Player Matchup

Bacchus
Bacchus
EdmAdd1ctTTV
Bacchus
Level 62
God Stats
8W - 2L
1,796 SR
Queue Stats
227W - 209L
1,513 Elo+
Solo
Osiris
Osiris
Locust1228
Osiris
Level 69
God Stats
31W - 30L
1,070 SR
Queue Stats
999W - 992L
1,463 Elo+
Solo
Hera
Hera
SpecialJosh
Hera
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
202W - 189L
1,529 Elo+
Solo
Team Averages
Level 86
1,456 SR
1,502 Elo+

VS

Team Averages
Level 72
1,415 SR
1,561 Elo+
Freya
Freya
Witty_Scoops
Freya
Level 69
God Stats
1W - 0L
1,246 SR
Queue Stats
14W - 7L
1,622 Elo+
Party 1
Apollo
Apollo
Zay_x10
Apollo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,507 Elo+
Party 1
Cerberus
Cerberus
eIviin
Cerberus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdmAdd1ctTTV
Bacchus
13
3 / 7 / 6
11,067
615
7,869
17,157
22,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
Locust1228
Osiris
14
4 / 7 / 6
11,304
628
7,415
14,277
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 7
12,154
675
22,361
13,329
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
12,766
709
12,171
20,484
8,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Zay_x10
Apollo
15
7 / 4 / 9
12,864
715
9,124
15,095
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
eIviin
Cerberus
16
6 / 5 / 13
12,920
718
14,803
17,147
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
20
21
Deaths
11
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EdmAdd1ctTTV
Bacchus
3
7
6
0.86
L
Osiris
Locust1228
Osiris
4
7
6
1
L
4
7
7
1.07
W
7
2
10
6
W
Apollo
Zay_x10
Apollo
7
4
9
2.88
W
Cerberus
eIviin
Cerberus
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
36,098
44,763
Taken
52,726
34,527
Mitigated
20,826
5,523
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EdmAdd1ctTTV
Bacchus
7,869
256
0
0
17,157
22,478
0
10,237
6,920
26,047
0
L
Osiris
Locust1228
Osiris
7,415
1,029
759
1,449
14,277
7,570
1,452
9,075
5,202
0
19,281
L
22,361
5,100
0
3,315
13,329
4,479
505
7,753
5,576
78,561
0
W
12,171
3,787
649
11,411
20,484
8,891
1,271
11,167
9,042
62,604
0
W
Apollo
Zay_x10
Apollo
9,124
4,516
0
4,922
15,095
5,196
903
9,396
5,524
0
50,702
W
Cerberus
eIviin
Cerberus
14,803
991
0
4,773
17,147
6,739
991
9,839
7,133
60,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
38,550
160
Minions Killed
240
0
Camps Cleared
0
889,664
Distance Traveled
943,055
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,067
615
27
2
0
323,847
2
L
Osiris
11,304
628
29
2
0
262,596
0
L
Hera
12,154
675
104
6
0
303,221
5
W
Freya
12,766
709
67
4
0
314,075
0
W
Apollo
12,864
715
80
4
0
300,192
2
W
Cerberus
12,920
718
93
5
0
328,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role