Player Matchup

Chronos
Chronos
Darkeni117
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jax MKL
Bacchus
Level 155
God Stats
4W - 10L
1,345 SR
Queue Stats
110W - 137L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
LoyaltyisAnime
Ne Zha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 84L
1,342 Elo+
Solo
Apollo
Apollo
Raiden MKL
Apollo
Level 158
God Stats
10W - 4L
1,934 SR
Queue Stats
120W - 143L
1,469 Elo+
Party 2
Team Averages
Level 146
1,570 SR
1,437 Elo+

VS

Team Averages
Level 99
1,665 SR
1,643 Elo+
Merlin
Merlin
Hewkumber
Merlin
Level 104
God Stats
2W - 1L
1,630 SR
Queue Stats
17W - 11L
1,690 Elo+
Party 1
Mercury
Mercury
RustyPotat0
Mercury
Level 104
God Stats
1W - 2L
1,897 SR
Queue Stats
23W - 12L
1,690 Elo+
Party 1
Jormungandr
Jormungandr
gottaketchup
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
theinchman
Osiris
Level 80
God Stats
2W - 2L
1,635 SR
Queue Stats
25W - 13L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Darkeni117
Chronos
17
3 / 0 / 6
10,982
845
8,322
8,277
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jax MKL
Bacchus
16
4 / 0 / 11
11,615
893
9,547
15,802
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 3 / 2
11,271
867
8,967
10,943
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Apollo
Raiden MKL
Apollo
16
5 / 2 / 10
11,109
855
13,614
10,791
4,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hewkumber
Merlin
15
1 / 3 / 3
9,485
730
11,640
10,410
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
RustyPotat0
Mercury
15
2 / 7 / 0
9,321
717
4,744
12,790
5,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
gottaketchup
Jormungandr
13
0 / 4 / 1
8,303
639
3,050
14,902
15,447
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
theinchman
Osiris
15
0 / 4 / 2
9,153
704
4,293
10,562
6,506
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Darkeni117
Chronos
3
0
6
6
L
Merlin
Hewkumber
Merlin
1
3
3
0.83
W
Bacchus
Jax MKL
Bacchus
4
0
11
9.5
W
6
3
2
2.33
W
Apollo
Raiden MKL
Apollo
5
2
10
5
L
Mercury
RustyPotat0
Mercury
2
7
0
0.29
L
Jormungandr
gottaketchup
Jormungandr
0
4
1
0.13
L
Osiris
theinchman
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,450
Damage
23,727
45,813
Taken
48,664
33,233
Mitigated
31,326
17,186
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Darkeni117
Chronos
8,322
2,822
0
2,721
8,277
4,693
2,011
3,376
4,901
42,474
3,361
L
Merlin
Hewkumber
Merlin
11,640
322
537
1,233
10,410
4,078
0
5,636
4,774
44,051
0
W
Bacchus
Jax MKL
Bacchus
9,547
1,029
0
7,311
15,802
18,638
425
3,042
12,760
20,804
0
W
8,967
2,275
0
3,122
10,943
5,097
2,222
4,631
6,312
0
41,878
W
Apollo
Raiden MKL
Apollo
13,614
10,240
0
4,032
10,791
4,805
3,894
4,103
6,688
0
45,658
L
Mercury
RustyPotat0
Mercury
4,744
3,383
0
1,058
12,790
5,295
0
4,946
7,844
0
28,808
L
Jormungandr
gottaketchup
Jormungandr
3,050
687
220
1,070
14,902
15,447
350
3,058
11,844
19,617
0
L
Osiris
theinchman
Osiris
4,293
449
122
1,534
10,562
6,506
221
4,547
6,015
0
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
36,262
244
Minions Killed
217
13
Camps Cleared
8
1,063,197
Distance Traveled
897,121
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,982
845
91
7
4
258,638
1
L
Merlin
9,485
730
65
5
1
238,348
2
W
Bacchus
11,615
893
23
2
0
288,746
0
W
Ne Zha
11,271
867
64
5
4
254,372
1
W
Apollo
11,109
855
66
5
5
261,441
4
L
Mercury
9,321
717
53
4
4
234,877
1
L
Jormungandr
8,303
639
40
3
2
181,545
2
L
Osiris
9,153
704
59
5
1
242,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role