Player Matchup

Amaterasu
Amaterasu
AzuraEatsy
Amaterasu
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
47W - 47L
1,603 Elo+
Party 2
Apollo
Apollo
DudeFuego
Apollo
Level 86
God Stats
2W - 5L
1,315 SR
Queue Stats
84W - 79L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Philimondster
Sylvanus
Level 151
God Stats
7W - 7L
1,558 SR
Queue Stats
40W - 50L
1,487 Elo+
Party 4
Sol
Sol
coolspy79
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,381 Elo+
Party 4
Yemoja
Yemoja
jessyess
Yemoja
Level 87
God Stats
15W - 19L
1,451 SR
Queue Stats
317W - 306L
1,429 Elo+
Party 2
Team Averages
Level 77
1,465 SR
1,465 Elo+

VS

Team Averages
Level 79
1,467 SR
1,526 Elo+
Sol
Sol
Cammmie
Sol
Level 147
God Stats
2W - 5L
1,208 SR
Queue Stats
60W - 68L
1,453 Elo+
Party 3
Jormungandr
Jormungandr
NoCAKEforu
Jormungandr
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 100L
1,500 Elo+
Party 1
Pele
Pele
RoderickHYin
Pele
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 121L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
fatgod12
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 88L
1,665 Elo+
Party 1
Chernobog
Chernobog
iJustHadSeth
Chernobog
Level 50
God Stats
4W - 1L
1,626 SR
Queue Stats
50W - 57L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzuraEatsy
Amaterasu
15
3 / 4 / 3
8,939
497
5,937
13,436
10,293
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
DudeFuego
Apollo
17
9 / 4 / 2
11,488
638
12,771
17,162
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Philimondster
Sylvanus
14
6 / 5 / 5
9,383
521
7,234
15,565
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 8 / 5
8,599
478
12,834
14,484
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
jessyess
Yemoja
13
0 / 4 / 10
8,766
487
6,704
18,318
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 5 / 2
10,754
597
16,506
12,113
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NoCAKEforu
Jormungandr
12
0 / 3 / 15
7,838
435
9,199
17,151
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
17 / 5 / 3
11,547
642
15,536
15,297
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
fatgod12
Cthulhu
15
0 / 4 / 7
8,993
500
6,631
11,179
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
iJustHadSeth
Chernobog
15
1 / 4 / 9
9,222
512
8,055
11,561
3,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
21
Kills
25
25
Deaths
21
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AzuraEatsy
Amaterasu
3
4
3
1.13
W
Sol
7
5
2
1.6
L
Apollo
DudeFuego
Apollo
9
4
2
2.5
W
Jormungandr
NoCAKEforu
Jormungandr
0
3
15
2.5
L
Sylvanus
Philimondster
Sylvanus
6
5
5
1.7
W
17
5
3
3.7
L
3
8
5
0.69
W
Cthulhu
fatgod12
Cthulhu
0
4
7
0.88
W
Chernobog
iJustHadSeth
Chernobog
1
4
9
1.38
L
Yemoja
jessyess
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,480
Damage
55,927
78,965
Taken
67,301
40,395
Mitigated
33,146
27,814
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AzuraEatsy
Amaterasu
5,937
2,688
0
2,645
13,436
10,293
0
5,322
7,753
0
34,568
W
Sol
16,506
6,818
0
3,223
12,113
5,791
2,073
6,431
5,682
75,931
3,092
L
Apollo
DudeFuego
Apollo
12,771
8,145
0
7,700
17,162
6,052
952
5,396
11,641
0
67,409
W
Jormungandr
NoCAKEforu
Jormungandr
9,199
2,088
0
4,460
17,151
8,420
380
8,587
8,483
24,287
0
L
Sylvanus
Philimondster
Sylvanus
7,234
1,375
1,348
3,953
15,565
9,545
0
6,581
8,852
41,420
12,001
W
15,536
4,449
0
4,940
15,297
6,002
33
5,139
10,158
0
76,439
L
12,834
4,157
0
4,182
14,484
4,193
638
4,714
9,720
39,614
0
W
Cthulhu
fatgod12
Cthulhu
6,631
1,015
0
2,667
11,179
9,163
458
2,499
8,486
45,993
0
W
Chernobog
iJustHadSeth
Chernobog
8,055
4,451
0
2,414
11,561
3,770
816
4,008
7,528
0
60,887
L
Yemoja
jessyess
Yemoja
6,704
1,046
2,411
5,575
18,318
10,312
330
8,619
9,249
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
48,354
385
Minions Killed
502
0
Camps Cleared
0
1,650,945
Distance Traveled
1,701,496
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,939
497
71
4
0
355,068
0
W
Sol
10,754
597
142
8
0
325,915
2
L
Apollo
11,488
638
106
6
0
350,343
2
W
Jormungandr
7,838
435
32
2
0
328,714
2
L
Sylvanus
9,383
521
99
6
0
314,082
0
W
Pele
11,547
642
111
6
0
358,452
6
L
Sol
8,599
478
67
4
0
304,283
1
W
Cthulhu
8,993
500
102
6
0
354,242
2
W
Chernobog
9,222
512
115
6
0
334,173
1
L
Yemoja
8,766
487
42
2
0
327,169
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role