Player Matchup

Cthulhu
Cthulhu
AwDudeIDontKnow
Cthulhu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,272 Elo+
Solo
Da Ji
Da Ji
NathanOnMars
Da Ji
Level 48
God Stats
6W - 18L
1,213 SR
Queue Stats
358W - 538L
1,310 Elo+
Party 2
Baron Samedi
Baron Samedi
SlumpppGod
Baron Samedi
Level 23
God Stats
18W - 23L
1,452 SR
Queue Stats
354W - 509L
1,306 Elo+
Party 2
Team Averages
Level 27
1,388 SR
1,296 Elo+

VS

Team Averages
Level 24
1,584 SR
1,328 Elo+
Arachne
Arachne
ASAP Cyclone
Arachne
Level 28
God Stats
32W - 31L
1,551 SR
Queue Stats
218W - 238L
1,425 Elo+
Party 1
Nox
Nox
ASAP Vague
Nox
Level 29
God Stats
7W - 9L
1,807 SR
Queue Stats
307W - 343L
1,390 Elo+
Party 1
Horus
Horus
CrispyNuggetXD
Horus
Level 16
God Stats
7W - 13L
1,393 SR
Queue Stats
86W - 114L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,741
482
0
0
0
13
4 / 12 / 1
9,659
690
13,581
18,820
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
SlumpppGod
Baron Samedi
12
3 / 10 / 1
8,654
618
8,892
15,062
7,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASAP Cyclone
Arachne
15
12 / 3 / 6
11,530
824
12,430
12,035
3,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 4 / 12
10,318
737
10,407
10,549
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 0 / 11
9,984
713
4,761
12,603
11,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
7
Kills
22
22
Deaths
7
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASAP Cyclone
Arachne
12
3
6
5
W
5
4
12
2.75
L
0
0
0
0
W
5
0
11
10.5
L
4
12
1
0.38
L
Baron Samedi
SlumpppGod
Baron Samedi
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
27,598
33,882
Taken
35,187
16,573
Mitigated
19,071
7,275
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASAP Cyclone
Arachne
12,430
9,909
0
4,007
12,035
3,999
616
2,797
9,238
0
28,787
W
10,407
1,019
185
473
10,549
3,806
1,151
2,514
8,035
34,044
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,761
2,571
1,931
2,039
12,603
11,266
610
3,593
9,010
0
16,766
L
13,581
3,386
506
2,283
18,820
9,319
623
6,129
12,271
0
33,768
L
Baron Samedi
SlumpppGod
Baron Samedi
8,892
1,633
1,701
2,785
15,062
7,254
291
3,656
11,204
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
31,832
77
Minions Killed
110
0
Camps Cleared
0
375,882
Distance Traveled
731,635
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,530
824
41
3
0
247,141
2
W
Nox
10,318
737
40
3
0
230,854
0
L
Cthulhu
6,741
482
0
0
0
0
0
W
Horus
9,984
713
29
2
0
253,640
0
L
Da Ji
9,659
690
47
3
0
212,876
2
L
Baron Samedi
8,654
618
30
2
0
163,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role