Player Matchup

Nu Wa
Nu Wa
NWO SPEC BA
Nu Wa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,607 Elo+
Party 4
Sun Wukong
Sun Wukong
Siegemaster22
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Rama
Rama
busheyryan
Rama
Level 156
God Stats
6W - 11L
1,470 SR
Queue Stats
237W - 189L
1,558 Elo+
Party 3
Artio
Artio
dadgooglehistory
Artio
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 17L
1,515 Elo+
Party 3
Fenrir
Fenrir
kurama_165
Fenrir
Level 158
God Stats
4W - 2L
1,730 SR
Queue Stats
178W - 144L
1,609 Elo+
Party 3
Team Averages
Level 92
1,540 SR
1,558 Elo+

VS

Team Averages
Level 80
1,452 SR
1,539 Elo+
Xing Tian
Xing Tian
Bweppe
Xing Tian
Level 25
God Stats
0W - 4L
1,317 SR
Queue Stats
148W - 124L
1,435 Elo+
Party 2
King Arthur
King Arthur
Dfec
King Arthur
Level 111
God Stats
3W - 5L
1,500 SR
Queue Stats
384W - 345L
1,565 Elo+
Party 1
Thoth
Thoth
Narsil46
Thoth
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 311L
1,572 Elo+
Party 1
Izanami
Izanami
XAwayy
Izanami
Level 25
God Stats
16W - 15L
1,646 SR
Queue Stats
21W - 21L
1,577 Elo+
Party 1
Pele
Pele
lil_spray
Pele
Level 133
God Stats
3W - 5L
1,297 SR
Queue Stats
366W - 339L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,456
621
5,983
6,076
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Siegemaster22
Sun Wukong
12
1 / 0 / 2
7,238
603
5,748
7,704
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 2
6,934
578
8,920
9,420
3,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 9
6,449
537
6,051
14,057
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
kurama_165
Fenrir
14
9 / 1 / 2
8,413
701
7,852
10,090
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bweppe
Xing Tian
9
1 / 4 / 1
5,800
483
5,665
11,524
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Dfec
King Arthur
11
0 / 3 / 0
6,482
540
5,888
10,854
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Narsil46
Thoth
11
3 / 4 / 2
6,897
575
3,989
5,959
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XAwayy
Izanami
9
0 / 3 / 2
5,253
438
5,900
8,295
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
3 / 2 / 2
7,100
592
6,320
10,097
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bweppe
Xing Tian
1
4
1
0.38
L
King Arthur
Dfec
King Arthur
0
3
0
0
W
3
3
3
1.5
L
Thoth
Narsil46
Thoth
3
4
2
1
W
Sun Wukong
Siegemaster22
Sun Wukong
1
0
2
2
L
Izanami
XAwayy
Izanami
0
3
2
0.33
W
3
1
2
4
W
0
2
9
2.25
W
Fenrir
kurama_165
Fenrir
9
1
2
10
L
Pele
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,554
Damage
27,762
47,347
Taken
46,729
20,146
Mitigated
20,617
20,047
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bweppe
Xing Tian
5,665
915
0
2,059
11,524
6,911
0
3,691
7,833
13,297
0
L
King Arthur
Dfec
King Arthur
5,888
888
0
3,723
10,854
6,934
338
1,585
9,269
0
40,544
W
5,983
1,240
0
1,549
6,076
1,629
1,281
833
5,045
38,472
0
L
Thoth
Narsil46
Thoth
3,989
239
0
699
5,959
1,592
0
2,022
3,937
29,960
0
W
Sun Wukong
Siegemaster22
Sun Wukong
5,748
1,559
0
1,268
7,704
4,480
0
0
7,204
0
43,817
L
Izanami
XAwayy
Izanami
5,900
4,018
0
3,382
8,295
2,128
0
1,876
6,419
0
31,191
W
8,920
7,818
0
4,451
9,420
3,021
330
3,618
5,762
0
48,548
W
6,051
975
1,550
5,575
14,057
7,287
136
3,581
10,388
18,584
0
W
Fenrir
kurama_165
Fenrir
7,852
1,561
0
5,654
10,090
3,729
210
1,206
8,794
0
50,764
L
Pele
6,320
1,896
0
2,684
10,097
3,052
0
2,860
7,237
0
49,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
31,532
371
Minions Killed
317
0
Camps Cleared
0
1,147,499
Distance Traveled
1,164,466
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,800
483
2
0
0
223,130
5
L
King Arthur
6,482
540
80
7
0
246,357
4
W
Nu Wa
7,456
621
71
6
0
207,839
7
L
Thoth
6,897
575
77
6
0
232,352
8
W
Sun Wukong
7,238
603
89
7
0
252,423
3
L
Izanami
5,253
438
61
5
0
196,551
1
W
Rama
6,934
578
89
7
0
192,896
0
W
Artio
6,449
537
22
2
0
250,598
3
W
Fenrir
8,413
701
100
8
0
243,743
2
L
Pele
7,100
592
97
8
0
266,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role