Player Matchup

Loki
Loki
MrBananaNutz
Loki
Level 123
God Stats
34W - 24L
1,730 SR
Queue Stats
268W - 259L
1,534 Elo+
Party 1
Zeus
Zeus
Rocksteаdy
Zeus
Level 141
God Stats
4W - 4L
1,315 SR
Queue Stats
742W - 675L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
StormyWeatherTV
Sylvanus
Level 111
God Stats
7W - 5L
1,823 SR
Queue Stats
812W - 756L
1,533 Elo+
Party 1
Osiris
Osiris
TheOtherWiggan
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,632 Elo+
Party 1
Neith
Neith
csmQueso
Neith
Level 16
God Stats
5W - 11L
1,468 SR
Queue Stats
293W - 284L
1,475 Elo+
Party 1
Team Averages
Level 89
1,567 SR
1,544 Elo+

VS

Team Averages
Level 56
1,561 SR
1,552 Elo+
Ra
Ra
Djinnmas
Ra
Level 40
God Stats
1W - 2L
1,199 SR
Queue Stats
16W - 16L
1,498 Elo+
Solo
Nu Wa
Nu Wa
EdisontrysSmite
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Smokester
Fenrir
Level 117
God Stats
4W - 4L
1,715 SR
Queue Stats
553W - 572L
1,603 Elo+
Party 2
Cupid
Cupid
erjoni
Cupid
Level 27
God Stats
47W - 40L
1,650 SR
Queue Stats
482W - 483L
1,574 Elo+
Party 2
King Arthur
King Arthur
ikillabeast
King Arthur
Level 20
God Stats
22W - 20L
1,740 SR
Queue Stats
322W - 342L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,299
415
8,247
17,636
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 4 / 3
10,938
547
10,478
10,939
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
13
4 / 8 / 0
8,684
434
7,863
15,686
13,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 0
8,440
422
11,013
17,601
13,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
csmQueso
Neith
14
0 / 5 / 4
8,563
428
7,546
14,889
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
10,055
503
10,918
13,654
5,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 1 / 11
12,004
600
19,083
7,757
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Smokester
Fenrir
19
9 / 3 / 2
11,783
589
9,790
15,879
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
erjoni
Cupid
18
8 / 1 / 6
11,054
553
12,014
15,927
5,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ikillabeast
King Arthur
18
0 / 0 / 2
10,838
542
8,034
15,703
10,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
29
29
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
6
1
11
11.5
L
2
8
1
0.31
L
3
4
3
1.13
W
Fenrir
Smokester
Fenrir
9
3
2
3.33
L
Sylvanus
4
8
0
0.5
L
0
4
0
0
L
Neith
csmQueso
Neith
0
5
4
0.4
W
Cupid
erjoni
Cupid
8
1
6
11
W
King Arthur
ikillabeast
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,147
Damage
59,839
76,751
Taken
68,920
40,548
Mitigated
32,277
13,934
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,918
1,573
1,872
5,466
13,654
5,540
549
4,538
9,062
44,955
0
W
19,083
3,581
0
1,345
7,757
2,963
1,252
2,637
5,028
89,083
0
L
8,247
755
0
2,597
17,636
5,121
0
8,094
9,278
0
49,717
L
10,478
2,227
0
554
10,939
3,270
0
4,726
5,997
72,260
0
W
Fenrir
Smokester
Fenrir
9,790
1,735
0
3,198
15,879
7,470
0
4,708
11,033
0
82,772
L
Sylvanus
7,863
2,811
387
1,489
15,686
13,636
0
6,595
8,939
32,439
6,448
L
11,013
3,312
0
3,938
17,601
13,992
0
4,074
13,136
0
56,120
L
Neith
csmQueso
Neith
7,546
3,408
0
4,969
14,889
4,529
0
5,537
9,214
0
54,386
W
Cupid
erjoni
Cupid
12,014
7,700
41
7,302
15,927
5,627
1,589
4,060
11,781
0
73,720
W
King Arthur
ikillabeast
King Arthur
8,034
832
0
5,503
15,703
10,677
32
1,379
14,318
0
65,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
55,734
494
Minions Killed
610
0
Camps Cleared
0
1,721,852
Distance Traveled
1,892,416
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,055
503
75
4
0
379,383
3
W
Nu Wa
12,004
600
156
8
0
371,525
4
L
Loki
8,299
415
88
4
0
377,629
4
L
Zeus
10,938
547
156
8
0
348,782
4
W
Fenrir
11,783
589
122
6
0
373,879
3
L
Sylvanus
8,684
434
58
3
0
311,288
0
L
Osiris
8,440
422
108
5
0
349,916
0
L
Neith
8,563
428
84
4
0
334,237
7
W
Cupid
11,054
553
105
5
0
375,913
3
W
King Arthur
10,838
542
152
8
0
391,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role