Player Matchup

Ganesha
Ganesha
JumpingJaguar
Ganesha
Level 128
God Stats
4W - 5L
1,586 SR
Queue Stats
160W - 152L
1,439 Elo+
Solo
Discordia
Discordia
Killa Mike 2357
Discordia
Level 156
God Stats
5W - 7L
1,490 SR
Queue Stats
230W - 216L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
NolimBlack
Sun Wukong
Level 88
God Stats
5W - 8L
1,192 SR
Queue Stats
100W - 100L
1,544 Elo+
Solo
Artemis
Artemis
OdinElite
Artemis
Level 160
God Stats
20W - 20L
1,701 SR
Queue Stats
627W - 582L
1,547 Elo+
Party 1
Fenrir
Fenrir
RHDWow
Fenrir
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 105L
1,768 Elo+
Solo
Team Averages
Level 136
1,494 SR
1,559 Elo+

VS

Team Averages
Level 132
1,528 SR
1,491 Elo+
Danzaburou
Danzaburou
Curtastrophyy
Danzaburou
Level 139
God Stats
12W - 12L
1,505 SR
Queue Stats
46W - 42L
1,551 Elo+
Party 2
Ares
Ares
DJ Kracken
Ares
Level 144
God Stats
2W - 2L
1,561 SR
Queue Stats
53W - 45L
1,568 Elo+
Party 2
Loki
Loki
Drkwngduk559
Loki
Level 158
God Stats
60W - 48L
1,479 SR
Queue Stats
711W - 655L
1,594 Elo+
Solo
Bastet
Bastet
Kast-a-Way
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,167 Elo+
Solo
Chronos
Chronos
NightPaladin777
Chronos
Level 115
God Stats
42W - 27L
1,598 SR
Queue Stats
43W - 30L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 7 / 18
13,613
425
11,277
31,876
38,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
Killa Mike 2357
Discordia
20
2 / 8 / 7
14,305
447
20,709
22,828
9,833
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NolimBlack
Sun Wukong
20
4 / 3 / 7
14,688
459
18,567
32,141
32,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Artemis
OdinElite
Artemis
20
12 / 8 / 6
15,075
471
28,597
26,132
12,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
RHDWow
Fenrir
20
4 / 9 / 4
14,186
443
20,211
35,461
23,909
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Curtastrophyy
Danzaburou
20
7 / 8 / 9
16,584
518
21,352
28,255
14,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 18
14,648
458
22,424
34,238
44,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 4 / 4
17,360
543
24,781
25,265
12,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Kast-a-Way
Bastet
11
2 / 3 / 3
10,715
335
5,887
10,117
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
14 / 2 / 11
18,456
577
38,398
32,865
18,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
22
Kills
35
35
Deaths
22
42
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Curtastrophyy
Danzaburou
7
8
9
1.44
W
6
5
18
3
W
6
4
4
2
L
Ganesha
0
7
18
1.29
W
Bastet
Kast-a-Way
Bastet
2
3
3
1.17
L
Discordia
Killa Mike 2357
Discordia
2
8
7
0.69
W
14
2
11
9.75
L
Sun Wukong
NolimBlack
Sun Wukong
4
3
7
2.5
L
Artemis
OdinElite
Artemis
12
8
6
1.88
L
Fenrir
RHDWow
Fenrir
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,361
Damage
112,842
148,438
Taken
130,740
117,256
Mitigated
92,825
42,265
Healing
36,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Curtastrophyy
Danzaburou
21,352
10,025
0
10,596
28,255
14,251
4,849
5,390
22,689
0
130,341
W
22,424
725
1,426
2,858
34,238
44,880
0
9,872
23,869
45,951
0
W
24,781
3,009
0
3,837
25,265
12,754
535
2,951
22,187
0
153,244
L
Ganesha
11,277
393
2,353
5,633
31,876
38,229
0
17,132
14,744
49,291
0
W
Bastet
Kast-a-Way
Bastet
5,887
1,760
0
3,448
10,117
2,749
0
1,207
8,812
0
32,216
L
Discordia
Killa Mike 2357
Discordia
20,709
698
741
4,982
22,828
9,833
291
9,050
13,778
106,891
0
W
38,398
13,459
0
14,564
32,865
18,191
2,590
11,489
20,776
177,428
0
L
Sun Wukong
NolimBlack
Sun Wukong
18,567
5,475
0
11,304
32,141
32,810
0
11,479
20,662
0
94,869
L
Artemis
OdinElite
Artemis
28,597
14,545
0
9,808
26,132
12,475
2,053
11,650
14,482
0
105,453
L
Fenrir
RHDWow
Fenrir
20,211
3,735
0
7,444
35,461
23,909
312
11,511
23,950
549
85,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,867
Gold Earned
77,763
644
Minions Killed
755
0
Camps Cleared
0
2,768,886
Distance Traveled
2,605,441
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,584
518
194
6
0
525,473
2
W
Ares
14,648
458
29
1
0
599,289
4
W
Loki
17,360
543
236
7
0
573,708
11
L
Ganesha
13,613
425
17
1
0
579,911
4
W
Bastet
10,715
335
65
2
0
267,491
1
L
Discordia
14,305
447
179
6
0
523,900
7
W
Chronos
18,456
577
231
7
0
639,480
15
L
Sun Wukong
14,688
459
175
5
0
625,728
6
L
Artemis
15,075
471
149
5
0
485,286
1
L
Fenrir
14,186
443
124
4
0
554,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role