Player Matchup

Ao Kuang
Ao Kuang
DivineVampyr
Ao Kuang
Level 135
God Stats
0W - 2L
1,293 SR
Queue Stats
281W - 270L
1,605 Elo+
Party 1
Achilles
Achilles
Trappington
Achilles
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 265L
1,606 Elo+
Party 1
Set
Set
ViolentPanda01
Set
Level 137
God Stats
2W - 2L
1,507 SR
Queue Stats
142W - 137L
1,568 Elo+
Party 3
Tyr
Tyr
iEclipseSZN
Tyr
Level 146
God Stats
4W - 10L
1,756 SR
Queue Stats
170W - 151L
1,589 Elo+
Party 3
Hou Yi
Hou Yi
iiAmaze
Hou Yi
Level 55
God Stats
5W - 17L
1,246 SR
Queue Stats
45W - 49L
1,533 Elo+
Party 1
Team Averages
Level 120
1,460 SR
1,580 Elo+

VS

Team Averages
Level 120
1,656 SR
1,610 Elo+
Yemoja
Yemoja
Arsqueezy
Yemoja
Level 107
God Stats
2W - 1L
1,745 SR
Queue Stats
13W - 12L
1,703 Elo+
Party 2
Ra
Ra
JustThePhip
Ra
Level 121
God Stats
4W - 5L
1,659 SR
Queue Stats
12W - 12L
1,702 Elo+
Party 2
Awilix
Awilix
WalrusOfWar
Awilix
Level 115
God Stats
1W - 0L
1,517 SR
Queue Stats
14W - 18L
1,420 Elo+
Party 2
Izanami
Izanami
satin47
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,580 Elo+
Solo
Guan Yu
Guan Yu
trudelle
Guan Yu
Level 129
God Stats
2W - 0L
1,860 SR
Queue Stats
31W - 19L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DivineVampyr
Ao Kuang
20
6 / 5 / 4
13,277
492
13,585
24,352
13,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Trappington
Achilles
20
3 / 5 / 4
13,271
492
12,991
27,060
31,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 8 / 5
13,617
504
22,009
23,273
10,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 4 / 9
11,809
437
12,687
27,391
35,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
iiAmaze
Hou Yi
18
0 / 4 / 6
11,722
434
10,504
18,109
6,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arsqueezy
Yemoja
18
1 / 1 / 14
13,833
512
7,945
14,604
20,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 4 / 11
13,431
497
13,359
16,271
16,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
20
6 / 8 / 10
14,699
544
18,725
27,242
13,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
satin47
Izanami
20
7 / 3 / 4
16,721
619
24,961
20,936
14,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
trudelle
Guan Yu
20
9 / 2 / 9
15,695
581
26,283
32,831
53,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
18
Kills
26
26
Deaths
18
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arsqueezy
Yemoja
1
1
14
8
L
Ao Kuang
DivineVampyr
Ao Kuang
6
5
4
1.6
W
3
4
11
2.13
L
Achilles
Trappington
Achilles
3
5
4
1
L
8
8
5
1.31
W
Awilix
6
8
10
1.38
L
1
4
9
1.38
L
Hou Yi
iiAmaze
Hou Yi
0
4
6
0.75
W
Izanami
satin47
Izanami
7
3
4
3
W
Guan Yu
trudelle
Guan Yu
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,776
Damage
91,273
120,185
Taken
111,884
97,593
Mitigated
118,963
32,606
Healing
51,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arsqueezy
Yemoja
7,945
2,497
6,198
3,106
14,604
20,447
2,226
1,412
13,067
35,885
0
L
Ao Kuang
DivineVampyr
Ao Kuang
13,585
4,527
0
8,710
24,352
13,321
0
2,305
21,937
77,943
11,196
W
13,359
1,197
4,890
6,823
16,271
16,846
1,794
1,111
15,060
76,845
0
L
Achilles
Trappington
Achilles
12,991
3,652
0
8,140
27,060
31,263
62
4,380
22,205
108
79,435
L
22,009
8,400
0
2,218
23,273
10,494
0
7,374
15,774
0
106,960
W
Awilix
18,725
8,261
0
5,551
27,242
13,278
1,637
8,688
18,504
0
97,149
L
12,687
1,598
0
7,312
27,391
35,636
29
5,529
21,587
0
54,010
L
Hou Yi
iiAmaze
Hou Yi
10,504
5,894
0
6,226
18,109
6,879
1,892
2,727
15,257
0
83,142
W
Izanami
satin47
Izanami
24,961
17,711
0
5,246
20,936
14,782
11,243
1,097
19,772
0
173,210
W
Guan Yu
trudelle
Guan Yu
26,283
3,764
4,065
15,971
32,831
53,610
1,664
3,776
28,655
1,015
100,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,696
Gold Earned
74,379
633
Minions Killed
684
0
Camps Cleared
0
2,558,342
Distance Traveled
2,595,647
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,833
512
62
2
0
515,961
5
L
Ao Kuang
13,277
492
122
5
0
528,324
3
W
Ra
13,431
497
107
4
0
488,369
4
L
Achilles
13,271
492
123
5
0
514,245
4
L
Set
13,617
504
173
6
0
458,115
0
W
Awilix
14,699
544
125
5
0
530,510
7
L
Tyr
11,809
437
69
3
0
603,154
4
L
Hou Yi
11,722
434
146
5
0
454,504
6
W
Izanami
16,721
619
236
9
0
492,430
4
W
Guan Yu
15,695
581
154
6
0
568,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role