Player Matchup

Merlin
Merlin
BRAYANKUN
Merlin
Level 26
God Stats
4W - 4L
1,788 SR
Queue Stats
25W - 27L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Kadunkadunk
Cabrakan
Level 27
God Stats
10W - 9L
1,481 SR
Queue Stats
174W - 161L
1,574 Elo+
Party 2
Mercury
Mercury
Sachmoe
Mercury
Level 26
God Stats
1W - 1L
1,661 SR
Queue Stats
157W - 153L
1,510 Elo+
Party 3
Bellona
Bellona
Scipichan
Bellona
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
Spacefart
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 128L
1,570 Elo+
Party 2
Team Averages
Level 22
1,633 SR
1,531 Elo+

VS

Team Averages
Level 9
1,603 SR
1,592 Elo+
Ymir
Ymir
CRITORUS69
Ymir
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Agni
Agni
Calculators
Agni
Level 17
God Stats
5W - 3L
1,969 SR
Queue Stats
36W - 33L
1,881 Elo+
Solo
Danzaburou
Danzaburou
JagerTheWolf
Danzaburou
Level 4
God Stats
4W - 6L
1,488 SR
Queue Stats
24W - 16L
1,680 Elo+
Party 1
Hercules
Hercules
LogoutXD
Hercules
Level 4
God Stats
8W - 6L
1,331 SR
Queue Stats
32W - 19L
1,473 Elo+
Party 1
Ares
Ares
SlimShadiy
Ares
Level 18
God Stats
2W - 2L
1,725 SR
Queue Stats
29W - 28L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRAYANKUN
Merlin
12
1 / 5 / 0
7,664
547
2,499
7,126
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Kadunkadunk
Cabrakan
10
2 / 3 / 6
6,981
499
6,299
8,057
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Sachmoe
Mercury
11
1 / 7 / 1
6,558
468
5,032
10,245
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Scipichan
Bellona
11
0 / 4 / 1
6,325
452
3,936
8,598
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Spacefart
Hou Yi
12
6 / 2 / 2
7,485
535
6,250
9,052
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,656
475
3,763
11,523
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 0 / 0
9,966
712
9,572
8,198
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
JagerTheWolf
Danzaburou
11
0 / 2 / 3
7,083
506
2,782
6,148
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
LogoutXD
Hercules
15
11 / 2 / 1
9,348
668
9,210
12,194
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 6
8,082
577
4,127
9,125
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
21
21
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
BRAYANKUN
Merlin
1
5
0
0.2
W
0
5
3
0.3
W
10
0
0
10
W
Danzaburou
JagerTheWolf
Danzaburou
0
2
3
0.75
L
Cabrakan
Kadunkadunk
Cabrakan
2
3
6
1.67
W
Hercules
LogoutXD
Hercules
11
2
1
5.75
L
Mercury
Sachmoe
Mercury
1
7
1
0.21
L
Bellona
Scipichan
Bellona
0
4
1
0.13
W
0
1
6
3
L
Hou Yi
Spacefart
Hou Yi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
29,454
43,078
Taken
47,188
22,533
Mitigated
24,390
9,359
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BRAYANKUN
Merlin
2,499
0
0
533
7,126
2,523
0
5,368
1,538
39,645
0
W
3,763
1,096
0
2,014
11,523
5,174
204
3,002
8,488
17,417
0
W
9,572
645
0
5,434
8,198
2,930
26
1,784
6,268
68,380
0
W
Danzaburou
JagerTheWolf
Danzaburou
2,782
631
0
2,125
6,148
1,792
1,495
1,808
4,340
0
33,149
L
Cabrakan
Kadunkadunk
Cabrakan
6,299
1,221
0
930
8,057
6,617
224
4,126
3,800
17,601
0
W
Hercules
LogoutXD
Hercules
9,210
2,763
0
5,216
12,194
10,071
1,792
747
11,024
0
45,357
L
Mercury
Sachmoe
Mercury
5,032
2,605
0
1,160
10,245
3,397
0
2,775
7,250
0
32,363
L
Bellona
Scipichan
Bellona
3,936
1,888
0
2,492
8,598
6,703
0
640
7,808
0
31,166
W
4,127
111
0
0
9,125
4,423
0
1,197
7,874
52,136
0
L
Hou Yi
Spacefart
Hou Yi
6,250
3,970
0
4,244
9,052
3,293
476
4,100
4,872
0
37,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
41,135
312
Minions Killed
413
0
Camps Cleared
0
1,323,214
Distance Traveled
1,360,370
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,664
547
89
6
0
264,392
5
W
Ymir
6,656
475
24
2
0
250,410
1
W
Agni
9,966
712
139
10
0
310,699
6
W
Danzaburou
7,083
506
60
4
0
249,662
0
L
Cabrakan
6,981
499
33
2
0
262,642
0
W
Hercules
9,348
668
93
7
0
261,696
1
L
Mercury
6,558
468
58
4
0
283,214
0
L
Bellona
6,325
452
63
5
0
268,504
0
W
Ares
8,082
577
97
7
0
287,903
2
L
Hou Yi
7,485
535
69
5
0
244,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role