Apollo
Level 84
God Stats
6W - 3L
1,579 SR
Queue Stats
366W - 333L
1,505 Elo+
Party 2
Ymir
Ymir
Jeycin
Ymir
Level 13
God Stats
2W - 1L
1,707 SR
Queue Stats
16W - 11L
1,614 Elo+
Party 4
Anubis
Anubis
P3b1s
Anubis
Level 57
God Stats
8W - 3L
1,825 SR
Queue Stats
180W - 158L
1,595 Elo+
Party 2
Team Averages
Level 69
1,634 SR
1,512 Elo+

VS

Team Averages
Level 107
1,726 SR
1,594 Elo+
Ares
Ares
CsBr
Ares
Level 25
God Stats
8W - 3L
1,817 SR
Queue Stats
8W - 6L
1,629 Elo+
Party 3
Nu Wa
Nu Wa
DNHT THUNDER
Nu Wa
Level 109
God Stats
10W - 9L
1,756 SR
Queue Stats
297W - 260L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
PorterTheG
Hun Batz
Level 148
God Stats
3W - 0L
1,865 SR
Queue Stats
213W - 176L
1,699 Elo+
Party 3
Hou Yi
Hou Yi
Scnew
Hou Yi
Level 149
God Stats
5W - 0L
1,818 SR
Queue Stats
156W - 115L
1,658 Elo+
Solo
Cthulhu
Cthulhu
StormBlessed42
Cthulhu
Level 106
God Stats
5W - 5L
1,374 SR
Queue Stats
58W - 58L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Celairon
Thoth
13
2 / 4 / 1
7,475
575
2,343
6,547
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
7,362
566
4,152
9,405
5,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Falenheim
Apollo
10
0 / 3 / 0
5,778
444
5,609
9,842
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Jeycin
Ymir
10
0 / 5 / 0
6,156
474
2,685
11,520
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
P3b1s
Anubis
11
1 / 3 / 2
6,619
509
4,496
8,318
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CsBr
Ares
11
2 / 0 / 8
7,025
540
5,877
8,137
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 5
7,792
599
4,751
4,433
1,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
PorterTheG
Hun Batz
14
3 / 1 / 4
7,704
593
5,913
9,500
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Scnew
Hou Yi
13
7 / 0 / 2
7,829
602
10,020
6,845
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 0 / 0
6,352
489
4,827
5,395
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
15
15
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
Celairon
Thoth
2
4
1
0.63
W
Ares
CsBr
Ares
2
0
8
6
W
3
2
5
2.75
L
0
0
0
0
L
Apollo
Falenheim
Apollo
0
3
0
0
L
Ymir
Jeycin
Ymir
0
5
0
0
L
Anubis
P3b1s
Anubis
1
3
2
0.67
W
Hun Batz
PorterTheG
Hun Batz
3
1
4
5
W
Hou Yi
Scnew
Hou Yi
7
0
2
8
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
31,388
45,632
Taken
34,310
21,608
Mitigated
14,251
13,049
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Celairon
Thoth
2,343
290
0
500
6,547
1,949
0
2,220
4,327
47,229
0
W
Ares
CsBr
Ares
5,877
76
0
1,686
8,137
4,235
0
2,093
6,044
15,097
0
W
4,751
367
0
1,389
4,433
1,041
718
2,919
1,308
43,393
0
L
4,152
1,064
0
5,817
9,405
5,928
0
4,914
4,016
0
43,874
L
Apollo
Falenheim
Apollo
5,609
3,841
0
3,667
9,842
2,910
0
3,517
6,325
0
40,827
L
Ymir
Jeycin
Ymir
2,685
1,111
484
1,432
11,520
7,880
0
3,065
8,455
17,784
0
L
Anubis
P3b1s
Anubis
4,496
82
0
1,149
8,318
2,941
0
1,264
7,054
39,984
0
W
Hun Batz
PorterTheG
Hun Batz
5,913
2,224
0
5,008
9,500
2,370
0
3,425
6,031
0
58,290
W
Hou Yi
Scnew
Hou Yi
10,020
4,628
0
3,291
6,845
2,234
240
837
6,008
0
58,276
W
4,827
728
0
2,670
5,395
4,371
0
0
5,395
34,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
36,702
381
Minions Killed
383
0
Camps Cleared
0
1,192,977
Distance Traveled
1,307,964
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,475
575
97
7
0
231,632
6
W
Ares
7,025
540
19
1
0
275,791
3
W
Nu Wa
7,792
599
96
7
0
239,688
6
L
Tyr
7,362
566
94
7
0
245,395
5
L
Apollo
5,778
444
77
6
0
238,696
2
L
Ymir
6,156
474
33
3
0
248,183
4
L
Anubis
6,619
509
80
6
0
229,071
0
W
Hun Batz
7,704
593
106
8
0
304,595
3
W
Hou Yi
7,829
602
95
7
0
220,832
3
W
Cthulhu
6,352
489
67
5
0
267,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role