Player Matchup

Bellona
Bellona
MikeyWikeyy
Bellona
Level 14
God Stats
59W - 54L
1,531 SR
Queue Stats
89W - 95L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
OniKirby
Ao Kuang
Level 45
God Stats
6W - 4L
1,449 SR
Queue Stats
81W - 84L
1,434 Elo+
Party 1
Ymir
Ymir
RGC Zombie4949
Ymir
Level 34
God Stats
4W - 9L
1,758 SR
Queue Stats
215W - 227L
1,444 Elo+
Solo
Chang'e
Chang'e
Zealousx
Chang'e
Level 60
God Stats
4W - 5L
1,307 SR
Queue Stats
154W - 156L
1,424 Elo+
Party 1
Cupid
Cupid
sotiuqat
Cupid
Level 61
God Stats
4W - 7L
1,242 SR
Queue Stats
222W - 208L
1,416 Elo+
Party 1
Team Averages
Level 43
1,458 SR
1,440 Elo+

VS

Team Averages
Level 42
1,490 SR
1,402 Elo+
Achilles
Achilles
Koal The Killer
Achilles
Level 26
God Stats
2W - 4L
1,380 SR
Queue Stats
5W - 12L
1,313 Elo+
Party 2
Neith
Neith
Mack The Maniac
Neith
Level 18
God Stats
3W - 3L
1,520 SR
Queue Stats
8W - 11L
1,444 Elo+
Party 2
Loki
Loki
Xtlee
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
cpt-cornswallow
Zhong Kui
Level 89
God Stats
9W - 9L
1,608 SR
Queue Stats
45W - 49L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
phindar00
Cabrakan
Level 34
God Stats
3W - 14L
1,442 SR
Queue Stats
83W - 118L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MikeyWikeyy
Bellona
18
6 / 2 / 7
12,232
510
18,316
24,734
33,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
OniKirby
Ao Kuang
18
9 / 1 / 9
12,004
500
10,803
19,465
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 15
11,572
482
5,519
21,951
18,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Zealousx
Chang'e
19
5 / 4 / 7
12,183
508
13,432
19,403
12,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
sotiuqat
Cupid
18
9 / 3 / 9
11,943
498
15,223
22,461
11,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 6 / 4
11,131
464
9,757
18,964
20,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 4
11,034
460
10,812
12,278
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
Xtlee
Loki
16
1 / 5 / 4
10,643
443
11,743
20,348
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
cpt-cornswallow
Zhong Kui
17
5 / 6 / 5
11,544
481
26,973
20,866
14,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
phindar00
Cabrakan
13
0 / 8 / 6
9,207
384
8,867
17,710
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
29
Kills
13
13
Deaths
29
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
6
4
0.83
L
4
4
4
1.5
W
Bellona
MikeyWikeyy
Bellona
6
2
7
4.75
W
Ao Kuang
OniKirby
Ao Kuang
9
1
9
13.5
W
0
3
15
2.5
L
Loki
Xtlee
Loki
1
5
4
0.6
W
Chang'e
Zealousx
Chang'e
5
4
7
2.13
L
Zhong Kui
cpt-cornswallow
Zhong Kui
5
6
5
1.25
L
Cabrakan
phindar00
Cabrakan
0
8
6
0.38
W
Cupid
sotiuqat
Cupid
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
68,152
108,014
Taken
90,166
86,658
Mitigated
63,777
46,141
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,757
2,475
0
3,593
18,964
20,493
0
6,659
12,305
0
26,968
L
10,812
4,838
0
3,309
12,278
5,068
2,087
3,755
8,523
0
69,882
W
Bellona
MikeyWikeyy
Bellona
18,316
4,543
0
5,623
24,734
33,519
2,206
4,066
20,053
13,105
62,153
W
Ao Kuang
OniKirby
Ao Kuang
10,803
2,987
0
6,419
19,465
10,494
1,267
7,320
11,856
48,012
0
W
5,519
657
0
2,608
21,951
18,584
60
6,162
15,553
40,560
0
L
Loki
Xtlee
Loki
11,743
3,815
0
5,774
20,348
8,540
0
4,735
15,613
0
75,276
W
Chang'e
Zealousx
Chang'e
13,432
1,308
8,436
10,444
19,403
12,705
2,437
8,580
10,353
89,484
0
L
Zhong Kui
cpt-cornswallow
Zhong Kui
26,973
1,985
271
8,636
20,866
14,264
684
11,565
9,301
72,015
0
L
Cabrakan
phindar00
Cabrakan
8,867
976
0
1,917
17,710
15,412
525
7,345
10,365
27,390
0
W
Cupid
sotiuqat
Cupid
15,223
7,905
2,885
9,726
22,461
11,356
3,944
8,526
13,698
0
60,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,934
Gold Earned
53,559
466
Minions Killed
389
0
Camps Cleared
0
2,188,113
Distance Traveled
1,942,957
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,131
464
44
2
0
370,126
0
L
Neith
11,034
460
105
4
0
372,003
0
W
Bellona
12,232
510
128
5
0
445,079
0
W
Ao Kuang
12,004
500
66
3
0
472,104
0
W
Ymir
11,572
482
52
2
0
405,729
4
L
Loki
10,643
443
110
5
0
418,408
0
W
Chang'e
12,183
508
131
5
0
449,125
7
L
Zhong Kui
11,544
481
99
4
0
375,074
5
L
Cabrakan
9,207
384
31
1
0
407,346
2
W
Cupid
11,943
498
89
4
0
416,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role