Player Matchup

Ah Puch
Ah Puch
BlueJaigEyes
Ah Puch
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 146L
1,560 Elo+
Party 2
Nemesis
Nemesis
ChefWhiskaz
Nemesis
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 167L
1,507 Elo+
Solo
Cerberus
Cerberus
Danny Devitoast
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 60L
1,769 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,612 Elo+

VS

Team Averages
Level 128
1,652 SR
1,542 Elo+
Baba Yaga
Baba Yaga
FourRealDeal
Baba Yaga
Level 158
God Stats
88W - 95L
1,529 SR
Queue Stats
837W - 971L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Ladman-19
Kuzenbo
Level 125
God Stats
7W - 8L
1,873 SR
Queue Stats
261W - 304L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MatrixSlide
Tsukuyomi
Level 102
God Stats
32W - 24L
1,553 SR
Queue Stats
259W - 317L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlueJaigEyes
Ah Puch
15
2 / 3 / 1
11,221
623
10,687
10,007
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ChefWhiskaz
Nemesis
13
1 / 4 / 1
10,405
578
8,983
17,584
6,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
14
1 / 4 / 2
11,607
645
6,988
22,117
26,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FourRealDeal
Baba Yaga
16
1 / 1 / 7
11,154
620
15,146
9,361
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Ladman-19
Kuzenbo
15
4 / 0 / 6
12,843
714
10,532
16,497
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
MatrixSlide
Tsukuyomi
15
6 / 3 / 4
12,090
672
14,525
12,927
6,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BlueJaigEyes
Ah Puch
2
3
1
0.83
L
Nemesis
ChefWhiskaz
Nemesis
1
4
1
0.38
L
Cerberus
1
4
2
0.5
W
Baba Yaga
FourRealDeal
Baba Yaga
1
1
7
4.5
W
Kuzenbo
Ladman-19
Kuzenbo
4
0
6
7
W
Tsukuyomi
MatrixSlide
Tsukuyomi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
40,203
49,708
Taken
38,785
37,116
Mitigated
32,510
10,417
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BlueJaigEyes
Ah Puch
10,687
345
1,051
3,209
10,007
3,952
0
5,504
4,355
68,924
0
L
Nemesis
ChefWhiskaz
Nemesis
8,983
2,330
0
2,062
17,584
6,855
56
7,404
9,852
223
42,840
L
Cerberus
6,988
278
0
4,095
22,117
26,309
0
11,759
9,748
37,704
0
W
Baba Yaga
FourRealDeal
Baba Yaga
15,146
938
0
4,894
9,361
3,658
576
6,238
3,123
54,652
0
W
Kuzenbo
Ladman-19
Kuzenbo
10,532
3,524
0
3,296
16,497
22,135
1,970
7,712
8,785
37,888
0
W
Tsukuyomi
MatrixSlide
Tsukuyomi
14,525
3,321
842
2,806
12,927
6,717
585
3,963
8,964
0
70,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
36,087
246
Minions Killed
197
0
Camps Cleared
0
1,003,127
Distance Traveled
1,084,260
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,221
623
110
6
0
329,289
2
L
Nemesis
10,405
578
58
3
0
332,716
2
L
Cerberus
11,607
645
78
4
0
341,122
1
W
Baba Yaga
11,154
620
86
5
0
354,934
2
W
Kuzenbo
12,843
714
35
2
0
353,359
0
W
Tsukuyomi
12,090
672
76
4
0
375,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role