Player Matchup

Hera
Hera
Astrodox
Hera
Level 145
God Stats
6W - 1L
1,672 SR
Queue Stats
47W - 20L
1,809 Elo+
Party 1
Sylvanus
Sylvanus
BioFuzions
Sylvanus
Level 103
God Stats
9W - 4L
1,743 SR
Queue Stats
45W - 19L
1,822 Elo+
Party 1
Izanami
Izanami
Cloutzu
Izanami
Level 128
God Stats
1W - 1L
1,453 SR
Queue Stats
41W - 19L
1,806 Elo+
Party 1
Vulcan
Vulcan
ImGonFEED
Vulcan
Level 37
God Stats
4W - 1L
1,727 SR
Queue Stats
35W - 15L
1,786 Elo+
Party 1
Arachne
Arachne
SquishyPeckr
Arachne
Level 110
God Stats
5W - 1L
1,801 SR
Queue Stats
47W - 20L
1,809 Elo+
Party 1
Team Averages
Level 105
1,679 SR
1,806 Elo+

VS

Team Averages
Level 85
1,657 SR
1,607 Elo+
Scylla
Scylla
Ghastion
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,708 Elo+
Party 3
Hercules
Hercules
Neontacos
Hercules
Level 100
God Stats
18W - 13L
1,781 SR
Queue Stats
116W - 106L
1,615 Elo+
Party 3
King Arthur
King Arthur
PrismSniper
King Arthur
Level 49
God Stats
0W - 3L
1,872 SR
Queue Stats
15W - 22L
1,543 Elo+
Party 2
Olorun
Olorun
TheTruElemental
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,650 Elo+
Party 2
Khepri
Khepri
thatdannykid
Khepri
Level 104
God Stats
1W - 3L
1,633 SR
Queue Stats
63W - 68L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
7 / 1 / 17
12,013
801
17,959
7,046
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
BioFuzions
Sylvanus
17
3 / 1 / 19
11,022
735
5,108
9,341
11,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Cloutzu
Izanami
19
11 / 2 / 10
13,552
903
32,768
13,678
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ImGonFEED
Vulcan
17
6 / 3 / 17
11,953
797
14,955
8,080
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SquishyPeckr
Arachne
20
10 / 2 / 13
13,488
899
14,597
10,768
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ghastion
Scylla
14
1 / 7 / 5
8,766
584
4,451
9,860
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Neontacos
Hercules
16
5 / 7 / 3
10,130
675
11,467
27,608
21,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
PrismSniper
King Arthur
15
1 / 8 / 4
8,512
567
4,809
19,128
18,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 5 / 3
10,754
717
14,358
16,319
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
14
0 / 10 / 7
9,088
606
4,168
23,943
21,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
37
Kills
9
9
Deaths
37
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
7
1
17
15.5
W
Sylvanus
BioFuzions
Sylvanus
3
1
19
12.5
W
Izanami
Cloutzu
Izanami
11
2
10
8
L
Scylla
Ghastion
Scylla
1
7
5
0.5
W
Vulcan
ImGonFEED
Vulcan
6
3
17
4.83
L
Hercules
Neontacos
Hercules
5
7
3
0.93
L
King Arthur
PrismSniper
King Arthur
1
8
4
0.38
W
Arachne
SquishyPeckr
Arachne
10
2
13
8.25
L
2
5
3
0.7
L
Khepri
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,387
Damage
39,253
48,913
Taken
96,858
35,146
Mitigated
73,880
19,055
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,959
5,131
606
1,786
7,046
3,625
1,096
3,042
3,853
40,333
0
W
Sylvanus
BioFuzions
Sylvanus
5,108
1,349
4,737
3,030
9,341
11,432
288
3,749
5,327
18,397
0
W
Izanami
Cloutzu
Izanami
32,768
24,885
0
4,129
13,678
7,929
2,676
6,220
7,233
0
76,439
L
Scylla
Ghastion
Scylla
4,451
415
0
0
9,860
4,157
1
5,027
4,833
19,781
0
W
Vulcan
ImGonFEED
Vulcan
14,955
5,212
0
678
8,080
4,169
461
4,424
3,519
36,842
0
L
Hercules
Neontacos
Hercules
11,467
2,824
0
9,260
27,608
21,806
0
9,950
17,658
0
24,911
L
King Arthur
PrismSniper
King Arthur
4,809
375
0
0
19,128
18,309
0
7,417
11,711
0
26,482
W
Arachne
SquishyPeckr
Arachne
14,597
9,099
0
4,089
10,768
7,991
3,059
5,477
5,173
0
43,512
L
14,358
6,858
1,320
5,626
16,319
8,306
0
6,217
10,102
76,181
0
L
Khepri
4,168
239
0
904
23,943
21,302
0
9,546
14,397
19,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,028
Gold Earned
47,250
320
Minions Killed
309
10
Camps Cleared
6
1,369,744
Distance Traveled
1,184,835
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,013
801
63
4
1
281,320
5
W
Sylvanus
11,022
735
33
2
0
233,656
0
W
Izanami
13,552
903
112
7
4
267,490
2
L
Scylla
8,766
584
52
3
0
193,478
0
W
Vulcan
11,953
797
45
3
1
284,892
0
L
Hercules
10,130
675
39
3
1
254,605
3
L
King Arthur
8,512
567
41
3
0
253,393
1
W
Arachne
13,488
899
67
4
4
302,386
3
L
Olorun
10,754
717
149
10
5
240,671
2
L
Khepri
9,088
606
28
2
0
242,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role