Player Matchup

Thoth
Thoth
AllMightyKevin
Thoth
Level 129
God Stats
4W - 4L
1,445 SR
Queue Stats
10W - 9L
1,533 Elo+
Party 4
Anubis
Anubis
EglesiasWiddaI
Anubis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,475 Elo+
Party 4
Cerberus
Cerberus
InvincibleKulo
Cerberus
Level 144
God Stats
3W - 1L
1,532 SR
Queue Stats
255W - 245L
1,520 Elo+
Party 2
Scylla
Scylla
ItssChauncey
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 4
Eset
Eset
TS Jagman619
Eset
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 252L
1,551 Elo+
Party 2
Team Averages
Level 132
1,496 SR
1,504 Elo+

VS

Team Averages
Level 125
1,401 SR
1,503 Elo+
Nike
Nike
Ahh_shut_up3
Nike
Level 145
God Stats
6W - 3L
1,461 SR
Queue Stats
138W - 125L
1,581 Elo+
Party 3
Heimdallr
Heimdallr
AquaLady153
Heimdallr
Level 155
God Stats
0W - 2L
1,307 SR
Queue Stats
78W - 79L
1,542 Elo+
Party 3
Cerberus
Cerberus
GENEMPIRE03
Cerberus
Level 68
God Stats
20W - 21L
1,580 SR
Queue Stats
88W - 88L
1,602 Elo+
Party 1
Ra
Ra
ShamyTheWolf
Ra
Level 130
God Stats
10W - 11L
1,437 SR
Queue Stats
145W - 151L
1,634 Elo+
Party 1
Agni
Agni
Skidsicko
Agni
Level 126
God Stats
0W - 3L
1,220 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
10,414
1,041
13,279
2,392
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 11
8,265
827
5,394
6,554
2,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
4 / 2 / 12
8,680
868
4,953
10,801
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
14
4 / 1 / 11
8,320
832
6,990
4,388
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 12
7,820
782
4,410
3,441
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,811
581
1,315
5,932
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
AquaLady153
Heimdallr
12
0 / 7 / 4
6,431
643
4,595
10,344
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GENEMPIRE03
Cerberus
12
2 / 4 / 1
6,770
677
3,444
8,775
2,738
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 2
7,336
734
3,559
7,935
1,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
12
1 / 4 / 2
6,524
652
5,758
6,135
1,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
22
Kills
5
5
Deaths
22
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
10
0
8
14
L
Heimdallr
AquaLady153
Heimdallr
0
7
4
0.29
W
2
1
11
7.5
L
Cerberus
GENEMPIRE03
Cerberus
2
4
1
0.63
W
Cerberus
4
2
12
5
W
Scylla
4
1
11
9.5
L
2
3
2
1
L
Agni
1
4
2
0.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
18,671
27,576
Taken
39,121
13,823
Mitigated
10,405
7,874
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,315
95
0
484
5,932
2,369
0
5,097
621
0
8,171
W
13,279
505
0
500
2,392
844
485
1,016
1,376
38,876
0
L
Heimdallr
AquaLady153
Heimdallr
4,595
904
0
606
10,344
2,071
0
9,049
877
0
18,511
W
5,394
66
0
3,297
6,554
2,584
430
2,861
3,693
36,264
0
L
Cerberus
GENEMPIRE03
Cerberus
3,444
0
0
1,151
8,775
2,738
0
7,422
959
9,572
0
W
Cerberus
4,953
302
0
2,418
10,801
7,548
505
6,060
4,741
16,645
0
W
Scylla
6,990
745
0
355
4,388
1,635
256
1,650
2,738
20,515
0
L
3,559
199
754
2,348
7,935
1,799
0
6,763
982
24,063
0
L
Agni
5,758
201
0
0
6,135
1,428
1
5,275
656
18,990
0
W
4,410
262
781
523
3,441
1,212
1,233
1,336
2,105
17,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
32,872
282
Minions Killed
181
13
Camps Cleared
3
981,282
Distance Traveled
770,969
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,811
581
24
2
1
129,768
3
W
Thoth
10,414
1,041
80
8
3
211,636
0
L
Heimdallr
6,431
643
35
4
1
132,533
2
W
Anubis
8,265
827
75
8
6
206,405
1
L
Cerberus
6,770
677
17
2
0
145,601
0
W
Cerberus
8,680
868
43
4
0
170,476
1
W
Scylla
8,320
832
33
3
4
180,723
0
L
Ra
7,336
734
73
7
1
198,181
2
L
Agni
6,524
652
32
3
0
164,886
0
W
Eset
7,820
782
51
5
0
212,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role