Player Matchup

Bacchus
Bacchus
Diegosard01
Bacchus
Level 14
God Stats
45W - 28L
1,496 SR
Queue Stats
546W - 542L
1,456 Elo+
Party 1
Anubis
Anubis
churrumaiz172
Anubis
Level 16
God Stats
15W - 13L
1,477 SR
Queue Stats
28W - 29L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
jackbladekill
Xing Tian
Level 18
God Stats
19W - 14L
1,626 SR
Queue Stats
21W - 18L
1,498 Elo+
Solo
Arachne
Arachne
sicsteven
Arachne
Level 4
God Stats
5W - 3L
1,244 SR
Queue Stats
13W - 15L
1,242 Elo+
Solo
Chernobog
Chernobog
yerarljoker
Chernobog
Level 28
God Stats
34W - 22L
1,501 SR
Queue Stats
122W - 125L
1,403 Elo+
Party 1
Team Averages
Level 16
1,469 SR
1,403 Elo+

VS

Team Averages
Level 8
1,518 SR
1,442 Elo+
Zeus
Zeus
Assassin36187
Zeus
Level 14
God Stats
17W - 8L
1,664 SR
Queue Stats
50W - 31L
1,457 Elo+
Party 2
Athena
Athena
Hirsutene
Athena
Level 14
God Stats
33W - 14L
1,600 SR
Queue Stats
52W - 32L
1,464 Elo+
Party 2
Ra
Ra
Law of the Gun
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,373 Elo+
Party 3
Loki
Loki
The Mark Hanna
Loki
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 2
Merlin
Merlin
xWinTooMuchx
Merlin
Level 5
God Stats
2W - 4L
1,547 SR
Queue Stats
74W - 68L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diegosard01
Bacchus
17
8 / 0 / 12
12,086
1,099
8,274
12,339
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 17
10,386
944
11,108
6,506
3,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
jackbladekill
Xing Tian
17
6 / 1 / 16
10,983
998
11,160
9,346
9,753
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
sicsteven
Arachne
17
5 / 3 / 13
10,940
995
6,990
12,009
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
yerarljoker
Chernobog
17
5 / 2 / 9
11,736
1,067
12,888
9,054
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,687
790
3,923
3,143
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Hirsutene
Athena
14
4 / 1 / 2
10,139
922
3,998
6,622
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 11 / 4
9,222
838
9,264
16,596
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 2
8,874
807
3,427
6,702
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 9 / 5
10,040
913
13,854
19,240
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
28
Kills
8
8
Deaths
28
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Bacchus
Diegosard01
Bacchus
8
0
12
14
L
Athena
Hirsutene
Athena
4
1
2
5
L
0
11
4
0.18
L
1
4
2
0.5
W
4
2
17
6.25
W
Xing Tian
jackbladekill
Xing Tian
6
1
16
14
W
Arachne
sicsteven
Arachne
5
3
13
3.83
L
Merlin
3
9
5
0.61
W
Chernobog
yerarljoker
Chernobog
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
34,466
49,254
Taken
52,303
40,356
Mitigated
18,264
11,433
Healing
1,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,923
155
0
0
3,143
870
0
1,494
1,649
11,708
0
W
Bacchus
Diegosard01
Bacchus
8,274
1,255
0
3,520
12,339
17,786
0
7,078
5,261
13,472
0
L
Athena
Hirsutene
Athena
3,998
1,911
0
483
6,622
2,817
0
4,248
2,374
5,197
0
L
9,264
1,382
181
134
16,596
5,778
0
11,101
5,495
19,590
0
L
3,427
1,106
0
253
6,702
2,023
0
2,954
3,748
0
8,911
W
11,108
484
0
1,721
6,506
3,258
0
5,007
1,499
22,136
0
W
Xing Tian
jackbladekill
Xing Tian
11,160
748
0
0
9,346
9,753
0
5,395
3,951
14,164
0
W
Arachne
sicsteven
Arachne
6,990
5,162
0
2,460
12,009
5,489
0
7,453
4,556
0
26,895
L
Merlin
13,854
2,023
0
140
19,240
6,776
0
10,745
8,495
20,809
0
W
Chernobog
yerarljoker
Chernobog
12,888
6,026
0
3,732
9,054
4,070
0
6,106
2,948
0
51,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
46,962
200
Minions Killed
71
6
Camps Cleared
0
932,040
Distance Traveled
620,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,687
790
12
1
0
87,524
0
W
Bacchus
12,086
1,099
12
1
0
208,264
0
L
Athena
10,139
922
1
0
0
112,294
0
L
Ra
9,222
838
25
2
0
153,898
0
L
Loki
8,874
807
10
1
0
99,627
0
W
Anubis
10,386
944
35
3
0
133,118
0
W
Xing Tian
10,983
998
6
1
0
201,611
4
W
Arachne
10,940
995
55
5
0
233,521
0
L
Merlin
10,040
913
23
2
0
166,788
0
W
Chernobog
11,736
1,067
92
8
6
155,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role