Player Matchup

Cernunnos
Cernunnos
AirFlowe
Cernunnos
Level 109
God Stats
0W - 1L
1,106 SR
Queue Stats
53W - 41L
1,573 Elo+
Party 2
Scylla
Scylla
Angry Samoan 11
Scylla
Level 14
God Stats
2W - 4L
1,186 SR
Queue Stats
64W - 38L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
Grantar27
Sylvanus
Level 107
God Stats
0W - 2L
1,419 SR
Queue Stats
48W - 32L
1,595 Elo+
Party 2
Team Averages
Level 77
1,237 SR
1,585 Elo+

VS

Team Averages
Level 7
1,571 SR
1,279 Elo+
Hercules
Hercules
CopenhagenWG
Hercules
Level 7
God Stats
1W - 1L
1,580 SR
Queue Stats
4W - 11L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
Tast1k
Kukulkan
Level 11
God Stats
3W - 1L
1,633 SR
Queue Stats
6W - 10L
1,376 Elo+
Party 1
Neith
Neith
ThunderLiaison
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AirFlowe
Cernunnos
15
3 / 3 / 4
11,741
618
12,477
15,146
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 3
11,501
605
13,421
13,051
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Grantar27
Sylvanus
12
1 / 2 / 4
11,283
594
9,101
22,136
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CopenhagenWG
Hercules
15
4 / 3 / 6
12,133
639
12,914
28,116
26,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Tast1k
Kukulkan
15
3 / 2 / 7
11,850
624
18,352
7,666
2,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 6
11,419
601
10,353
10,347
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
10
10
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AirFlowe
Cernunnos
3
3
4
1.67
L
3
5
3
0.9
W
Hercules
CopenhagenWG
Hercules
4
3
6
2.33
L
Sylvanus
Grantar27
Sylvanus
1
2
4
1.5
W
Kukulkan
Tast1k
Kukulkan
3
2
7
3.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
41,619
50,333
Taken
46,129
43,859
Mitigated
32,028
20,211
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AirFlowe
Cernunnos
12,477
7,073
0
1,954
15,146
10,345
275
6,668
8,214
0
66,575
L
13,421
2,240
0
1,138
13,051
5,807
255
5,387
7,589
58,949
0
W
Hercules
CopenhagenWG
Hercules
12,914
2,837
0
9,080
28,116
26,278
448
12,905
14,595
10,093
28,695
L
Sylvanus
Grantar27
Sylvanus
9,101
1,418
6,258
10,861
22,136
27,707
249
9,324
12,437
21,455
0
W
Kukulkan
Tast1k
Kukulkan
18,352
2,522
0
667
7,666
2,507
905
4,479
3,003
49,596
0
W
10,353
5,019
0
1,208
10,347
3,243
1,985
4,190
6,009
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
35,402
176
Minions Killed
159
0
Camps Cleared
0
914,315
Distance Traveled
955,307
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,741
618
97
5
0
310,779
0
L
Scylla
11,501
605
61
3
0
276,344
0
W
Hercules
12,133
639
39
2
0
378,303
0
L
Sylvanus
11,283
594
18
1
0
327,192
3
W
Kukulkan
11,850
624
62
3
0
306,047
0
W
Neith
11,419
601
58
3
0
270,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role