Player Matchup

Apollo
Apollo
C4NDY26
Apollo
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 35L
1,612 Elo+
Solo
Scylla
Scylla
Dagnyt
Scylla
Level 153
God Stats
9W - 7L
1,566 SR
Queue Stats
807W - 388L
1,675 Elo+
Party 1
Agni
Agni
Lance_Man90
Agni
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 32L
1,714 Elo+
Solo
Thanatos
Thanatos
Marking
Thanatos
Level 85
God Stats
14W - 6L
1,697 SR
Queue Stats
522W - 200L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
Talofa
Cabrakan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,546 Elo+
Solo
Team Averages
Level 101
1,553 SR
1,630 Elo+

VS

Team Averages
Level 122
1,466 SR
1,665 Elo+
Athena
Athena
IPlayedin2014
Athena
Level 44
God Stats
9W - 11L
1,188 SR
Queue Stats
49W - 71L
1,393 Elo+
Solo
Rama
Rama
Londrigan
Rama
Level 105
God Stats
3W - 7L
1,310 SR
Queue Stats
386W - 493L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
Merlinone
Sun Wukong
Level 159
God Stats
13W - 3L
1,834 SR
Queue Stats
977W - 281L
1,753 Elo+
Party 2
Awilix
Awilix
MonsDerrMan
Awilix
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
868W - 266L
1,778 Elo+
Party 2
The Morrigan
The Morrigan
Pounding
The Morrigan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C4NDY26
Apollo
17
4 / 7 / 5
10,311
543
10,592
18,157
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Dagnyt
Scylla
18
6 / 4 / 4
10,827
570
10,543
12,100
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 11 / 1
6,842
360
2,643
10,576
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Marking
Thanatos
16
4 / 4 / 5
9,666
509
5,552
13,173
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Talofa
Cabrakan
15
1 / 6 / 4
9,372
493
6,676
15,409
19,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 16
10,441
550
6,677
17,005
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
9 / 5 / 3
11,162
587
9,546
13,526
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Merlinone
Sun Wukong
20
3 / 3 / 7
12,638
665
6,883
15,819
9,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
18
9 / 3 / 7
11,432
602
12,699
14,596
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Pounding
The Morrigan
20
9 / 1 / 4
13,020
685
17,123
5,729
2,655
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
16
Kills
31
32
Deaths
16
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
C4NDY26
Apollo
4
7
5
0.93
L
Scylla
Dagnyt
Scylla
6
4
4
2
W
1
4
16
2.25
L
1
11
1
0.14
W
Rama
9
5
3
2.1
L
Thanatos
Marking
Thanatos
4
4
5
1.63
W
Sun Wukong
Merlinone
Sun Wukong
3
3
7
2.17
W
Awilix
9
3
7
4.17
W
The Morrigan
Pounding
The Morrigan
9
1
4
11
L
Cabrakan
Talofa
Cabrakan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,006
Damage
52,928
69,415
Taken
66,675
40,433
Mitigated
38,861
21,912
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
C4NDY26
Apollo
10,592
7,756
0
7,494
18,157
6,948
0
6,159
11,910
0
78,811
L
Scylla
Dagnyt
Scylla
10,543
1,915
169
1,257
12,100
4,258
0
5,240
6,698
77,318
0
W
6,677
1,465
0
1,700
17,005
16,002
272
5,166
11,659
29,253
0
L
2,643
610
0
0
10,576
2,587
264
2,425
8,135
15,931
0
W
Rama
9,546
7,931
0
4,701
13,526
4,968
2,056
2,759
10,738
0
64,305
L
Thanatos
Marking
Thanatos
5,552
1,505
0
10,115
13,173
7,478
0
2,946
10,129
0
63,986
W
Sun Wukong
Merlinone
Sun Wukong
6,883
1,709
0
6,102
15,819
9,278
1,520
5,133
10,686
0
89,467
W
Awilix
12,699
4,459
0
4,413
14,596
5,958
0
4,946
9,450
0
73,648
W
The Morrigan
Pounding
The Morrigan
17,123
3,586
0
2,482
5,729
2,655
317
1,391
4,280
99,988
4,452
L
Cabrakan
Talofa
Cabrakan
6,676
1,346
0
2,877
15,409
19,162
0
2,543
12,797
52,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
58,693
529
Minions Killed
621
0
Camps Cleared
0
1,681,346
Distance Traveled
1,917,963
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,311
543
129
7
0
309,257
0
L
Scylla
10,827
570
147
8
0
373,160
5
W
Athena
10,441
550
32
2
0
403,312
8
L
Agni
6,842
360
19
1
0
300,642
1
W
Rama
11,162
587
125
7
0
320,548
4
L
Thanatos
9,666
509
117
6
0
379,751
4
W
Sun Wukong
12,638
665
187
10
0
390,587
3
W
Awilix
11,432
602
92
5
0
417,635
5
W
The Morrigan
13,020
685
185
10
0
385,881
7
L
Cabrakan
9,372
493
117
6
0
318,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role