Player Matchup

Fenrir
Fenrir
Diamond IV
BadgeeRR
Fenrir
Diamond IV
Level 143
God Stats
5W - 17L
1,500 SR
Queue Stats
282W - 240L
2,294 MMR
Solo
Chronos
Chronos
Diamond V
OpWinchester
Chronos
Diamond V
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
230W - 184L
2,183 MMR
Party 3
Hel
Hel
Diamond V
P4ragon
Hel
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Gold II
QuantumEraser
Hercules
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
conchibru
Bellona
Platinum V
Level 122
God Stats
2W - 3L
1,725 SR
Queue Stats
34W - 30L
1,764 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,545 SR
1,848 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,620 SR
2,066 MMR
Tyr
Tyr
Masters
AppointedDwarf
Tyr
Masters
Level 68
God Stats
12W - 6L
1,764 SR
Queue Stats
279W - 196L
2,612 MMR
Party 1
Sobek
Sobek
Gold I
DaveLizewski
Sobek
Gold I
Level 156
God Stats
16W - 15L
1,591 SR
Queue Stats
116W - 107L
1,700 MMR
Party 2
Cupid
Cupid
Silver I
Kynosama
Cupid
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,588 MMR
Party 2
Vulcan
Vulcan
Platinum I
OverpoweredUSB
Vulcan
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 298L
2,015 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Rapio
Ne Zha
Diamond II
Level 160
God Stats
3W - 1L
1,747 SR
Queue Stats
152W - 94L
2,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadgeeRR
Fenrir
10
0 / 4 / 1
5,840
487
4,547
9,464
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
OpWinchester
Chronos
13
1 / 1 / 0
7,212
601
3,571
5,463
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
11
0 / 3 / 0
5,902
492
2,356
6,510
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
QuantumEraser
Hercules
9
0 / 1 / 1
5,874
490
2,602
8,321
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
conchibru
Bellona
11
1 / 3 / 0
6,233
519
3,303
9,826
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetPersephoneApolloChang'eScylla

VS

Bans
The MorriganHeimdallrRaijinYemojaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,704
642
7,577
8,927
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 2
5,748
479
2,094
5,775
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Kynosama
Cupid
13
2 / 1 / 0
7,356
613
4,168
5,976
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 5
6,896
575
5,150
2,345
986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Rapio
Ne Zha
13
5 / 0 / 2
7,738
645
6,809
8,780
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Fenrir
BadgeeRR
Fenrir
0
4
1
0.13
W
0
0
2
1
W
Cupid
Kynosama
Cupid
2
1
0
2
L
Chronos
OpWinchester
Chronos
1
1
0
1
W
1
0
5
3.5
L
Hel
0
3
0
0
L
Hercules
QuantumEraser
Hercules
0
1
1
0.5
W
Ne Zha
Rapio
Ne Zha
5
0
2
6
L
Bellona
conchibru
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
25,798
39,584
Taken
31,803
19,837
Mitigated
14,411
16,575
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,577
1,326
0
5,373
8,927
5,552
1,002
0
8,766
0
45,561
L
Fenrir
BadgeeRR
Fenrir
4,547
2,282
0
3,206
9,464
4,700
0
1,342
8,122
0
37,429
W
2,094
104
0
2,913
5,775
3,011
128
1,303
4,472
9,346
0
W
Cupid
Kynosama
Cupid
4,168
2,502
36
3,004
5,976
1,709
0
3,165
2,811
0
50,571
L
Chronos
OpWinchester
Chronos
3,571
2,232
0
2,321
5,463
1,684
0
450
5,013
56,331
0
W
5,150
983
0
1,537
2,345
986
0
533
1,812
49,900
0
L
Hel
2,356
242
1,465
2,722
6,510
1,778
0
2,584
3,926
44,315
0
L
Hercules
QuantumEraser
Hercules
2,602
616
0
3,519
8,321
3,387
0
2,868
5,453
0
13,085
W
Ne Zha
Rapio
Ne Zha
6,809
3,000
0
2,041
8,780
3,153
0
926
7,854
0
55,923
L
Bellona
conchibru
Bellona
3,303
1,666
0
3,342
9,826
8,288
0
0
9,826
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
35,442
385
Minions Killed
408
0
Camps Cleared
0
1,223,525
Distance Traveled
1,321,238
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,704
642
96
8
0
263,112
2
L
Fenrir
5,840
487
75
6
0
247,548
1
W
Sobek
5,748
479
8
1
0
275,131
3
W
Cupid
7,356
613
113
9
0
220,556
4
L
Chronos
7,212
601
126
11
0
226,465
2
W
Vulcan
6,896
575
88
7
0
271,570
4
L
Hel
5,902
492
89
7
0
250,929
5
L
Hercules
5,874
490
16
1
0
265,254
6
W
Ne Zha
7,738
645
103
9
0
290,869
4
L
Bellona
6,233
519
79
7
0
233,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role