Player Matchup

Mercury
Mercury
Innka Kill
Mercury
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,282 Elo+
Solo
Chiron
Chiron
MKenpachi-
Chiron
Level 17
God Stats
10W - 3L
1,551 SR
Queue Stats
48W - 34L
1,637 Elo+
Solo
Thoth
Thoth
MrYahya67
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,706 Elo+
Solo
Osiris
Osiris
dram911
Osiris
Level 20
God Stats
0W - 3L
1,294 SR
Queue Stats
71W - 65L
1,708 Elo+
Solo
Ymir
Ymir
steverose123
Ymir
Level 28
God Stats
9W - 10L
1,568 SR
Queue Stats
40W - 41L
1,593 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,585 Elo+

VS

Team Averages
Level 37
1,516 SR
1,642 Elo+
Ullr
Ullr
Baron main4533
Ullr
Level 10
God Stats
2W - 1L
1,310 SR
Queue Stats
32W - 15L
1,667 Elo+
Solo
Athena
Athena
MiightyGooat
Athena
Level 11
God Stats
1W - 1L
1,328 SR
Queue Stats
10W - 4L
1,842 Elo+
Party 1
Nu Wa
Nu Wa
ShootTheMesenger
Nu Wa
Level 25
God Stats
5W - 1L
1,672 SR
Queue Stats
13W - 13L
1,534 Elo+
Solo
Thor
Thor
THOR CHINGON
Thor
Level 112
God Stats
11W - 10L
1,543 SR
Queue Stats
92W - 80L
1,632 Elo+
Party 1
Ne Zha
Ne Zha
WastedWRLD1132
Ne Zha
Level 27
God Stats
2W - 2L
1,725 SR
Queue Stats
83W - 92L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Innka Kill
Mercury
15
2 / 8 / 2
9,272
464
3,206
17,908
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
MKenpachi-
Chiron
15
4 / 5 / 2
9,407
470
11,888
13,744
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thoth
MrYahya67
Thoth
15
3 / 3 / 1
9,347
467
10,434
11,153
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
dram911
Osiris
14
1 / 5 / 1
8,598
430
10,401
18,979
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 2
8,073
404
7,910
22,516
12,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,948
397
7,077
10,738
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
16
4 / 5 / 7
9,257
463
3,795
11,980
11,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 1 / 10
12,788
639
28,578
10,991
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 4
11,454
573
5,787
12,254
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 11
11,439
572
16,051
19,580
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
11
Kills
29
29
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Mercury
Innka Kill
Mercury
2
8
2
0.38
L
Chiron
MKenpachi-
Chiron
4
5
2
1
W
Athena
4
5
7
1.5
L
Thoth
MrYahya67
Thoth
3
3
1
1.17
W
13
1
10
18
W
4
1
4
6
W
7
1
11
12.5
L
Osiris
dram911
Osiris
1
5
1
0.3
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,839
Damage
61,288
84,300
Taken
65,543
36,550
Mitigated
41,254
18,049
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,077
4,166
0
1,640
10,738
3,179
0
2,578
8,135
0
41,783
L
Mercury
Innka Kill
Mercury
3,206
1,323
0
4,968
17,908
5,437
89
5,589
12,169
0
62,725
L
Chiron
MKenpachi-
Chiron
11,888
6,430
527
4,395
13,744
4,045
484
4,551
9,118
0
66,962
W
Athena
3,795
1,136
0
0
11,980
11,439
454
3,943
7,962
19,406
0
L
Thoth
MrYahya67
Thoth
10,434
579
0
420
11,153
3,256
210
5,413
5,715
61,560
0
W
28,578
5,753
320
4,442
10,991
4,980
1,162
5,268
5,695
109,846
0
W
5,787
1,646
585
5,112
12,254
5,361
3,770
2,737
9,442
0
87,384
W
16,051
4,314
0
13,062
19,580
16,295
0
3,818
15,259
319
69,431
L
Osiris
dram911
Osiris
10,401
2,839
0
4,866
18,979
11,609
461
7,276
11,247
0
48,888
L
7,910
838
402
2,471
22,516
12,203
0
9,614
12,714
40,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
52,886
481
Minions Killed
520
0
Camps Cleared
0
1,743,350
Distance Traveled
1,809,148
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,948
397
58
3
0
255,867
4
L
Mercury
9,272
464
114
6
0
363,478
6
L
Chiron
9,407
470
105
5
0
342,504
0
W
Athena
9,257
463
33
2
0
390,688
0
L
Thoth
9,347
467
116
6
0
339,797
5
W
Nu Wa
12,788
639
152
8
0
355,951
3
W
Thor
11,454
573
167
8
0
414,563
3
W
Ne Zha
11,439
572
110
6
0
392,079
2
L
Osiris
8,598
430
84
4
0
346,999
2
L
Ymir
8,073
404
62
3
0
350,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role