Player Matchup

Cthulhu
Cthulhu
Dr PrOulX oO
Cthulhu
Level 28
God Stats
12W - 6L
1,680 SR
Queue Stats
56W - 47L
1,498 Elo+
Party 2
Chiron
Chiron
El Beeni
Chiron
Level 38
God Stats
23W - 10L
1,665 SR
Queue Stats
62W - 44L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
TwoLIL purple
Aphrodite
Level 63
God Stats
10W - 2L
1,788 SR
Queue Stats
57W - 39L
1,573 Elo+
Party 2
Team Averages
Level 43
1,711 SR
1,549 Elo+

VS

Team Averages
Level 52
1,491 SR
1,456 Elo+
Fenrir
Fenrir
GODLYENCHILADA
Fenrir
Level 20
God Stats
6W - 8L
1,528 SR
Queue Stats
383W - 354L
1,456 Elo+
Party 1
Sobek
Sobek
Kade43
Sobek
Level 67
God Stats
19W - 21L
1,573 SR
Queue Stats
513W - 475L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Zerstort
Kukulkan
Level 68
God Stats
5W - 9L
1,372 SR
Queue Stats
566W - 541L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr PrOulX oO
Cthulhu
14
3 / 7 / 8
12,086
671
11,879
30,357
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
El Beeni
Chiron
16
10 / 4 / 2
12,978
721
16,556
10,738
3,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TwoLIL purple
Aphrodite
15
1 / 4 / 11
11,418
634
12,831
19,631
11,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
11,320
629
8,452
15,468
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Kade43
Sobek
15
5 / 3 / 9
12,781
710
13,322
24,880
23,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Zerstort
Kukulkan
16
5 / 4 / 8
12,554
697
21,484
13,309
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
14
Kills
14
15
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dr PrOulX oO
Cthulhu
3
7
8
1
W
Chiron
El Beeni
Chiron
10
4
2
2.75
L
4
7
7
1.07
L
Sobek
Kade43
Sobek
5
3
9
3.17
W
Aphrodite
TwoLIL purple
Aphrodite
1
4
11
1.63
L
Kukulkan
Zerstort
Kukulkan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
43,258
60,726
Taken
53,657
37,358
Mitigated
36,329
33,575
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dr PrOulX oO
Cthulhu
11,879
1,303
129
10,432
30,357
22,221
287
17,103
12,666
40,235
0
W
Chiron
El Beeni
Chiron
16,556
7,002
1,810
3,218
10,738
3,908
1,901
6,529
3,986
0
57,221
L
8,452
1,268
0
1,968
15,468
6,607
147
8,446
7,022
0
29,336
L
Sobek
Kade43
Sobek
13,322
970
0
4,007
24,880
23,674
407
10,184
14,696
29,257
0
W
Aphrodite
TwoLIL purple
Aphrodite
12,831
934
5,409
12,577
19,631
11,229
743
10,592
8,681
41,252
0
L
Kukulkan
Zerstort
Kukulkan
21,484
1,752
0
4,519
13,309
6,048
410
6,408
6,901
70,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
36,655
171
Minions Killed
172
0
Camps Cleared
0
961,283
Distance Traveled
960,493
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,086
671
46
3
0
327,429
4
W
Chiron
12,978
721
60
3
0
304,958
5
L
Fenrir
11,320
629
51
3
0
315,307
2
L
Sobek
12,781
710
18
1
0
347,184
0
W
Aphrodite
11,418
634
65
4
0
328,896
0
L
Kukulkan
12,554
697
103
6
0
298,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role